| Type: Creature (118 cards)
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Blue Phalion, Spirit Machine King (VC)
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Collector Number: 31
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim/Great Mecha King/Grand Devil
Power: 6000
Cost: 6
Civilization: Light/Water/Nature
Artist: Hisanobu Kometani
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Card text: This card is put into the mana zone tapped. This creature and all creatures that share a civilization with this creature can't be attacked or blocked. Double BreakerIts anti-aircraft guns burn the sky, and its flamethrowers burn the ground. Blue Phalion has no weakness!
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Drill Rex, Soul Weapon Knight (DW)
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Collector Number: 24
Rarity: Uncommon
Type: Creature
Race: Xenoparts/Arc Seraphim
Power: 2000+
Cost: 5
Civilization: Light/Fire
Artist: Okera
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Card text: This card is put into the mana zone tapped. Speed Attacker Power Attacker +3000 At the end of your turn, you may untap this creature.
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1
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El Kaiou, Spirit Mecha King (DW)
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Collector Number: 38
Rarity: Common
Type: Creature
Race: Arc Seraphim/Great Mecha King
Power: 4500
Cost: 2
Civilization: Light/Water
Artist: Akifumi Yamamoto
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Card text: This card is put into the mana zone tapped. [Blocker] Blocker This creature can't attack players.
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3
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Holy Spirit Admiral Sefia Parthenon (HoDN)
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Collector Number: 6
Rarity: Rare
Type: Creature
Race: Arc Seraphim/Saint Head
Power: 5000
Cost: 7
Civilization: Light
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Card text: When this creature is put into the Battle Zone, reveal the top 3 cards of your deck. Add all revealed Arc Seraphim and Saint Head to your hand, then put the rest on the bottom of your deck in any order. When this creature is discarded from your hand during your opponent's turn, you may put this card into the Battle Zone instead of the Graveyard.
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3
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Hundred Eyes, Secret Spirit Treasure (DW)
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Collector Number: 17
Rarity: Rare
Type: Creature
Race: Arc Seraphim/Pandora's Box
Power: 8000
Cost: 5
Civilization: Light/Darkness/Nature
Artist: Zentoyo
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Card text: This card is put into the mana zone tapped. [Shield trigger] Shield Trigger When this creature is put into the battle zone, discard your hand. If you didn't discard at least 1 card in this way destroy this creature. Double Breaker
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3
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Kelbirem, the Deathknight Puppet (DW)
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Collector Number: 23
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim/Death Puppet
Power: 6000
Cost: 7
Civilization: Light/Darkness
Artist: Katsuya
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Card text: This card is put into the mana zone tapped. When this creature is put into the battle zone, all tapped creatures get -3000 power during this turn. (A creature with 0 or less power is destroyed.) Double Breaker
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3
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Saiyas Tron, Spirit Knight (PH)
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Collector Number: 37
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 4500
Cost: 3
Civilization: Light
Artist: Ryoji
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Card text: [Blocker] Blocker This creature can't attack players.
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3
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Shallot, Knight of Valor (DW)
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Collector Number: 26
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim/Wild Veggies
Power: 1000
Cost: 2
Civilization: Light/Nature
Artist: Amon
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Card text: This card is put into the battle zone tapped. Overdrive Light x1 and Nature x1 (When this creature is summoned, you may tap an additional 1 Light and 1 Nature card in your mana zone. If you do, this creature gains the following [OD] ability). [OD] When cards are put into your graveyard from your hand or battle zone this turn, you may put them into your mana zone instead.
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Spirit Rider Agagem (HoDN)
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Collector Number: 7
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 4500
Cost: 6
Civilization: Light
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Card text: When this creature attacks, untap all Saint Head you control in the Battle Zone.
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3
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Spirit Rider Algel (TEotU)
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Collector Number: 53
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 5
Civilization: Nature
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Card text: Life Gate: Arc Seraphim (When this creature is destroyed, you may return an Arc Seraphim from your Graveyard to your hand. If so, put this creature on the bottom of your deck instead of the Graveyard.)
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3
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Spirit Rider Antarios (SN)
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Collector Number: 109
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 2000
Cost: 2
Civilization: Nature
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3
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Spirit Rider Arc Ca Bades (SN)
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Collector Number: 2
Rarity: Very Rare
Type: Creature
Race: Arc Seraphim
Power: 3500
Cost: 5
Civilization: Light
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Card text: [Blocker] Blocker All other Arc Seraphim you control gain Power +2000. At the end of your turn, untap all other Arc Seraphim you control.
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3
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Spirit Rider Asran (VH)
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Collector Number: 60
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 2000
Cost: 3
Civilization: Nature
Artist: hippo
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Card text: Instead of having this creature attack, you may tap it to use its [Tap] ability. [Tap]: Search your deck for a creature card, reveal it, and put it into your hand. Shuffle your deck.
