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Deck "grennlisous"

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Deck "grennlisous"
69 Cards
created by christian14 LV8 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (7 cards)
3 x Beam beetle Beam beetle (BS10)
  • Number: 68
  • Rarity: Common
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 4
  • Reduction: EA
  • Gems: 1
Card text:

BRAVE FUSION: 4+ Core Cost. [BRAVE FUSION] When This Spirit Brave Attacks: Exhaust an opposing Spirit.

2 x Kakurane the Thousand-Blade Bird Kakurane the Thousand-Blade Bird (BS10)
  • Number: 69
  • Rarity: Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Winged beast/ Astral Soul
  • Cost: 5
  • Reduction: EEDD
  • Gems: 1
Card text:

BRAVE FUSION: 5+ Core Cost. [BRAVE FUSION] When This Spirit Brave Attacks: WINDSTORM (2) When this Brave Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above.

2 x Karmula One Karmula One (BS11)
  • Number: 53
  • Rarity: Common
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 4
  • Reduction: EED
Card text:

(Flash) High Speed If this spirit is in your hand, you can summon this spirit by paying the cost from your reserve.BRAVE FUSION: Cost 4 or more. (When this spirit brave attacks) When your opponent loses life due to this spirit's attack, move a core from your opponent's life to their reserve.

 
Card Type: Magic/Burst (5 cards)
3 x Arms Shock Arms Shock (BS14)
  • Number: 99
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 2
  • Reduction: E
Card text:

[Burst: After your opponent's spirit or brave's (When Summoned) effect activates] Exhaust 1 opposing spirit. After that, by paying the cost, you can activate this card's main effect. (Main) Add 1 core from the void to a spirit you control.

2 x Last Stand Last Stand (BS14)
  • Number: 101
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Add a core from the void to your reserve. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Choose 1 of your green spirits. During this turn, that spirit can block all opposing spirits even when exhausted.

 
Card Type: Spell (16 cards)
2 x Binding Thorn Binding Thorn (CC)
  • Number: 134
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 2
  • Reduction: EE
Card text:

[Flash]: (Flash Step)(Your Main Phase) Exhaust target spirit your opponent controls.

1 x Binding Woods Binding Woods (CC)
  • Number: 140
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 7
  • Reduction: EEE
Card text:

[Main]: (Your Main Phase) Select 1 color. Then, exhaust all unexhausted spirits with the selected color.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +5000BP until end of turn.

2 x Carry Cores Carry Cores (DotA)
  • Number: 169
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: E
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Gain 1 core in your Reserve. Additionally, target spirit gets +1000BP until end of turn.

2 x Cast Off Cast Off (RA)
  • Number: 98
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EEE
Card text:

[Main]: (Your Main Phase) Destroy target "Parasite" spirit you control. In that case, summon a spirit card from your hand with a cost of 5 without paying its cost.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Divine Wind Divine Wind (RA)
  • Number: 96
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 2
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Summon a spirit card from your hand that has a cost equal to or less than the number of cores in your Trash without paying its cost. (When Summoned) effects of that spirit are negated when it is summoned.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

2 x God Speed God Speed (DotA)
  • Number: 158
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EEE
Card text:

[Main]:
[Flash]: (Flash Step) Spirit cards in your hand with High Speed and a cost of 6 or more have their costs reduced to 4 until end of turn. This effect cannot be used in your Main Phase.

2 x Grass Trap Grass Trap (BSC05)
  • Number: 23
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

Flash Timing: Exhaust an opposing Spirit; that Spirit cannot be refreshed for the remainder of this turn.

2 x Hand Reverse Hand Reverse (CC)
  • Number: 138
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 5
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Discard your hand. Then, draw until you have the same number of cards in your hand as your opponent does in their hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2 x Life Charge Life Charge (BS10)
  • Number: 105
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

Flash Timing: After destroying one of your own 3-Core-Cost-or-higher Spirits, add three Cores from the Void to your Reserve.

