| Section: Pokemons (21 cards)
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1
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Alakazam ? (EX-CG)
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Rarity: Rare Holo
Type: Psychic
Weakness: P
Number: 99
Subtype: Basic Pokémon
Hit Points: 80 HP
Retreat Cost: C
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Card text:
Psychic Select Put any 1 card from your discard pile into your hand.
Skill Copy Discard a Basic Pokémon or Evolution card from your hand. Choose 1 of that card's attacks. Skill Copy copies that attack. This attack does nothing if Alakazam? doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Alakazam? performs that attack.
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4
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Blastoise ex (FR&GL)
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Rarity: Rare Holo EX
Type: Water
Weakness: L
Number: 104
Subtype: Stage 2 Pokémon
Hit Points: 150 HP
Retreat Cost: CCC
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Card text:    Hyper Whirlpool 80 Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokémon.
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4
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Gyarados ex (FR&GL)
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Rarity: Rare Holo EX
Type: Water
Weakness: L
Number: 109
Subtype: Stage 1 Pokémon
Hit Points: 130 HP
Retreat Cost: CCC
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Card text:  Twister 40 Flip 2 coins. For each heads, choose 1 Energy attached to the Defending Pokémon, if any, and discard it. If both are tails, this attack does nothing.     Dragon Rage 100
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4
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Magikarp (FR&GL)
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Rarity: Common
Type: Water
Weakness: L
Number: 67
Subtype: Basic Pokémon
Hit Points: 30 HP
Retreat Cost: C
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Card text: Surprise Attack 10 Flip a coin. If tails, this attack does nothing.  Ascension Search your deck for a card that evolves from Magikarp and put it on Magikarp. (This counts as evolving Magikarp.) Shuffle your deck afterward.
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2
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Mew ex (EX LM)
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Rarity: Rare Holo EX
Type: Psychic
Weakness: P
Number: 88
Subtype: Basic Pokémon
Hit Points: 90 HP
Retreat Cost: C
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Card text: Poké-BODY: [Pokémon-ex rule] When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards. [Poké-Body] Versatile Mew ex can use the attacks of all Pokémon in play as its own. (You still need the necessary Energy to use each attack.) Power Move Search your deck for an Energy card and attach it to Mew ex. Shuffle your deck afterward. Then, you may switch Mew ex with 1 of your Benched Pokémon.
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4
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Squirtle (EX-CG)
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Rarity: Common
Type: Water
Weakness: L
Number: 64
Subtype: Basic Pokémon
Hit Points: 40 HP
Retreat Cost: C
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Card text: Poké-BODY: Bubblebeam 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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2
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Wartortle (EX-CG)
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Rarity: Uncommon
Type: Water
Weakness: L
Number: 42
Subtype: Stage 1 Pokémon
Hit Points: 70 HP
Retreat Cost: C
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Card text:
Bubble 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Tackle 50
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| Section: Energy (20 cards)
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4
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Recycle Energy (N Genesis)
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Rarity: Rare
Number: 105
Resistance: 0
Hit Points: 0
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6
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Water Energy (EX-PK)
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Rarity: Rare Holo
Type: Basic Energy
Number: 105
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10
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Water Energy (EX HP)
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Rarity: Rare Holo
Type: Energy
Number: 107
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| Section: Trainers (19 cards)
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4
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Energy Removal (Base Set 2)
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Rarity: Common
Number: 119
Resistance: 0
Hit Points: 0
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1
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Holon Farmer (EX DS)
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Rarity: Uncommon
Type: Trainer
Number: 91
Subtype: Supporter
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Card text: Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Search your discard pile for 3 basic Energy cards and any combination of 3 Basic Pokémon or Evolution cards, show them to your opponent, and put them on top of your deck. Shuffle your deck afterward.
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1
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Holon Mentor (EX DS)
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Rarity: Uncommon
Type: Trainer
Number: 93
Subtype: Supporter
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Card text: Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Search your deck for up to 3 Basic Pokémon that each has 100 HP or less, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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3
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Professor Elm's Training Method (EX UF)
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Rarity: Uncommon
Type: Trainer
Number: 89
Subtype: Supporter
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Card text: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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2
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Rare Candy (EX HP)
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Rarity: Uncommon
Type: Trainer
Number: 90
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Card text: Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.)
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4
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Super Energy Removal (Base Set)
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Rarity: Rare
Number: 79
Resistance: 0
Hit Points: 0
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4
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Super Scoop Up (EX DS)
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Rarity: Uncommon
Type: Trainer
Number: 100
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Card text: Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.
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