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Spirit Rider Auries (HoDN)
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Collector Number: 52
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 2000
Cost: 5
Civilization: Nature
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Card text: [Shield trigger] Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) When this creature is put into the Battle Zone, add the top card from your deck to your Mana Zone.
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3
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Spirit Rider Bazion (SN)
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Collector Number: 104
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 4
Civilization: Nature
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Card text: [Shield trigger] Shield Trigger
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3
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Spirit Rider Cruz Taspol (SN)
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Collector Number: 67
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 4
Civilization: Nature
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Card text: When this creature is put into the Battle Zone, if you have "Forest of Knowledge Boltas" and "Karate Carrot" in your Battle Zone, search your deck for a "Super Divine Star Jupiter King Empire", reveal it, and put it into your hand. Shuffle your deck.
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3
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Spirit Rider Dual Carion (TEotU)
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Collector Number: 20
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 2000
Cost: 3
Civilization: Nature
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Card text: When your opponent uses a "Shield Trigger" ability, you may put the top card from your deck into your Mana Zone.
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3
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Spirit Rider Dumar (TDN)
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Collector Number: 37
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 3500+
Cost: 3
Civilization: Light
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Card text: [Blocker] Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) This creature cannot attack players. When you control a Dragon in the Battle Zone, this creature gains Power +2000.
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Spirit Rider Gallium (SN)
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Collector Number: 65
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 4000
Cost: 5
Civilization: Nature
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Card text: Your opponent's can't use "Shield Trigger" on any shields that this creature breaks.
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3
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Spirit Rider Hamern Dalia (TDN)
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Collector Number: 34
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 4
Civilization: Nature
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Card text: When this creature is put intothe Battle Zone, you may return a Dragon from your Mana Zone to your hand.
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3
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Spirit Rider Mariks (SN)
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Collector Number: 77
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 1000+
Cost: 2
Civilization: Light
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Card text: This creature gains Power +1000 for each other Arc Seraphim you control in the Battle Zone.
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3
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Spirit Rider Marudis (SN)
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Collector Number: 15
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 4500
Cost: 4
Civilization: Light
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Card text: All Arc Seraphim and Wild Veggies you control in the Battle Zone gain "Blocker". This creature cannot attack players.
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3
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Spirit Rider Muse Rubul (TDN)
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Collector Number: 6
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 3500
Cost: 6
Civilization: Light
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Card text: [Shield trigger] Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) When this creature is put into the Battle Zone, tap all creatures with Power 3000 or less.
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3
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Spirit Rider Panishin (TUN)
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Collector Number: 36
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 3500
Cost: 5
Civilization: Light
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Card text: When this creature is put into the Battle Zone, tap an opponent's creature in the Battle Zone.
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3
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Spirit Rider Radia (SN)
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Collector Number: 36
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 5000
Cost: 9
Civilization: Nature
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Card text: When this creature is put into the Battle Zone, choose a non-Evolution creature in your opponent's Mana Zone. Your opponent moves all creatures with the same name as the selected creature from their Battle Zone to their Mana Zone.
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3
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Spirit Rider Rafarm (SN)
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Collector Number: 11
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 4000
Cost: 7
Civilization: Light
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Card text: When your opponent puts a Fire or Nature creature into the Battle Zone, that creature comes into play tapped.
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3
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Spirit Rider Ragmarl (SN)
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Collector Number: 66
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 4
Civilization: Nature
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Card text: When this creature is put into the Battle Zone, each player chooses a creature from their respective Battle Zone, and
moves it to their Mana Zone.
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3
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Spirit Rider Rahars (SN)
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Collector Number: 74
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 3
Civilization: Light
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3
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Spirit Rider Raze Mikerange (HoDN)
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Collector Number: 5
Rarity: Very Rare
Type: Creature
Race: Arc Seraphim
Power: 5000
Cost: 9
Civilization: Nature
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Card text: Thrilling Three: Arc Seraphim and Saint Head (When this creature comes into play, reveal the top 3 cards from your deck. For each Arc Seraphim or Saint Head revealed, activate the following [TT] ability once. Afterward, put the revealed cards on the bottom of your deck in any order.) [TT]: Put a non-Evolution Arc Seraphim or Saint Head creature from your hand into the Battle Zone.
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Spirit Rider Ribirionics (TEotU)
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Collector Number: 33
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 3000
Cost: 5
Civilization: Nature
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Card text: When this creature is put into the Battle Zone, you may move a Saint Head with a cost of 3 or less from your Mana Zone to the Battle Zone.
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3
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Spirit Rider Ringston (SN)
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Collector Number: 44
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 2000
Cost: 4
Civilization: Light
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Card text: When this creature is put into the Battle Zone, draw cards equal to the number of creatures in your Battle Zone. Add all Spell cards to your hand, and put the rest back on top of your deck in any order.
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3
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Spirit Rider Roum (SN)
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Collector Number: 13
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 5500
Cost: 6
Civilization: Light
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Card text: When another Arc Seraphim you control is put into the Battle Zone, tap an opponent's creature.
