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Deck "wibbidy wazzle"

Deck "wibbidy wazzle"
Format: Unlimited - 65 Cards
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Section: Ninja Cards (29 cards)
2 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

1 x Kabuto Yakushi Kabuto Yakushi (HA)
  • Card Number: HAN-1602
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 1/4
Card text:

Sound | Jonin | Male | Mental Power: 5
[INTELLECTUAL PURSUIT]
[Attacker | Mission] Remove 1 Ninja you control from the game: Put in play 1 Ninja from your Discard Pile.

"First we haveâ¦"

1 x Kabuto Yakushi Kabuto Yakushi (EA)
  • Card Number: EAN-615
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Medical | Mental Power: 2

[DATABASE]
When this Ninja is put in play, you can search for 1 Mission card with a "Water" Symbol in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Well, I can't promise my information is complete or perfect. But I've got something on just about everyoneâ¦"

1 x Kidomaru Kidomaru (KS)
  • Card Number: KSN-1465
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/0
Card text:

Sound | Male | The Four Sound Ninja
[PLAYING THE GAME]
[Attacker | Mission] Water, Earth or Fire: Search your Deck for a Water, Earth or Fire card without "AMBUSH" and move it to your Chakra area. Then, shuffle your Deck.

"Kidomaru of the East Gate."

2 x Kisuke Maboroshi Kisuke Maboroshi (I)
  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

3 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP1)
  • Card Number: TP1N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies�!"

1 x Naruto Uzumaki Naruto Uzumaki (POP)
  • Card Number: POPN-975
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[THE EMERGING BEAST]
Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck.

"...Give...Sasuke...Backâ¦!"

1 x Naruto Uzumaki Naruto Uzumaki (WOF)
  • Card Number: WOFN-861
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil/Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[RELIANCE]
Valid: When this Ninja is deployed, you can search your Deck or Discard Pile for 1 Mission card with a "Lightning" and/or "Wind" Symbol, reveal it, and place it in your hand. If you searched your Deck, shuffle your Deck.
Valid: Your other "Leaf" Ninjas get +0/+1.

"Even if I'm torn to shreadsâ¦I'll take Sasuke back!"

3 x Naruto Uzumaki (Clone) Naruto Uzumaki (Clone) (PRO)
  • Card Number: PR-054
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/0
  • Injured Stats: 5/0
Card text:

Target 3 Pack Promo

Leaf | Genin | Male | Clone Status | GROWTH
[DISTRACTION]
When this Ninja is put in play, you can search your Deck for a "Clone Status" Ninja card, reveal it, and move it to your hand.

1 x Orochimaru (Snake Form) Orochimaru (Snake Form) (FotS)
  • Card Number: FotSN-932
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/3
  • Injured Stats: 4/3
Card text:

Sound | Sannin | Male | Mental Power: 3 | Name: Orochimaru
[SERPENT INCARNATION]
At the start of your turn, you can select 1 of your opponent's Ninjas with an Entrance cost less than this Ninja's Entrance cost. In that case, remove this Ninja from the game and move the selected Ninja to your Village. The selected Ninja gets "Name: Orochimaru".

"Power that was not used in a lifetime rests inside the human body."

2 x Sasuke Uchiha Sasuke Uchiha (SL)
  • Card Number: SLN-1373
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Sharingan Eye
[SOLO ATTITUDE]
This Ninja can only be sent out to Battle by itself.

"I'm not like them."

2 x Sea Monster Sea Monster (WOF)
  • Card Number: WOFN-850
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Sound | Sea Monster | AMBUSH
[MONSTER OF THE SEA]
Valid: While your opponent has 1 or less Chakra with a "Water" Symbol, this Ninja cannot be sent out to Attack.
Valid: "Sea Monster" Ninja cards in your hand and Chakra area get -1 Hand cost.

"It draws its life from the vast waters of the ocean. You guys don't stand a ghost of a chance!"

2 x Tayuya Tayuya (WW)
  • Card Number: WWN-1264
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 0/1
Card text:

Sound | Female | The Four Sound Ninja | AMBUSH

"Yes, sir!"