 
Card Type: Spirit (36 cards)
3 x Amenborg Amenborg (DotA)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

2 x Apewhip Apewhip (CC)
  • Number: 61
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 4
  • Reduction: E
  • Gems: 1
Card text:

1LV1
1000
4LV2
4000

[LV1][LV2] (When Summoned) Gain 1 core in your Reserve.

2 x Bathopper Bathopper (RA)
  • Number: 29
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

1LV1
3000
3LV2
4000

[LV1][LV2] (When Attacks) Gain 1 core on this spirit.

3 x Beatbeetle Beatbeetle (CC)
  • Number: 50
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

2 x BlackMachG BlackMachG (AoD)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
3000
3LV2
6000

2 x Cancered the Warlord Crustacean Cancered the Warlord Crustacean (BS10)
  • Number: X03
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman/Galaxian
  • Cost: 6
  • Reduction: EEE
  • Gems: 1
Card text:

"During Your Attack Phase (Lv. 1-2): When one of your ""Galaxian"" or ""Astral Soul"" Attribute Spirits attacks, your opponent must use two of his/her Spirits to block it. When your Spirit is successfully blocked using this effect, choose which opposing Spirit to battle against. When This Spirit Attacks (Lv. 2): As long as you have a Brave Spirit in play, when your opponent loses a Life Core due to this Spirit's attack, he/she must send an additional Life Core to his/her Reserve."

2 x Caracalossom Caracalossom (DotA)
  • Number: 77
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
1000
3LV2
2000
6LV3
5000

[LV1][LV2][LV3] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV2][LV3] (When Destroyed) Spirits you control get +1000BP until end of turn.

1 x Dachono Dachono (RA)
  • Number: 32
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Winged Beast
  • Cost: 4
  • Reduction: E
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000

[LV1][LV2] (When Destroyed) Gain 2 cores in your Reserve.

3 x Dio-Mantis Dio-Mantis (BS08)
  • Number: 20
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: E
  • Gems: 1
3 x Emeantman Emeantman (BS08)
  • Number: 19
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite/Shellman
  • Cost: 1
  • Gems: 1
Card text:

When Destroyed (Lv. 1-2): Add one Core from the Void to your Reserve.

2 x Flyingmirage Flyingmirage (CC)
  • Number: 51
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 1
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000

1 x Herajigusa Herajigusa (BS10)
  • Number: 25
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp/ Plant Spirit
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

When Summoned (Lv. 1-2): Exhaust an opposing Spirit.

3 x MachG MachG (RA)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 1
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

2 x The BladeKingBeast Byak-Garo The BladeKingBeast Byak-Garo (BS07)
  • Number: x26
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast
  • Cost: 6
  • Reduction: EEE
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): WINDSTORM (2) When this Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above. When This Spirit Attacks (Lv. 2): When this Spirit deals Direct Damage to your opponent as a result of battle, send one Core from your Reserve to your Trash to force two opposing Spirits that are not Tribute Summons back to your opponent's hand.

1 x The Duke Kingtaurus The Duke Kingtaurus (CC)
  • Number: X03
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect Blade Beast
  • Cost: 8
  • Reduction: EEEE
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000
9LV3
12000

[LV1][LV2][LV3] (When Summoned) Gain 1 core on this spirit for each other spirit you control.
[LV2][LV3] (During your Battle Phase) Each time this spirit defeats a spirit, deal 1 Damage to your opponent's Life.

1 x The Emperor Kaiseratlas The Emperor Kaiseratlas (AoD)
  • Number: X15
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Mounted Warrior Shellman
  • Cost: 9
  • Reduction: EEEEE
  • Gems: 2
Card text:

1LV1
6000
4LV2
9000
[Any LV] Tribute: A cost of 6 or more ? Your Core Pool (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.
[LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, you may remove 1 core from your Reserve. In that case, deal 2 Damage to your opponent's Life.