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3
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Spirit Rider Saint Kultos (VH)
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Collector Number: 74
Rarity: Common
Type: Creature
Race: Arc Seraphim/Initiate
Power: 4000
Cost: 3
Civilization: Light
Artist: Okera
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Card text: [Blocker] Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) This creature cannot attack opponent players.
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3
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Spirit Rider Saiya (SN)
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Collector Number: 73
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 4000
Cost: 3
Civilization: Light
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Card text: [Blocker] Blocker This creature can't attack players.
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3
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Spirit Rider Sandal (SN)
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Collector Number: 38
Rarity: Rare
Type: Creature
Race: Arc Seraphim
Power: 4000
Cost: 6
Civilization: Nature
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Card text: When this creature is put into the Battle Zone, return one of your Arc Seraphim or Wild Veggies from your Mana Zone to your hand.
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3
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Spirit Rider Shirins (SN)
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Collector Number: 108
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 2000+
Cost: 3
Civilization: Nature
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Card text: When your opponent has more creatures than you in the Battle Zone, this creature gains "Power Attacker +5000".
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3
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Spirit Rider Soul Denan (TDN)
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Collector Number: 36
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 1000
Cost: 4
Civilization: Light
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Card text: When you cast a Light Spell, you may draw a card.
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3
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Spirit Rider Spirit Satek (SN)
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Collector Number: 10
Rarity: Very Rare
Type: Creature
Race: Arc Seraphim
Power: 4000
Cost: 5
Civilization: Nature
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Card text: When this creature is put into the Battle Zone, put all of your Dreammate and Arc Seraphim from your Graveyard into your Mana Zone.
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3
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Spirit Rider Subain (HoDN)
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Collector Number: 33
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim
Power: 3000+
Cost: 5
Civilization: Nature
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Card text: This creature gains Power +2000 for each Saint Head you control in the Battle Zone. When this creature has Power 6000 or more, it gains "Double Breaker".
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3
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Spirit Rider Zafal Banikis (TUN)
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Collector Number: 52
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 5000
Cost: 5
Civilization: Nature
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Card text: Photo E: Arc Seraphim (When this creature is put into the Battle Zone, if a Arc Seraphim is tapped to Summon this creature, this creature gain the following [Photo E] ability.) [Photo E] : Put a "Spirit Rider Zafal Banikis" from your Mana Zone into the Battle Zone.
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Spirit Rider Zebuls Arms (TEotU)
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Collector Number: 54
Rarity: Common
Type: Creature
Race: Arc Seraphim
Power: 2000
Cost: 3
Civilization: Nature
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Card text: Bio Tackle - When an Arc Seraphim you control attacks, at the beginning of the Battle, you may discard this card from your hand. If so, until the end of turn, your attacking creatures gain Power +2000.
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Strong Fungal Spirit Rider Weil (VH)
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Collector Number: 62
Rarity: Uncommon
Type: Creature
Race: Arc Seraphim/Cyber Virus
Power: 4000
Cost: 4
Civilization: Light/Water
Artist: Katsuhiko Kojoh
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Card text: This card is put into the Mana Zone tapped. [Blocker] Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) This creature cannot attack opponent players. When this creature is destroyed, untap two creatures you control in the Battle Zone and draw a card.
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Valcha, the Guardian Spirit Knight (PH)
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Collector Number: 54
Rarity: Common
Type: Creature
Race: Arc Seraphim/Saint Head
Power: 3000
Cost: 2
Civilization: Light/Nature
Artist: gel
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Card text: This card is put into the mana zone tapped. Overdrive Water x1 + Darkness x1 + Fire x1 (When this creature is summoned, you may tap an additional 1 Water, 1 Darkness, and 1 Fire card in your mana zone. If you do, this creature gains the following [OD] ability). [OD] When this creature is put into the battle zone, put the top card of your deck into your mana zone, and you may return 1 card from your mana zone to your hand.
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| Type: Evolution Creature (2 cards)
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Holy King Elsal Baltis (TUN)
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Collector Number: S1
Rarity: Super Rare
Type: Evolution Creature
Race: Arc Seraphim
Power: 7000
Cost: 6
Civilization: Light
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Card text: [Blocker] Blocker Evolution - Put on one of your Arc Seraphim. Double Breaker When a player uses the "Shield Trigger" ability, search your deck for a Spell card with "Shield Trigger". You may cast that spell without paying its cost. Shuffle your deck.
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Holy King Farmahat (SN)
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Collector Number: 41
Rarity: Uncommon
Type: Evolution Creature
Race: Arc Seraphim
Power: 7000
Cost: 5
Civilization: Light
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Card text: Evolution - Put on one of your Arc Seraphim. Meteorburn - When your opponent's creature attacks, you may send a card under this card to your Graveyard. This creature untaps and gains "Blocker" until end of turn. Double Breaker
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