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Deck "Failing like Hell"

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Deck "Failing like Hell"
Format: OCG - 40 Cards
created by dragonlord7 Premium Member LV10 activity icon envelope icon
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Card list Group cards by  
Type: Creature (24 cards)
2 x Alexander the 3rd, Emperor of the Demonic Eye Alexander the 3rd, Emperor of the Demonic Eye (LoH)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Dark Lord/Zombie Dragon/Knight
  • Power: 6000
  • Cost: 7
  • Civilization: Darkness
  • Artist: hippo
Card text:

Double Breaker
When you cast a light, water, or darkness spell from your hand or graveyard, if you have at least 1 other Knight in the battle zone you may search your deck. You may choose a spell from it with the same name as the spell you just cast and cast it without cost. Then shuffle your deck.

All that awaits those make an enemy of the Emperor of the Demonic Eye is an overwhelming defeat by magic shots.

3 x Bloody Shadow, Mystic Light Death Knight Bloody Shadow, Mystic Light Death Knight (P-Y8)
  • Collector Number: P78-Y8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Initiate/Ghost/Knight
  • Power: 4500
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  Gravity Zero: If you have cast a spell this turn, you may summon this creature without cost.

*  This creature can't attack.

*  Destroy this creature after it battles.

プロモーション・カード 詠唱の傍らのその影は舞い降りる。(P78/Y8)

3 x Cocco Lupia Cocco Lupia (DMC-62)
  • Collector Number: 16
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: -
Card text:

Your creatures that have Dragon in their race each cost 2 less to summon. They can't cost less than 2.

2 x Dark Division, Demonic Eye Beast Dark Division, Demonic Eye Beast (DMC-58)
  • Collector Number: 5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Dark Monster/Ghost/Knight
  • Power: 3000
  • Cost: 3
  • Civilization: Darkness/Fire
  • Artist: 500siki
Card text:

This card is put into your mana zone tapped.
You may have your creatures with "Romanoff" in their names cost 1 less to cast.
Instead of attacking, you may tap this creature to use its [Tap] ability:
[Tap] Destroy 3 of your Knight creatures. If you do, you may put 1 [Rock Romanoff, the Wicked God] into the battle zone from your graveyard.

1 x Death Romanoff the 5th, Demonic Eye General Death Romanoff the 5th, Demonic Eye General (DMC-64)
  • Collector Number: 32
  • Rarity: Uncommon
  • Type: Creature
  • Race: Zombie Dragon/Dark Lord/Knight
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

* When you put this creature into the battle zone, put any number of darkness creatures from your hand into your mana zone. Then, return a spell from your mana zone to your hand for each creature you put in your mana zone. You may cast 1 of the returned spells that has "Knight Magic" without cost.

* Double breaker

2 x Drum Treble, of the Mystic Light Drum Treble, of the Mystic Light (DM-30)
  • Collector Number: 47
  • Rarity: Common
  • Type: Creature
  • Race: Gargoyle/Knight
  • Power: 1000
  • Cost: 2
  • Civilization: Darkness
  • Artist: MATSUMOTO EITO
Card text:

You may reduce the cost of "Knight Magic" spells you cast by 1. They can't cost less than 1.

"Prepare your eardrums for takeoff! Bang-Badda-BANG!" - Drum Treble, of the Mystic Light

3 x Gregorias, Mystic Light Death Saint Gregorias, Mystic Light Death Saint (DMC-64)
  • Collector Number: 3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Zombie Dragon/Knight
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

* (This creature is put into your mana zone tapped.)

file:blockericon.jpg Blocker

* When you put this creature into the battle zone, you may return a Knight card from your graveyard to your hand.

* This creature can't attack players.

3 x Inaba Geeze, the Explosive Inaba Geeze, the Explosive (DMC-58)
  • Collector Number: 16
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid/Origin/Knight
  • Power: 3000
  • Cost: 3
  • Civilization: Fire
  • Artist: hokuyu
Card text:

All of your other Knights in the battle zone get "Speed Attacker".

2 x Nero Gryphis, Mystic Light Emperor Nero Gryphis, Mystic Light Emperor (DMC-46)
  • Collector Number: 10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Dark Lord/Knight
  • Power: 7000
  • Cost: 8
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
[Blocker] Blocker
Whenever your Knight creatures are destroyed, you may cast a light or dark spell with a cost of 6 or less OR a spell with "Shield Trigger" from your hand.
Double Breaker

3 x Romanoff the 1st, Lord of the Demonic Eye Romanoff the 1st, Lord of the Demonic Eye (DMC-54)
  • Collector Number: 8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Dark Lord/Zombie Dragon/Knight
  • Power: 8000
  • Cost: 7
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

