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Deck "Scorching Vengeance"

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Deck "Scorching Vengeance"
Format: OCG - 43 Cards
created by shuriken6 Premium Member LV20 activity icon envelope icon
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For Kokujo's Fanfic, Nolan's Upgraded Angel/Flame Command Deck for the new series: Duel Masters: Rise of the Chosen Duelists

 
Card list Group cards by  
Cards without Section (4 cards)
2 x Bolshack Ulpheus, Holy Dragon Bolshack Ulpheus, Holy Dragon (DMX-04)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Armored Dragon/Hunter
  • Power: 9000
  • Cost: 7
  • Civilization: Light/Fire
  • Artist: NINNIN
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your Dragons or creatures with Command in its race.

*  When you put this creature into the battle zone, you may cast one light or fire spell in your hand without cost.

*  Double breaker (This creature breaks 2 shields.)

1 x Invincible Aura Invincible Aura (SAToIW)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 13
  • Civilization: Light
  • Artist: Masaki Hirooka
Card text:

Add up to 3 cards from the top of your deck to your shields face down.
The Fire army has enough firepower to lay waste to a planet-but even that isn't enough to bring down the wall of Light.

1 x Invincible Cataclysm Invincible Cataclysm (SAToIW)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 13
  • Civilization: Fire
  • Artist: Shishizaru
Card text:

Choose up to 3 of your opponent's shields and put them into his graveyard.
The brutal forces of Light leveled the capital of the Fire realm. But deep in the mountains, the Fire doomsday weapon waits to take revenge.

 
Section: Main Deck (24 cards)
2 x Aeris, Spirit of Flight Aeris, Spirit of Flight (DMC-27)
  • Collector Number: 8
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 9000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Sansyu
Card text:

This creature can't attack players.
This creature can attack untapped darkness creatures.

3 x Cheering Pippi Cheering Pippi (DMX-02)
  • Collector Number: 35
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird/Flame Monster
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
Card text:

*  You may have your creatures with Dragon in their race cost 1 less to summon. They can't cost less than 1.

*  You may have your creatures with Command in their race cost 1 less to summon. They can't cost less than 1.

We, simply are hope! -Cheering Pippi

2 x Codename Bazagaze Ragon Codename Bazagaze Ragon (DMR-05)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Unknown
  • Power: 8000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: 500siki
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  When you put this creature into the battle zone, this turn, this creature can attack untapped creatures.

*  When this creature wins a battle, this turn, your creatures in the battle zone can attack untapped creatures.

*  Double breaker (This creature breaks 2 shields.)

1 x Falconer, Lightfang Ninja Falconer, Lightfang Ninja (DMX-08)
  • Collector Number: 25
  • Rarity: Common
  • Type: Creature
  • Race: Guardian/Shinobi
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: Shin "JASON" Nagasawa
Card text:

*  Ninja Strike 4 (Whenever one of your opponent's creatures attacks or blocks, if you have 4 or more cards in your mana zone and if during that attack you did not use a "Ninja Strike" ability, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.)

*  When you put this creature into the battle zone, until the start of your next turn, one of your creatures gains "Blocker".

2 x Flame Shiva Double Cross, Blastdragon Flame Shiva Double Cross, Blastdragon (DM-36)
  • Collector Number: 60
  • Rarity: Uncommon
  • Type: Creature
  • Race: Armored Dragon/Flame Command
  • Power: 5000
  • Cost: 5
  • Civilization: Fire
  • Artist: Mikio Masuda
Card text:

Your psychic creatures with a cost of 5 or less can't be blocked.
When this creature attacks, search your deck. You may choose a spell with "Hyperspatial" in its name, show it to your opponent, and add it to your hand. Then, shuffle your deck.

2 x Genji Double Cross, Blastdragon Genji Double Cross, Blastdragon (DM-38)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* When this creature attacks, you may choose 1 of your opponent's creatures with "Blocker" and destroy it.