1 x The GreatKing Blacktaurus The GreatKing Blacktaurus (BS08)
  • Number: x31
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect/Blade Beast
  • Cost: 8
  • Reduction: EEEE
  • Gems: 1
Card text:

TRIBUTE SUMMON: 3+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. When This Spirit Attacks (Lv. 1-2-3): When this Spirit destroys only an opposing Spirit based on Battle Point difference, send one Core from your opponent's Life to his/her Reserve. When This Spirit Attacks (Lv. 2-3): When your opponent loses a Life Core, you can refresh this Spirit by sending to of its Cores to the Void.

2 x The SavageKnight Hercules The SavageKnight Hercules (SB)
  • Number: X09
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Mounted Warrior
  • Cost: 7
  • Reduction: EEE
  • Gems: 1
Card text:

1LV1
5000
4LV2
9000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV1][LV2] (When Summoned) Refresh

 
Card Type: Spirit/Burst (5 cards)
3 x Grant-Benkei Grant-Benkei (BS14)
  • Number: 30
  • Rarity: Master Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero/Shell Insect
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Card text:

[Burst (When Your Life is Decreased)] Your opponent discards 1 card from their hand. After that, return this spirit to your hand. [LV1][LV2] (When Summoned) Your opponent discards 1 card from their hand. [LV2] (Each Player's Attack Step) When your "Shell Insect" spirits battle a spirit with 7000 BP or less, they're refreshed.

2 x The WindHero Dorcus-Ushiwaka The WindHero Dorcus-Ushiwaka (BS14)
  • Number: x03
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero/Shell Insect
  • Cost: 5
  • Reduction: EEE
  • Gems: 1
Card text:

[BURST: (After the opponent destroys your spirit)] Exhaust 2 opposing spirits. After that, if you have at least 8 cores total in your field, reserve and trash, you can summon this spirit. High Speed (Flash) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and the cores to be put on this spirit must be paid or moved from your reserve.[LV1][LV2][LV3] (When Battles) After the battle, by returning this spirit to your hand, during this turn, add 3000 BP to one of your spirits.

 
Deck Statistics
Distribution by Card Type
Brave bar 10 %  
Magic/Burst bar 7 %  
Spell bar 16  23 %  
Spirit bar 36  52 %  
Spirit/Burst bar 7 %  
 

Distribution by Color
Green bar 69  100 %  
 

Distribution by Cost
- bar 4 %  
1 bar 12 %  
2 bar 14  20 %  
3 bar 12  17 %  
4 bar 13  19 %  
5 bar 13 %  
6 bar 6 %  
7 bar 4 %  
8 bar 3 %  
9 bar 1 %  
 

Distribution by Gems
- bar 23  33 %  
1 bar 45  65 %  
2 bar 1 %  
 

Distribution by Rarity
Common bar 43  62 %  
Master Rare bar 4 %  
Rare bar 10 %  
Uncommon bar 7 %  
X Rare bar 13 %  
Zodiac X Rare bar 3 %  
 

Distribution by Reduction
- bar 13 %  
E bar 20  29 %  
EA bar 4 %  
EE bar 17  25 %  
EED bar 3 %  
EEDD bar 3 %  
EEE bar 13  19 %  
EEEE bar 3 %  
EEEEE bar 1 %  
 

Distribution by Spirit Type
- bar 21  30 %  
Blade Beast bar 6 %  
Imp bar 3 %  
Imp/ Plant Spirit bar 1 %  
Mounted Warrior bar 3 %  
Mounted Warrior Shellman bar 1 %  
Parasite bar 13  19 %  
Parasite/Shellman bar 4 %  
Shell Insect bar 10  14 %  
Shell Insect Blade Beast bar 1 %  
Shell Insect/Blade Beast bar 1 %  
Shellman/Galaxian bar 3 %  
Supreme Hero/Shell Insect bar 7 %  
Winged Beast bar 1 %  
Winged beast/ Astral Soul bar 3 %  
 



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