| Section: Pokemons (14 cards)
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2
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Articuno (Fossil)
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- Rarity: Rare
- Type: Water
- Poke#: 144
- Number: 17
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Freeze Dry 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Blizzard 50 Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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2
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Blastoise (Base Set)
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- Rarity: Rare Holo
- Type: Water
- Poke#: 009
- Number: 2
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 Energy card to 1 of your Pokémon. (This doesn't use up your 1 energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. Hydro Pump 40+ Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
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1
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Dark Blastoise (Team Rockt)
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- Rarity: Rare
- Type: Water
- Number: 20
- Resistance: 0
- Hit Points: 0
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1
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Erika's Dratini (Gym Heroes)
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- Rarity: Uncommon
- Type: Colorless
- Number: 42
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Strange Barrier Whenever an attack by a Basic Pokémon (including your own) does 20 or more damage to Erika's Dratini (after applying Weakness and Resistance), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Erika's Dratini is Asleep, Confused, or Paralyzed. Tail Strike 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
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Lapras (Fossil)
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- Rarity: Rare
- Type: Water
- Poke#: 131
- Number: 25
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Water Gun 10+ Does 10 damage plus 10 more damage for each Energy attached to Lapras but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. Confuse Ray 10 Flip a coin. If heads, the Defending Pokémon is now Confused.
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1
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Lickitung (Jungle)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 108
- Number: 38
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Tongue Wrap 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused.
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4
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Squirtle (Team Rockt)
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- Rarity: Common
- Type: Water
- Poke#: 007
- Number: 68
- Resistance: 0
- Hit Points: 0
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1
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Wartortle (Base Set)
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- Rarity: Uncommon
- Type: Water
- Poke#: 008
- Number: 42
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Withdraw Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn. (Any other effects of attacks still happen.) Bite 40
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| Section: Energy (12 cards)
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10
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Water Energy (Gym Chllng)
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- Rarity: Common
- Type: Basic Energy
- Number: 132
- Resistance: 0
- Hit Points: 0
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2
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Water Energy (N Genesis)
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- Rarity: Common
- Type: Basic Energy
- Number: 111
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (34 cards)
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4
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Computer Search (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 101
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Boundaries Crossed print You can't have more than 1 ACE SPEC card in your deck. Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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2
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Ecogym (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 84
- Resistance: 0
- Hit Points: 0
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2
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Energy Flow (Gym Heroes)
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- Rarity: Common
- Type: Trainer
- Number: 122
- Resistance: 0
- Hit Points: 0
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Card text:
For each of your Pokémon, you may return any number of Energy cards attached to it to your hand.
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2
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Gust of Wind (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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4
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Item Finder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 103
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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2
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Misty's Tears (Gym Chllng)
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- Rarity: Uncommon
- Type: Trainer
- Number: 118
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 1 of the other cards in your hand in order to search your deck for up to 2 Energy cards. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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2
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Pokémon Breeder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 105
- Resistance: 0
- Hit Points: 0
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Card text:
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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2
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Pokémon Center (Base Set 2)
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- Rarity: Uncommon
- Type: Trainer
- Number: 114
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon. Next Destinies print Once during each player's turn, that player may heal 20 damage from 1 of his or her Benched Pokémon. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
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Pokémon Trader (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 106
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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4
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Professor Oak (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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2
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Super Energy Retrieval (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 89
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 2 of the other cards in your hand for 4 basic Energy cards from your discard pile. If you have fewer than 4 basic Energy cards there, take all of them.
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2
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Switch (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 123
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Switch 1 of your Benched Pokémon with your Active Pokémon. Expedition Base Set print Switch your Active Pokémon with 1 of your Benched Pokémon. EX Ruby & Sapphire print Switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Black & White print Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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