| Type: Basic Energy (18 cards)
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2
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x
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Double Colorless Energy (Base Set 2)
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- Rarity: Uncommon
- Type: Basic Energy
- Number: 124
- Resistance: 0
- Hit Points: 0
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4
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x
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Fire Energy (N Genesis)
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- Rarity: Common
- Type: Basic Energy
- Number: 107
- Resistance: 0
- Hit Points: 0
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2
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x
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Fire Energy (Gym Chllng)
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- Rarity: Common
- Type: Basic Energy
- Number: 128
- Resistance: 0
- Hit Points: 0
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2
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x
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Lightning Energy (Gym Chllng)
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- Rarity: Common
- Type: Basic Energy
- Number: 130
- Resistance: 0
- Hit Points: 0
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4
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x
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Lightning Energy (N Genesis)
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- Rarity: Common
- Type: Basic Energy
- Number: 109
- Resistance: 0
- Hit Points: 0
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4
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x
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Metal Energy (N Genesis)
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- Rarity: Rare Holo
- Type: Basic Energy
- Number: 19
- Resistance: 0
- Hit Points: 0
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| Type: Colorless (10 cards)
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3
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x
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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4
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x
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Eevee (Lv 7) - Holo (Blck Promo)
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- Rarity: Promo
- Type: Colorless
- Number: 11
- Resistance: 0
- Hit Points: 0
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3
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x
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Erika's Dratini (Gym Heroes)
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- Rarity: Uncommon
- Type: Colorless
- Number: 42
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Strange Barrier Whenever an attack by a Basic Pokémon (including your own) does 20 or more damage to Erika's Dratini (after applying Weakness and Resistance), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Erika's Dratini is Asleep, Confused, or Paralyzed. Tail Strike 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
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| Type: Fighting (3 cards)
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3
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x
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Aerodactyl (Fossil)
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- Rarity: Rare Holo
- Type: Fighting
- Poke#: 142
- Number: 1
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Prehistoric Power No more Evolution cards can be played. This power stops working if Aerodactyl is Asleep, Confused, or Paralyzed. Wing Attack 30
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| Type: Fire (2 cards)
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2
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x
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Dark Flareon (Team Rockt)
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- Rarity: Uncommon
- Type: Fire
- Number: 35
- Resistance: 0
- Hit Points: 0
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| Type: Lightning (2 cards)
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2
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x
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Dark Jolteon (Team Rockt)
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- Rarity: Uncommon
- Type: Lightning
- Number: 38
- Resistance: 0
- Hit Points: 0
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| Type: Psychic (2 cards)
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2
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x
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Lily Pad Mew (Blck Promo)
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- Rarity: Promo
- Type: Psychic
- Level: Lv8
- Number: 47
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| Type: Trainer (23 cards)
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3
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x
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Chaos Gym (Gym Chllng)
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- Rarity: Rare
- Type: Trainer
- Number: 102
- Resistance: 0
- Hit Points: 0
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Card text:
This card stays in play after being played. Discard this card if another Stadium card comes into play. Whenever a player plays a Trainer card other than a Stadium card, he or she flips a coin. If heads, that player plays that card normally. If tails, the player can't play that card. If the card isn't put into play, the player's opponent may use that card instead, if he or she does everything required in order to play that card (like discarding cards). Either way, the card goes to its owner's discard pile.
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3
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x
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Computer Search (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 101
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Boundaries Crossed print You can't have more than 1 ACE SPEC card in your deck. Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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3
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x
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Fossil Egg (N Discovry)
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- Rarity: Uncommon
- Type: Trainer
- Number: 72
- Resistance: 0
- Hit Points: 0
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Card text:
Flip a coin. If heads, search your deck for a card that evolves from Mysterious Fossil and put it onto your Bench or put a card that evolves from Mysterious Fossil from your hand onto your Bench. Either way, treat the new card as a Basic Pokémon. If you searched your deck, shuffle it. (You can't play this card if your Bench is full.)
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3
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x
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Gust of Wind (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 120
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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2
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x
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Item Finder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 103
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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2
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x
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Mysterious Fossil (Fossil)
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- Rarity: Common
- Type: Trainer
- Number: 62
- Resistance: 0
- Hit Points: 0
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Card text:
Play Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Mysterious Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Mysterious Fossil from play.
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3
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x
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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2
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x
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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2
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x
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Switch (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 123
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Switch 1 of your Benched Pokémon with your Active Pokémon. Expedition Base Set print Switch your Active Pokémon with 1 of your Benched Pokémon. EX Ruby & Sapphire print Switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Black & White print Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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