* Double breaker (This creature breaks 2 shields.)


file:kungfusoul.gif Kung Fu Soul

2 x HEIKE Double Cross, Spirit of Gaga HEIKE Double Cross, Spirit of Gaga (DMD-06)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command/Alien
  • Power: 7000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Gin
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  Whenever your opponent would choose a creature in your battle zone, this creature can't be chosen. (It can still be attacked or blocked.)

2 x Leonidas, White Knight Spirit Leonidas, White Knight Spirit (DM-33)
  • Collector Number: 21
  • Rarity: Uncommon
  • Type: Creature
  • Race: Angel Command
  • Power: 6000
  • Cost: 4
  • Civilization: Light
  • Artist: MARUYAMA RUI
Card text:

[Blocker] Blocker
This creature can't attack players.

1 x Mist Rias, Sonic Guardian Mist Rias, Sonic Guardian (DMD-06)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: Guardian
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Yusaku Nakaaki
Card text:

*  Whenever another creature is put into the battle zone, you may draw a card.

3 x Peace Lupia Peace Lupia (DMX-08)
  • Collector Number: 15
  • Rarity: Uncommon
  • Type: Creature
  • Race: Fire Bird
  • Power: 4000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: 500siki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack players.

*  When this creature is destroyed, you may choose 1 of your opponent's creatures in the battle zone and tap it.

2 x Perfect Storm Double Cross, Blastdragon Perfect Storm Double Cross, Blastdragon (P-Y9)
  • Collector Number: P40-Y9
  • Rarity: Promotional
  • Type: Creature
  • Race: Armored Dragon/Flame Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: sansyu
Card text:

*  Double breaker (This creature breaks 2 shields.)

*  Whenever this creature would leave the battle zone, you may put a spell in your graveyard with "Hyperspatial" in its name on the bottom of your deck instead.

2 x Tornado Shiva Double Cross, Blastdragon Tornado Shiva Double Cross, Blastdragon (DMX-08)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Mikio Musuta
Card text:

*  Whenever your opponent chooses this creature, search your deck. You may take a creature that has Double Cross in its name from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. (Attacking or blocking doesn't activate this effect.)

*  When this creature attacks, you may choose 2 creatures in the battle zone. Those creatures battle. (They don't tap to battle.)

*  Double breaker (This creature breaks 2 shields.)

 
Section: Side Deck (11 cards)
3 x DNA Spark DNA Spark (DMR-02)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Tap all your opponent's creatures in the battle zone.

*  If you have two or less shields, add the top card of your deck to your shields face down.

2 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DMX-08)
  • Collector Number: 33
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Destroy one of your opponent's creatures that has 3000 power or less.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shiny Hole Hyperspatial Shiny Hole (DMX-08)
  • Collector Number: 26
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Patricia
Card text:

*  Tap one of your opponent's creatures in the battle zone.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Light creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Stronghold of Lightning and Flame Stronghold of Lightning and Flame (DMX-02)
  • Collector Number: 28
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Fire
  • Artist: Nakagawa
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

(This spell is put into your mana zone tapped.)

*  Destroy one of your opponent's creatures with power 3000 or less. Then, you may choose one of your opponent's creatures in the battle zone and tap it.

2 x Super Flaming Hell`s Scrapper Super Flaming Hell's Scrapper (DMR-01)
  • Collector Number: 33
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy any number of your opponent's creatures that have total power 5000 or less.

踏んだら地獄どころじゃないですたい!スーパーキョウレツじゃよー!! This isn't your average hell! It's super explosive!! (DMR-01)

 
Section: Hyperspatial Zone (4 cards)
1 x Bolshack Dragon, the Temporal Blaze / Bolshack Möbius, Victory Awakened Bolshack Dragon, the Temporal Blaze / Bolshack Möbius, Victory Awakened (DMX-08)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon
  • Power: 6000+/1200
  • Cost: 7/14
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  While attacking, this creature gains +1000 power for each fire card in your graveyard.

*  Double breaker (This creature breaks 2 shields.)