When you put this creature into the battle zone, search your deck. Choose 1 darkness card from it and put it into your graveyard. Then, shuffle your deck,
When this creature attacks, you may choose 1 darkness spell with a cost of 6 or less from your graveyard and cast it without paying its cost. Then, put that spell on the bottom of your deck.
Double Breaker

 
Type: Evolution Creature (2 cards)
2 x Chester Romanoff, the Wicked God Chester Romanoff, the Wicked God (DMC-58)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: God/Dark Lord/Knight
  • Power: 5000+
  • Cost: 7
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

Grave Evolution: Choose 1 darkness creature in your graveyard and put this creature into your battle zone on top of the chosen card.
Meteor Burn: When this creature attacks, you may put 1 card under this creature into your graveyard. If you do, you may cast a spell with a cost of 6 or less that shares a civilization with this creature from your graveyard. After you cast that spell put it on the bottom of your deck.
God Link Mad Romanoff, the Wicked God or Rock Romanoff, the Wicked God Right Side
While this creature is linked, it breaks an additional shield.

 
Type: Spell (14 cards)
3 x Magic Shot - Arcadia Egg Magic Shot - Arcadia Egg (DMC-46)
  • Collector Number: 4
  • Rarity: Super Rare
  • Type: Spell
  • Race: Knight
  • Power: 0
  • Cost: 5
  • Civilization: Darkness
  • Artist: hippo
Card text:

[Shield trigger] Shield Trigger
Destroy 1 of your opponent's untapped creatures.
If [Magic Shot – Glory Gate] is in your graveyard, you may put 1 [Neo Gryphis, Mystic Light Emperor] into the battle zone from your hand.

3 x Magic Shot - Glory Gate Magic Shot - Glory Gate (DMC-46)
  • Collector Number: 3
  • Rarity: Super Rare
  • Type: Spell
  • Race: Knight
  • Power: 0
  • Cost: 3
  • Civilization: Light
  • Artist: hippo
Card text:

[Knight Magic] Reveal the top 3 cards of your deck. Add 1 Knight card from the revealed cards to your hand and put the rest on the bottom of your deck in any order.
Knight Magic (If there is a Knight in your battle zone, you may use this spell's [Knight Magic] ability once more.)

2 x Magic Shot - Romanoff Strike Magic Shot - Romanoff Strike (LoH)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Spell
  • Race: Knight
  • Power: 0
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

Choose 1 of your opponent's creatures. That creature gets -5000 power until the end of this turn.
If you cast this spell form your graveyard with the ability of Romanoff the 1st, Lord of the Demonic Eye, all of your opponent's other creatures get -5000 power until the end of this turn.

A feast of destruction onto the world.

3 x Primal Scream Primal Scream (DMC-68)
  • Collector Number: 14
  • Rarity: Super Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: hippo
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top 4 cards of your deck into your graveyard. Then, you may return 1 creature from your graveyard to your hand.

3 x Terror Pit Terror Pit (DMC-46)
  • Collector Number: 28
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 6
  • Civilization: Darkness
  • Artist: hippo
Card text:

[Shield trigger] Shield Trigger
Destroy 1 of your opponent's creatures.

 
Deck Statistics
Distribution by Civilization
Darkness bar 21  53 %  
Darkness/Fire bar 5 %  
Fire bar 15 %  
Light bar 8 %  
Light/Darkness bar 20 %  
 

Distribution by Cost
2 bar 13 %  
3 bar 11  28 %  
4 bar 15 %  
5 bar 13 %  
6 bar 8 %  
7 bar 20 %  
8 bar 5 %  
 

Distribution by Power
- bar 8 %  
- bar 11  28 %  
1000 bar 13 %  
3000 bar 20 %  
4500 bar 8 %  
5000+ bar 5 %  
6000 bar 5 %  
7000 bar 8 %  
8000 bar 8 %  
 

Distribution by Race
- bar 15 %  
Angel Command/Dark Lord/Knight bar 5 %  
Angel Command/Zombie Dragon/Knight bar 8 %  
Dark Lord/Zombie Dragon/Knight bar 13 %  
Dark Monster/Ghost/Knight bar 5 %  
Dragonoid/Origin/Knight bar 8 %  
Fire Bird bar 8 %  
Gargoyle/Knight bar 5 %  
God/Dark Lord/Knight bar 5 %  
Initiate/Ghost/Knight bar 8 %  
Knight bar 20 %  
Zombie Dragon/Dark Lord/Knight bar 3 %  
 

Distribution by Rarity
Common bar 13 %  
Promotional bar 8 %  
Rare bar 8 %  
Super Rare bar 26  65 %  
Uncommon bar 8 %  
 

Distribution by Type
Creature bar 24  60 %  
Evolution Creature bar 5 %  
Spell bar 14  35 %  
 



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