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Deck "Gather Akatsuki (Rate Plz)"

Deck "Gather Akatsuki (Rate Plz)"
Format: Casual - 61 Cards
created by superevku LV6 activity icon envelope icon
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Card list Group cards by  
Section: Ninja Cards (29 cards)
2 x Giant Chimera Giant Chimera (Plat)
  • Card Number: N-1002
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
When this Ninja's Team is Defeated, you can place 1 coin (Symbolizing a "Chimera" Ninja) In play with the following:
"[Power: 2/0 (Healthy and Injured) / Entrance Cost: 0 / "Animal" / "Rinnegan"]

"Grrr…"

2 x Hanare Hanare (SL)
  • Card Number: SLN-1410
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Lock | Female | Spy | Mental Power: 2
[MIND READING]
When this Ninja is put in play, your opponent reveals their hand. In that case, if they revealed a Mission card, you can draw 1 card, then move 1 card in your hand to your Chakra area.

"Are you a fool?"

1 x Hidan Hidan (KS)
  • Card Number: KSN-1442
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[IMMORTAL SOUL]
Valid: When this Ninja would be removed from the game, move it to your Discard Pile instead.
[Attacker | Mission] Give your opponent 1 Battle Reward: If your Turn Marker is equal to or greater than this Ninja card's Entrance cost, put this Ninja card in play from your Discard Pile. (This effect can only be activated from the Discard Pile.)

"Lord Jashin, behold!"

2 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

2 x Ink Fish Ink Fish (SL)
  • Card Number: SLN-1386
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
[Attacker | Mission] 3 : Put this Ninja card into play from your hand.
Valid: When this Ninja is put in play, draw 1 card.

1 x Itachi Uchiha Itachi Uchiha (ST)
  • Card Number: STN-1151
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Void / Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Sharingan Eye | AMBUSH
[RIGHT RING OF SHU]
[Valid | EOJ] Move your Turn Marker down by X: negate 1 Jutsu with a cost of X.

"…this is it."

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

2 x Kiba Inuzuka Kiba Inuzuka (WOF)
  • Card Number: WOFN-832
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Male | Animal | GROWTH
[KEEN NOSE]
When this Ninja is deployed, you can reveal the top 5 card of your Deck. In that case, select 1 Mission card among them and move it to your hand, then return the rest and shuffle your Deck.

"Yahoo! Akamaru, let's do this!"

2 x Kisame Hoshigaki Kisame Hoshigaki (ST)
  • Card Number: STN-1150
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Void / Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/2
  • Injured Stats: 5/0
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH
[LEFT RING OF NAN]
When this Ninja Attacks in a Team with all Void Ninjas, you can remove up to 2 target Chakra from the game. Then, if your opponent has less Chakra then you, move your Turn Marker up by 1.

"Knowing that it is you calling the shots makes my job easier."

1 x Pain (Deva Path) Pain (Deva Path) (HA)
  • Card Number: HAN-1619
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 7/2
Card text:

Akatsuki | Rain | Satoosa | Male | Name: Yahiko | Rinnegan
[PURSUIT OF POWER]
Sacrifice: 1 Ninja or Client
[EOJ] Move your Turn Marker down by X: target opposing Ninja with an Entrance cost of X becomes a Stand-By Ninja.
Valid: Your Turn Marker is considered both odd and even.

"I am going to show this world true pain…"

2 x Pain (Human Path) Pain (Human Path) (TP3)
  • Card Number: TP3N-1202
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/4
  • Injured Stats: 0/4
Card text:

Akatsuki | Rain | Male | Mental Power: 3 | Rinnegan | AMBUSH
[PAIN'S SOUL]
Sacrifice: 1 Ninja or Client
Valid: Your opponent plays with their hand revealed.
The effect text of your opponent's in-play cards with the same name as any card in their hand is negated.

"Ningendo."