1 x The 5th Mizukage The 5th Mizukage (KS)
  • Card Number: KSN-1471
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Earth / Fire
  • Combat Attribute: Lava
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 1/3
Card text:

Mist | Satoosa | Female | Name: Mei Terumi
[THE WATER SHADOW]
[Mission] 2 : Negate 2 target Ninja's effect text during this turn. When those Ninjas receive Damage during this turn, discard them and your opponent discards the top 4 cards of their Deck.

"You should have more confidence."

1 x The Second Hokage The Second Hokage (WOF)
  • Card Number: WOFN-822
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water/Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
When this Ninja is deployed, you can move up to 3 of your Chakras to your hand.
Valid: During your Mission Phase, you can move 1 card with a "Water" Symbol from your Discard Pile to your Chakra area.

"Beginning tomorrow, you are Hokage."

1 x Yoroi Akado Yoroi Akado (EA)
  • Card Number: EAN-630
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/1
Card text:

Sound | Male

[UNIQUE TALENT]
When this Ninja is sent out to Attack, select 1 of your opponent's Ninjas. In that case, during this turn and the next turn, when that Ninja is sent out to Battle, you can discard up to 2 of their Chakras.

"Don't worry, little man. I'll make it short and sweet."

2 x Zabuza Momochi (Younger Days) Zabuza Momochi (Younger Days) (TP1)
  • Card Number: TP1N-875
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Mist/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 3/0
Card text:

Mist | Anbu | Jonin | Male | Name: Zabuza Momochi | AMBUSH
[EMOTIONLESS]
When this Ninja's Team wins any Victory, you can injure 1 opposing Back Ninja.
When this Ninja's Team wins andy Battle Reward, you can discard 1 in-play non-Ninja card.

"Friendship, comfort, encouragement, I do not need these things, nor should you expect them from me."

 
Section: Jutsu Cards (10 cards)
2 x Chidori Chidori (POP)
  • Card Number: POPJ-764
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra⦠Your reaction time is slow."

2 x Frog Kumite Frog Kumite (SL)
  • Card Number: SLJ-905
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

Target: 1 Jutsu
Effect: Negate the target
Expert [Senjutsu]: Draw 1 card for each Symbol on the target.

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

2 x Rasengan Rasengan (I)
  • Card Number: IJ-879
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning 1
Card text:

Requirements: Jiriaya or The Fourth Hokage or Naruto Uzumaki + "Clone Status" or Konohamaru + "Clone Status"
Target: 1 Ninja opposing the user
Effect: The user gets +X/+0 during this turn, where X = the target's Entrance cost. Then, Move the target to the top of its owner's Deck.

Rasengan

1 x Summoning Jutsu: Reanimation Summoning Jutsu: Reanimation (HA)
  • Card Number: HAJ-989
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Orochimaru or Kabuto Yakushi + Entrance cost of 5 or more
Target: 1 Ninja opposing the user
Effect: Discard the target. In that case, put in play 1 Ninja card from any player's Discard Pile in the user's Team in any position.

Summoning Jutsu: Reanimation.

1 x Water Prison Jutsu Water Prison Jutsu (TP1)
  • Card Number: TP1J-703
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Back Ninja Battling against the user
Effect: The target's Power and Mental Power cannot be added to its Team during the Showdown of this turn. This Jutsu card can be used while it is in your Chakra area.

"I can't moveâ¦" "I can't breatheâ¦"

1 x Water Style: Furious Current Jutsu Water Style: Furious Current Jutsu (LOL)
  • Card Number: LOLJ-332
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water X
Card text:

Target: 1 of your opponent's Ninjas with an Entrance cost of X or less
Effect: Return the target to the bottom of its original owner's Deck. You can only discard Chakras with a "Water" symbol for X.

"I'm going to unleash all the Chakra I've absorbed!"

 
Section: Mission Cards (11 cards)
1 x A New Master A New Master (HA)
  • Card Number: HAM-959
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent
Target: 1 Ninja
Effect: At the start of your turn, the player with the most Chakra gains control of the target.

"What's the matter?"

