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Deck "another dark deck"

Deck "another dark deck"
Format: Unlimited - 60 Cards
created by lindlywalalang activity icon
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Card list Group cards by  
Type: Basic Energy (10 cards)
10 x Darkness Energy Darkness Energy (D&P)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 129
  • Hit Points: 0 HP
 
Type: Darkness (22 cards)
4 x Absol Absol (HSTrium)
  • Rarity: Ultra Rare
  • Type: Darkness
  • Weakness: Fx2
  • Poke#: 359
  • Number: 91
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

Eye of Disaster - As long as Absol is your Active Pokemon, whenever your opponent puts a Basic Pokemon from his or her hand onto his or her Bench, put 2 damage counters on that Pokemon. (Poke-BODY)

colorlessdarkness Vicious Claw     70
Choose 1 Pokemon from your hand and put it in the Lost Zone. (If you can't put a Pokemon in the Lost Zone, this attack does nothing.)

4 x Deino Deino (BWNV)
  • Rarity: Common
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 633
  • Number: 77
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 60
  • Retreat Cost: 2
Card text:

colorless Headbutt    10
darknesscolorless Bite 20

3 x Hydreigon Hydreigon (BWND)
  • Rarity: Ultra Rare
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 635
  • Number: 103
  • Subtype: Stage 2 Pokémon
  • Resistance: P-20
  • Hit Points: 150
  • Retreat Cost: 3
Card text:

[Ability - Dark Aura] All Energy attached to this Pokémon are darkness Energy instead of their usual type.

darknessdarknessdarknessdarkness Berserker Blade     60
Does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for benched Pokémon.)

This extremely rare Pokémon is a different color then usual. It is very hard to find.

1 x Mandibuzz Mandibuzz (BWEP)
  • Rarity: Rare
  • Type: Darkness
  • Weakness: Lx2
  • Number: 69
  • Subtype: Stage 1 Pokémon
  • Resistance: F-20
  • Hit Points: 90 HP
  • Retreat Cost: C
Card text:

darkness Bone Rush     30x
Flip a coin until you get tails. This attack does 30 damage times the number of heads.

colorlesscolorless Dark Pulse     20+
Does 10 more damage for each D Energy attached to all of your Pokemon.

3 x Mandibuzz Mandibuzz (BW)
  • Rarity: Rare
  • Type: Darkness
  • Weakness: Lx2
  • Poke#: 630
  • Number: 73
  • Subtype: Stage 1 Pokémon
  • Resistance: Ft-20
  • Hit Points: 90
  • Retreat Cost: 1
Card text:

darkness Blindside Does 50 damage to one of your opponent's Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

colorlesscolorlessdarkness Punishment        40+
If the Defending Pokémon is a Stage 2 Pokémon, this attack does 60 more damage.

2 x Sneasel Sneasel (D&PLA)
  • Rarity: Common
  • Type: Darkness
  • Weakness: F+10
  • Poke#: 215
  • Number: 120
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 60 HP
  • Retreat Cost: C
Card text:

darkness Rob     
Look at your opponent's hand. If your opponent has any Pokemon Tool or Technical Machine cards in his or her hand, put those cards on top of his or her deck. Your opponent shuffles his or her hand afterward.

colorlesscolorless Slash     20

3 x Vullaby Vullaby (BWEP)
  • Rarity: Common
  • Type: Darkness
  • Weakness: Lx2
  • Number: 68
  • Subtype: Basic Pokémon
  • Resistance: F-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

darkness Rear Guard     
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance).

colorlessdarkness Gust     20

2 x Zweilous Zweilous (BWNV)
  • Rarity: Uncommon
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 634
  • Number: 78
  • Subtype: Stage 1 Pokémon
  • Resistance: P-20
  • Hit Points: 90
  • Retreat Cost: 2
Card text:

colorless Double Hit    20x
Flip 2 coins. This attack does 20 damage times the number of heads.

darknesscolorlesscolorless Strength 50

 
Type: Special Energy (8 cards)
4 x Darkness Energy Darkness Energy (EX HP)
  • Rarity: Rare
  • Type: Special Energy
  • Number: 94
  • Subtype: Special Energy
Card text:

If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance). Ignore this effect unless the Attacking Pokémon is darkness or has Dark in its name. Darkness Energy provides darkness Energy. (Doesn't count as a basic Energy card.)

4 x Double Colorless Energy Double Colorless Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 103
  • Subtype: Special Energy
Card text:

Double Colorless Energy provides 2 Energy.

 
Type: Trainer (18 cards)
3 x Cheren Cheren (BWEP)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Supporter
Card text:

You may play only 1 Supporter card per turn (before your attack).

Draw 3 cards.

2 x Expert Belt Expert Belt (Arceus)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Pokémon Tool
Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

4 x Level Ball Level Ball (BWND)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Item
Card text:

Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn (before your attack).

1 x Luxury Ball Luxury Ball (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 86
Card text:

Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.

2 x Max Potion Max Potion (BWEP)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 94
  • Subtype: Item
Card text:

You may play as many Item cards as you like during your turn (before your attack).

Heal all damage from 1 of your Pokemon. Then, discard all Energy attached to that Pokemon.

2 x Pokemon Catcher Pokemon Catcher (BWEP)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 95
  • Subtype: Item
Card text:

You may play as many Item cards as you like during your turn (before your attack).

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

2 x Pokemon Collector Pokemon Collector (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: yellow-22
Card text:

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

2 x Professor Oak`s New Theory Professor Oak's New Theory (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

 
Type: Water (2 cards)
2 x Weavile Weavile (D&PSW)
  • Rarity: Rare
  • Type: Water
  • Weakness: M+20
  • Poke#: 461
  • Number: 40
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
Card text:

Dark Engage - Once during your turn (before your attack), you may use this power. Each of your Active Pokemon's type is D until the end of turn. If that Pokemon is no longer your Active Pokemon, this effect ends. (Poke-POWER)

0 Shadow Charge     
Search your deck for up to 2 D Energy cards and attach them to any of your Pokemon in any way you like. Shuffle your deck afterward.

darknessdarkness Chip Off     40
If your opponent has 6 or more cards in his or her hand, discard a number of cards without looking until your opponent has 5 cards left in his or her hand.

 
Deck Statistics
Distribution by Poke#
- bar 40  67 %  
215 bar 3 %  
359 bar 7 %  
461 bar 3 %  
630 bar 5 %  
633 bar 7 %  
634 bar 3 %  
635 bar 5 %  
 

Distribution by Rarity
Common bar 21  35 %  
Rare bar 10  17 %  
Ultra Rare bar 12 %  
Uncommon bar 22  37 %  
 

Distribution by Subtype
- bar 13  22 %  
Basic Pokémon bar 13  22 %  
Item bar 13 %  
Pokémon Tool bar 3 %  
Special Energy bar 13 %  
Stage 1 Pokémon bar 13 %  
Stage 2 Pokémon bar 5 %  
Supporter bar 8 %  
 

Distribution by Type
Darkness bar 22  37 %  
Energy bar 18  30 %  
Trainer bar 18  30 %  
Water bar 3 %  
 



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