| Nation: Star Gate (50 cards)
|
|
4
|
x
|
|
Battleraizer (VG-BT01)
|
- Number: BT01-032
- Rarity: R
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battroid
- Power: 3000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
|
Card text:
Auto[V] : When you Ride a {Nova Grappler}, this Unit is moved out to Rear Guard. Next is my turn!
|
|
4
|
x
|
|
Beast Deity, Azure Dragon (VG-BT06)
|
- Number: BT06-008
- Rarity: RRR
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
|
Card text:
[CONT](VC/RC):If you have a non-«Nova Grappler» vanguard or rear-guard, this unit gets [Power]-2000. [AUTO](VC):[Choose a card named "Beast Deity, Azure Dragon" from your hand, and discard it] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose up to two of your rear-guards, and [Stand] them. Do you want to suffer the Finish Hold of the four sacred beasts?
|
|
4
|
x
|
|
Beast Deity, Black Tortoise (VG-BT06)
|
- Number: BT06-105
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
|
Card text:
AUTO [V/R]F When this unit's attack hits a vanguard and you have a [Nova Grappler] vanguard, look at the top 5 cards of your deck, search for a card named uDivine Beast, Azure Dragonv, show it to your opponent and add it to your hand. Put the remaining cards to the bottom of the deck in any order. -
|
|
4
|
x
|
|
Beast Deity, Blank Marsh (BT09)
|
- Number: BT09-034
- Rarity: R
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a «Nova Grappler», you may pay the cost. If you do, choose one of your rear-guards with "Beast Deity" in its card name, and [Stand] it.
|
|
3
|
x
|
|
Beast Deity, Golden Anglet (BT09)
|
- Number: BT09-033
- Rarity: R
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
[AUTO](RC): During your battle phase, when this unit [Stand], this unit gets [Power]+3000 until end of turn.
|
|
1
|
x
|
|
Beast Deity, White Tiger (EB04)
|
- Number: EB04-027
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
|
Card text:
[AUTO]:When another «Nova Grappler» rides this unit, you may call this card to (RC). [AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a «Nova Grappler», you may pay the cost. If you do, choose one of your «Nova Grappler» rear-guards with "Beast Deity" in its card name, and [Stand] it. In most Beast Deity matches, the first one up finishes off the enemy.
|
|
4
|
x
|
|
Claydoll Mechanic (VG-BT01)
|
- Number: BT01-062
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Alien
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
Auto: When this Unit is called to the Rear Circle, and you have a {Nova Grappler} Vanguard, you may unflip 1 card in your Damage Zone. Support the grappler, Ringside Magician.
|
|
4
|
x
|
|
Red Lightning (EB04)
|
- Number: EB04-033
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Alien
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
|
Card text:
[Activate] [R]: [Move this Unit to Soul] If you have a {Nova Grappler} Vanguard, un-flip 1 card in your Damage Zone. Reeeeed, Lightning!/Red Lighting!
|
|
4
|
x
|
|
Super Beast Deity, Iluminal Dragon (BT09)
|
- Number: BT09-004
- Rarity: RRR
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two of your rear-guards with "Beast Deity" in their card name, and [Stand] them. [CONT](VC):If you have a card named "Beast Deity, Azure Dragon" in your soul, this unit gets [Power]+2000. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)
|
|
3
|
x
|
|
Super Electromagnetic Lifeform, Storm (TD03)
|
- Number: TD03-005
- Rarity: Fixed
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Alien
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
Auto[V/R]: When this Unit's attack hits a Vanguard, and you have a {Nova Grappler} Vanguard, unflip 1 card in your Damage Zone.
|
|
4
|
x
|
|
The Gong (EB04)
|
- Number: EB04-031
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Workerloid
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
|
Card text:
Kaannn! Now warrior of Steel, Stand up!
|
|
3
|
x
|
|
Tough Boy (EB04)
|
- Number: EB04-022
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
The ultimate battle with no rules, that's the Nova Grapple!
|
|
4
|
x
|
|
Twin Blader (VG-BT02)
|
- Number: BT02-019
- Rarity: RR
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battroid
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
[Auto]: [Choose 1 {Nova Grappler} from your hand and discard it] When this Unit is called to the Guardian Circle, you may pay the cost. If paid, during that battle, your {Nova Grappler} doesn't get hit. No matter how much he denies it, the rumors of a Dimension Police Private Investigator won't die out.
|
|
4
|
x
|
|
Wall Boy (EB04)
|
- Number: EB04-032
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Battleroid
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
|
Card text:
(You may only have up to four cards with "HEAL" in a deck.)
|
| |