2 x Pain (Naraka Path) Pain (Naraka Path) (TGS)
  • Card Number: TGSN-1100
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Akatsuki | Rain | Male | Rinnegan | AMBUSH
[NARAKA PATH]
Sacrifice: 1 Ninja or Client
While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.
Valid: During your Mission Phase, you can put in play 1 "The Outer Path" Ninja card from your Reinforcement Deck.
Errata:
[NARAKA PATH]
Sacrifice: 1 Ninja or Client
While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.
Valid: During your Mission Phase, you can put in play 1 "Heretical Icon" Ninja card from your Reinforcement Deck. [Link]

"Tell me now."

2 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

2 x Temari Temari (PRO)
  • Card Number: ERN-us025
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Alternate Art Collector's Tin Promo

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

2 x Tobi Tobi (FotS)
  • Card Number: FotSN-905
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Male | AMBUSH
[LEFT BEHIND]
Valid: "Akatsuki" Ninja cards in your hand and Chakra area get -1 Hand cost.
During your Mission Phase, you can move this Ninja to the bottom of your Deck. In that case, deploy an additional "Akatsuki" Ninja card from your hand during this turn without paying its hand cost.

"W-W-Wait, D-Deidara Sensei!"

2 x Tsukado Tsukado (I)
  • Card Number: IN-1285
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Card text:

Male
[CARRIER OF VENGEANCE]
Valid: When this Ninja is sent out to Attack, place a +1/+1 coin on this Ninja.

"Right…"

 
Section: Jutsu Cards (8 cards)
2 x Backstab Backstab (HA)
  • Card Number: HAJ-980
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire
Card text:

Target: 1 Ninja opposing the user
Effect: If the target has the lowest Entrance cost in its Team, give 1 Damage to it. Otherwise, injure the target.

2 x Bashosen`s Power Bashosen's Power (UNS3)
  • Card Number: UNS3J-1016
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 2
Card text:

Effect: Apply 1 of the following effects according to the Symbols on the Chakra used to pay for this Jutsu:
Earth) 1 Ninja opposing the user becomes a Stand-by Ninja.
Fire) Injure 1 Ninja opposing the user.
Lightning) The user gets +3/+3 during this turn.
Water) Negate 1 Jutsu and move it to its owner's hand.
Wind) Draw 1 card, then discard 1 card.

2 x Chakra Sealing Chakra Sealing (SL)
  • Card Number: SLJ-911
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 2
Card text:

Effect: During this turn and the next turn, players cannot play Jutsu cards.
Expert ["Akatsuki"]: Move 1 of your opponent's Battle Rewards to your hand.

"It will take three days. Prepare yourselves."

2 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

 
Section: Mission Cards (13 cards)
1 x Corps in Black Corps in Black (FR)
  • Card Number: FRM-452
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth / Water
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Permanent
Effect: Each time you put in play an "Akatsuki" Ninja, your opponent must select 1 of their in-play Ninjas and discard it.

2 x Fierce Ambition Fierce Ambition (PRO)
  • Card Number: M-621
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Fire / Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Fierce Ambitions Tin Promo (2010)
Permanent
Effect: When you put an "Akatsuki" Ninja card in play, it gets the following effect texts During that turn:
"When this Ninja is put in play, draw 1 card." "When this Ninja'a Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward."

2 x Loss Loss (WOF)
  • Card Number: WOFM-633
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards.

"What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""

2 x Never Ending Love Never Ending Love (PRO)
  • Card Number: PR-092
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Draw 3 cards. In that case, skip your Organization Phase during this turn.

"Thank you..."

1 x New Orders New Orders (KS)
  • Card Number: KSM-891
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Counter
Target: 1 Mission
Effect: Negate and discard the target. If the target's Entrance cost is 4 or more, draw 1 card.

"Yes, master?"