1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

1 x Bonds of Friendship Bonds of Friendship (TP1)
  • Card Number: TP1M-669
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards. Then, move 1 card from your hand to your Chakra area.
Effect: During your Mission Phase, if this card is in your Chakra area, you can remove it from game. In that case, place 1 Growth coin on a "Sand" or "Leaf" Ninja.

"Garraâ¦" "Narutoâ¦"

1 x Ghost Panic Ghost Panic (LOL)
  • Card Number: LOLM-US093
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent (2)
Effect: Select 1 Ninja card with a Water symbol in your Discard Pile and put it in play. When this Mission card is removed from play, if that Ninja still remains in play, discard that Ninja.

"If you walk out at night, you will encounter a ghost in white armor."

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru⦠This is�"

2 x Skeleton Panic Skeleton Panic (AvW)
  • Card Number: AWM-932
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Reveal the top 4 cards of your Deck. Your opponent discards 1 of the revealed cards. Then you move 1 of the remaining cards to your hand. Move the rest of the revealed cards to your Chakra area.

"When you encounter it, the final journey to the land of the dead begins."

2 x Twining Limbs Twining Limbs (TP4)
  • Card Number: TP4M-853
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent
When this Mission is put in play, draw 1 card.
[Mission | EOJ] 1 : 1 of your Ninjas gets -1/+1 or +1/-1 during this turn. You may use this effect as many times as you like.

"You let your guard down."

 
Section: Reinforcement Deck (15 cards)
2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

2 x Naruto Uzumaki & Sasuke Uchiha Naruto Uzumaki & Sasuke Uchiha (PRO)
  • Card Number: PR-064
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Lightning
  • Combat Attribute: Oil/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/3
  • Injured Stats: 8/0
Card text:

Untouchable Tins Promo (2010)

Leaf | Sound | Rogue Ninja | Genin | Clone Status | Sharingan Eye | SQUAD
[THE ULTIMATE JUTSU]
When this Ninja is put in play, name a Jutsu card.
Valid: Jutsu cards with the selected name can be used by this Ninja without paying it's cost. (Requirements of the Jutsu must still be met)

"So, Naruto... You came too. "...Sasuke..."

2 x Naruto Uzumaki (Four Tails) Naruto Uzumaki (Four Tails) (TGS)
  • Card Number: TGSN-1062*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: X/0
  • Injured Stats: X/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | Name: The Nine-Tailed Fox Spirit | REINFORCEMENT
[FOUR TAILS]
Valid: X = the total number of cards in your Chakra area.
Valid: At the end of your turn, give 1 Damage to all other Ninjas with an Entrance cost less than the number of cards in your Chakra area.

"RRRRAAAR!!!"

2 x Naruto Uzumaki (Nine-Tail`s Cloak) Naruto Uzumaki (Nine-Tail's Cloak) (POP)
  • Card Number: POPN-976
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | REINFORCEMENT
[NINE-TAIL'S CLOAK]
Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area.
Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck.

"GRRRAAAR!!!"

2 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (SL)
  • Card Number: SLN-1395
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT
[ASCENDED]
Sacrifice: Naruto Uzumaki + Entrance cost 3 or more
Senjustu
Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

"This stops now!!!"

2 x Naruto Uzumaki (Six Tails) Naruto Uzumaki (Six Tails) (SL)
  • Card Number: SLN-1396
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 8
  • Healthy Stats: 10/0
  • Injured Stats: 10/0
Card text:

Leaf | Genin | Male | Name: Naruto Usumaki | Name: The Nine-Tailed Fox Spirit | Tailed Beast Form | REINFORCEMENT
[SIX TAILS]
[Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.
Valid: When this Ninja is put in play, discard all other Ninjas.
Valid: At the end of each turn, heal this Ninja.

"GRRROOOWWR!!!"

2 x Naruto Uzumaki (Tailed Beast Form) Naruto Uzumaki (Tailed Beast Form) (TGS)
  • Card Number: TGSN-1061
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/0
  • Injured Stats: 9/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | Name: The Nine-Tailed Fox Spirit | REINFORCEMENT
[TAILED BEAST]
Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area.
Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck.

"Don't talk about sasuke like you own him!"