*  Awaken - When this creature wins a battle, flip it.


* When this creature attacks, you may put one of your shields into your graveyard. If you do, you may destroy one of your opponent's creatures that has power 6000 or less.
* Each turn, you may untap this creature the first time it is tapped.
* While attacking, this creature gains +1000 power for each fire card in your graveyard.
* Triple breaker (This creature breaks 3 shields)
* Release (When this creature would leave the battle zone, you may flip this card and leave it in the battle zone instead.)

1 x Dravita, Temporal Pressure Spirit/Vermillion Dravita, the Awakened Pressure Dragon Dravita, Temporal Pressure Spirit/Vermillion Dravita, the Awakened Pressure Dragon (DM-37)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Angel Command//Angel Command/Armored Dragon
  • Power: 5500/12000
  • Cost: 7/14
  • Civilization: Light//Light/Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever your opponent casts a spell, you may choose one of your opponent's creatures in the battle zone and tap it.

* Whenever this creature wins a battle, you may untap it.

* Awaken—At the start of your turn, if you have 2 or more Flame Commands or creatures that have "NEX" in their name in the battle zone, flip this creature.


* Your opponent can't cast spells.

* This creature can attack untaped creatures.

* Triple breaker (This creature breaks 3 shields)

* Release (Whenever this creature would leave the battle zone, flip it instead.)

2 x O`Flame, Temporal Djinn / O`Flayer, Awakened Djinn of Destruction O'Flame, Temporal Djinn / O'Flayer, Awakened Djinn of Destruction (DM-36)
  • Collector Number: 59
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Flame Command
  • Power: 5000/8000
  • Cost: 5/10
  • Civilization: Fire
  • Artist: hippo
Card text:

Awaken: When this creature attacks your opponent and isn't blocked, your other psychic creatures with a cost of 5 or less gain "Power Attacker +2000" and break an additional shield this turn. Then, flip this creature after the attack.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


When this creature attacks, your other psychic creatures with a cost of 5 or less gain "Power Attacker +2000" and break an additional shield this turn.
Double Breaker

 
Deck Statistics
Distribution by Civilization
Fire bar 21  49 %  
Light bar 17  40 %  
Light//Light/Fire bar 2 %  
Light/Fire bar 9 %  
 

Distribution by Cost
13 bar 5 %  
3 bar 16 %  
4 bar 5 %  
5 bar 13  30 %  
5/10 bar 5 %  
6 bar 21 %  
7 bar 14 %  
7/14 bar 5 %  
 

Distribution by Power
- bar 13  30 %  
1000 bar 7 %  
2000 bar 2 %  
3000 bar 2 %  
4000 bar 7 %  
5000 bar 5 %  
5000/800 bar 5 %  
5500/120 bar 2 %  
6000 bar 9 %  
6000+/1200 bar 2 %  
7000 bar 14 %  
8000 bar 5 %  
9000 bar 9 %  
 

Distribution by Race
- bar 13  30 %  
Angel Command bar 9 %  
Angel Command//Angel Command/Armored Dragon bar 2 %  
Angel Command/Alien bar 5 %  
Angel Command/Armored Dragon/Hunter bar 5 %  
Armored Dragon bar 2 %  
Armored Dragon/Flame Command bar 14 %  
Armored Dragon/Flame Command/Samurai bar 5 %  
Armored Dragon/Unknown bar 5 %  
Fire Bird bar 7 %  
Fire Bird/Flame Monster bar 7 %  
Flame Command bar 5 %  
Guardian bar 2 %  
Guardian/Shinobi bar 2 %  
 

Distribution by Rarity
Common bar 19 %  
Promotional bar 5 %  
Rare bar 10  23 %  
Super Rare bar 9 %  
Uncommon bar 11  26 %  
Very Rare bar 19 %  
 

Distribution by Type
Creature bar 24  56 %  
Evolution Creature bar 5 %  
Psychic Creature bar 9 %  
Spell bar 13  30 %  
 



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