1 x The City of Pain The City of Pain (POP)
  • Card Number: POPM-722
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent
Effect: When this Mission is put in play, if you have 2 or more "Rinnegan" and/or "Akatsuki" Ninjas, move 2 cards from the bottom of your Deck to your hand.
Effect: At the end of the turn, if your opponent put in play 2 or more Ninjas, move your Turn Marker up by 1.

"Konan… When I stop the rain, seek out the intruder with your jutsu."

2 x The Lord`s Convene The Lord's Convene (HA)
  • Card Number: HAM-970
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Effect: Reveal the top 5 cards of your Deck. You may move 1 revealed Ninja card to your hand. Then, return the rest to the top of your Deck and shuffle it.

"May I suggest you decide now, noble sirs…?"

2 x The Time of Pain The Time of Pain (POP)
  • Card Number: POPM-721
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: If you have 2 or more "Rinnegan" and/or "Akatsuki" Ninjas, you can move your Turn Marker up by 1. Then, move 1 card from the bottom of your Deck to your hand.

"Pain… That name is an alias that denotes all six of us."

 
Section: Reinforcement Deck (11 cards)
2 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

3 x Heretical Icon Heretical Icon (I)
  • Card Number: IN-1333
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Akatsuki | Rain | Rinnegan | REINFORCEMENT
[REJUVENATE]
At the start of your turn, you can remove this Ninja from the game. In that case, move 1 Ninja card with "Pain" in its name from your Discard Pile to your Village with an Entrance cost less than or equal to your Turn Marker, ignoring its Sacrifice Requirement.
Valid: At the start of your turn, heal 1 of your "Rinnegan" Ninjas.

3 x Hidan (Curse Mode) Hidan (Curse Mode) (SL)
  • Card Number: SLN-1382
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Curse
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 7/0
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Name: Hidan | REINFORCEMENT
[LINKED FATE]
Sacrifice: Hidan
Valid:This Ninja cannot be removed from play due to Damage.
Valid: When this Ninja receives any Damage, both players win 1 Battle Reward.
[Valid | Attacker | Mission] 2 : Give 1 Damage to this Ninja.

"Hurts good, doesn't it?!"

1 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1603
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/2
  • Injured Stats: 4/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

"If you can rip it out of my body, that is!"

1 x Pain & Itachi Uchiha Pain & Itachi Uchiha (TGS)
  • Card Number: TGSN-1096*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Void / Fire
  • Combat Attribute: Ninjutsu/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/3
Card text:

Akatsuki | Rain | Rogue Ninja | Jonin | Satoosa | Male | Name: Yahiko | Rinnegan | Sharingan Eye | MASTERY | SQUAD
[THE EYES OF PAIN AND PRIDE]
You can Squad this Ninja with just 1 of its listed Ninjas. At the start of the turn, if your Turn Marker is odd, draw 1 card. If your Turn Marker is even, move your opponent's Turn Marker down by 1.

""Know pain."
"Is this the death you had imagined for me?"

1 x Susano`o Susano'o (ST)
  • Card Number: STN-1114
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/0
  • Injured Stats: 7/0
Card text:

Spirit | REINFORCEMENT
[INPENETRABLE DEFENSE]
Valid: Your opponent cannot win the game due to Battle Rewards and you cannot lose the game due to Battle Rewards. This effect cannot be negated.

"Swoo.."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 13 %  
Mission bar 13  21 %  
Ninja bar 40  66 %  
 

Distribution by Combat Attribute
- bar 21  34 %  
? bar 3 %  
Curse bar 5 %  
Fang bar 7 %  
Genjutsu bar 5 %  
Ink bar 3 %  
Medicine bar 3 %  
Ninjutsu bar 12  20 %  
Ninjutsu/Genjutsu bar 2 %  
Weapon bar 11  18 %  
 

Distribution by Entrance Cost
- bar 13 %  
- bar 10  16 %  
1 bar 12  20 %  
2 bar 7 %  
3 bar 11  18 %  
4 bar 10 %  
5 bar 3 %  
6 bar 11 %  
7 bar 2 %  
 