1 x The Nine-Tailed Fox Spirit The Nine-Tailed Fox Spirit (KS)
  • Card Number: KSN-1460
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 9
  • Healthy Stats: 9/9
  • Injured Stats: 9/9
Card text:

Animal | Tailed Beast | REINFORCEMENT
[AINCIENT DISASTER]
[Valid | Attacker | Mission] Discard 1 Naruto Uzumaki (Six Tails) from your Village: Put this Ninja card in play.
When this Ninja is put in play, you win the game.

"Destroy everything."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  15 %  
Mission bar 11  17 %  
Ninja bar 44  68 %  
 

Distribution by Combat Attribute
- bar 21  32 %  
Absorption bar 2 %  
Fang bar 11 %  
Flame bar 3 %  
Ink bar 3 %  
Lava bar 2 %  
Medicine bar 2 %  
Mist/Weapon bar 3 %  
Ninjutsu bar 5 %  
Ninjutsu/Weapon bar 5 %  
Oil bar 8 %  
Oil/Genjutsu bar 3 %  
Oil/Ninjutsu bar 2 %  
Snake bar 3 %  
Sound bar 8 %  
Taijutsu bar 6 %  
Water bar 3 %  
Water/Weapon bar 2 %  
 

Distribution by Entrance Cost
- bar 10  15 %  
- bar 10  15 %  
1 bar 14 %  
2 bar 12 %  
3 bar 11 %  
4 bar 6 %  
5 bar 6 %  
6 bar 12 %  
7 bar 3 %  
8 bar 3 %  
9 bar 2 %  
 

Distribution by Hand Cost
- bar 10  15 %  
- bar 30  46 %  
1 bar 25  38 %  
 

Distribution by Healthy Stats
- bar 21  32 %  
0/2 bar 2 %  
1/0 bar 5 %  
1/1 bar 3 %  
1/2 bar 2 %  
1/3 bar 3 %  
10/0 bar 3 %  
2/3 bar 5 %  
3/0 bar 6 %  
3/2 bar 2 %  
4/0 bar 6 %  
5/0 bar 6 %  
5/3 bar 2 %  
5/4 bar 2 %  
6/1 bar 3 %  
6/4 bar 3 %  
7/3 bar 6 %  
8/0 bar 3 %  
8/1 bar 3 %  
9/9 bar 2 %  
X/0 bar 3 %  
 

Distribution by Injured Stats
- bar 21  32 %  
0/0 bar 6 %  
0/1 bar 5 %  
1/0 bar 3 %  
1/1 bar 3 %  
1/3 bar 2 %  
1/4 bar 2 %  
10/0 bar 3 %  
3/0 bar 11 %  
3/1 bar 2 %  
4/3 bar 2 %  
5/0 bar 8 %  
6/0 bar 9 %  
8/0 bar 3 %  
8/2 bar 3 %  
9/0 bar 3 %  
9/9 bar 2 %  
X/0 bar 3 %  
 

Distribution by Jutsu Cost
- bar 55  85 %  
Lightning Lightning bar 3 %  
Lightning Lightning 1 bar 3 %  
Water 1 or 3 bar 5 %  
Water Water Water bar 2 %  
Water X bar 2 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 20  31 %  
Parallel bar 3 %  
Promo bar 8 %  
Rare bar 18  28 %  
STSR bar 2 %  
Super Rare bar 12  18 %  
Uncommon bar 11 %  
 

Distribution by Symbol
Fire bar 3 %  
Fire / Lightning bar 3 %  
Lightning bar 16  25 %  
Lightning / Wind bar 14 %  
Water bar 27  42 %  
Water / Earth / Fire bar 2 %  
Water / Lightning bar 9 %  
Wind bar 2 %  
Wind / Lightning bar 2 %  
 



Rating
Current score for this Deck, based on 2 votes:

bar 3.50
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Discussion about this Deck
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Author Message
streckster98
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Avatar for streckster98
Member since
March 1, 2012
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Subject:    Posted: May 12, 2012 09:48 am

This is an interesting deck, very unique. Personally I would get rid of Bingo Book since it's way too inconsistent and add another Mission of Capturing the Missing "Pet Tora".
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