Distribution by Hand Cost
- bar 13 %  
- bar 28  46 %  
1 bar 25  41 %  
 

Distribution by Healthy Stats
- bar 21  34 %  
0/0 bar 5 %  
0/2 bar 7 %  
2/0 bar 7 %  
2/2 bar 3 %  
3/0 bar 10 %  
3/3 bar 3 %  
4/3 bar 3 %  
5/0 bar 2 %  
5/2 bar 7 %  
5/4 bar 3 %  
6/4 bar 2 %  
7/0 bar 2 %  
7/2 bar 3 %  
7/3 bar 5 %  
8/2 bar 2 %  
8/4 bar 3 %  
 

Distribution by Injured Stats
- bar 21  34 %  
0/0 bar 11  18 %  
0/1 bar 3 %  
0/4 bar 3 %  
1/0 bar 3 %  
1/3 bar 3 %  
2/0 bar 10 %  
2/3 bar 3 %  
3/0 bar 3 %  
3/3 bar 2 %  
4/2 bar 2 %  
5/0 bar 5 %  
6/3 bar 2 %  
7/0 bar 7 %  
7/2 bar 2 %  
 

Distribution by Jutsu Cost
- bar 53  87 %  
2 bar 7 %  
Fire bar 3 %  
Wind Wind Wind or 4 bar 3 %  
 

Distribution by Rarity
Common bar 22  36 %  
Parallel bar 2 %  
Promo bar 13 %  
Rare bar 13  21 %  
Starter bar 3 %  
STSR bar 3 %  
Super Rare bar 7 %  
Uncommon bar 15 %  
 

Distribution by Symbol
Earth / Water bar 2 %  
Fire bar 13  21 %  
Fire / Earth bar 3 %  
Fire / Lightning bar 5 %  
Lightning bar 7 %  
Void bar 15  25 %  
Void / Fire bar 3 %  
Void / Water bar 3 %  
Water bar 11 %  
Wind bar 13 %  
Wind / Earth bar 3 %  
Wind / Water bar 3 %  
 



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Author Message
streckster98
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March 1, 2012
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Subject:    Posted: May 22, 2012 08:07 am

1) I think the main problem for this deck is not having very many Jutsu. You need some Hydro-Pump and Fear By Genjutsu type Jutsus that are strong, only require generic costs, and have multiple users in your deck. Otherwise, your opponent will be able to take advantage of your lack of Jutsu, even when you get Deidara.

2) That Hidan is best in a -1/-1 coin deck, because placing a single coin on a Ninja that will probably already be removed from the team after being injured isn't that helpful in any other deck.

3) That Konohamaru is risky because of its stats, even more so in this deck.

4) That Orochimaru may work because your hand isn't as valuable late-game because of having practically no Jutsu, but you're going to want to do a lot of testing with it.
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vanguard_o
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Subject:    Posted: April 6, 2013 11:04 pm

I agree with streckstar98 mostly. Also sorry for not commenting before, slipped my mind.So if ur trying to make an akatsuki deck. then use the void veterans of
of Kisame Hoshigaki and Itachi Uchiha , also use Pain (Preta Path) (POP) instead of Sakura Haruno (AvW) for there is no real reason to have her in the deck
.one more thing u do not need to do wind just for a jutsu that gets u a draw...
you have better cards that give you more draws.

Also of you want to do a reveal like Pain (Deva Path) does then the better chose is
Pain (Human Path) (TP3) instead of Hidan (KS). So remember that a akatsuki's storage point's are the ninja's and jutsu's not so much the mission's there more like support.lol ya 2 more thing an I'm done commenting...

1)also you should be using the peva path form hero's ascension sit 27 instead of your current deva path.

2)lastly I'm just trying to help you out sens I've build 3 akatsuki deck's. one was real old school, two was void pain akatsuki deck which is still really good for play and my three and most resat deck have the best of both worlds, but it's up to you.
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