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Deck "Akuroma"

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Deck "Akuroma"
Format: OCG - 41 Cards
created by duellegend360 activity icon
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Section: Main Deck (38 cards)
4 x Bolbalzak Ex Bolbalzak Ex (DMX-04)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon/Earth Dragon/Hunter
  • Power: 6000
  • Cost: 7
  • Civilization: Fire/Nature
  • Artist: Sansyu
Card text:

(This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, untap all cards in your mana zone.

*  Speed attacker (This creature doesn't have summoning sickness.)

*  Double breaker (This creature breaks 2 shields.)

2 x Bolmeteus Steel Dragon Bolmeteus Steel Dragon (SAToIW)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Shishizaru
Card text:

Double breaker (This creature breaks 2 shields.)
Whenever this creature would break a shield, your opponent puts that shield into his graveyard instead.
Part robot. Part Dragon. All robo-Dragon.

2 x Bolshack NEX Bolshack NEX (DM-32)
  • Collector Number: S8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon
  • Power: 6000+
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

When you put this creature into the battle zone, search your deck. You may choose 1 card with "Lupia" in its name and put it into the battle zone. Then, shuffle your deck.
This creature gets "Power Attacker +1000" for each Fire Bird in your graveyard.
Double Breaker

2 x Chitta Peloru Chitta Peloru (P-Y4)
  • Collector Number: P8-Y4
  • Rarity: Uncommon
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire
  • Artist: Haccan
Card text:

*  All creatures in the battle zone with Dragon in its race can attack untapped creatures.

This little bird sees roads to victory no else can.

4 x Cocco Lupia Cocco Lupia (SAToIW)
  • Collector Number: 77
  • Rarity: Uncommon
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Akifumi Yamamoto
Card text:

Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2.
Each Fire Bird is given one Dragon egg to take care of. After the Dragon hatches, the friendship lasts a lifetime.

3 x Eternal Meteor Kaiser Eternal Meteor Kaiser (DMR-02)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All of your creatures gain "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

4 x Faerie Gift Faerie Gift (DMC-55)
  • Collector Number: 65
  • Rarity: Uncommon
  • Type: Spell
  • Power: 0
  • Cost: 1
  • Civilization: Nature
  • Artist: Kou1
Card text:

The next creature you summon this turn costs 3 less to summon. It can't cost less than 1.

4 x Faerie Life Faerie Life (SAToIW)
  • Collector Number: 98
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Put the top card of your deck into your mana zone.
"Some computer programs attack our enemies. Some defend our cities. And some-the most perfect of all-just write more computer programs." -Emeral

2 x Game On! Charger Game On! Charger (DMR-03)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Spell
  • Cost: 3
  • Civilization: Fire
  • Artist: kawasumi
Card text:

*  This turn, one of your creatures can attack untapped creatures.

*  Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

3 x Genji Double Cross, Blastdragon Genji Double Cross, Blastdragon (DM-38)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* When this creature attacks, you may choose 1 of your opponent's creatures with "Blocker" and destroy it.

* Double breaker (This creature breaks 2 shields.)


file:kungfusoul.gif Kung Fu Soul

2 x Hyperspatial Storm Hole Hyperspatial Storm Hole (P-Y9)
  • Collector Number: P46-Y9
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Destroy one of your opponent's creatures that has power 5000 or less.

*  Put a fire psychic creature with a cost of 10 or less into the battle zone from your hyperspatial zone.

4 x Jasmine, Mist Faerie (Mode Change) Jasmine, Mist Faerie (Mode Change) (DMR-01)
  • Collector Number: 109m
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

Coming home to the earth is my happiness. I hope something great will come out -Jasmine, Mist Faerie

1 x Überdragon Bajula, the 2nd Überdragon Bajula, the 2nd (DM-38)
  • Collector Number: 12
  • Rarity: Rare
  • Type: Evolution Creature
  • Race: Armored Dragon
  • Power: 13000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Evolution—Put on one of your Dragons.

* When this creature attacks, put a card in your opponent's mana zone into the graveyard. Then destroy one of your opponent's creatures with power 5000 or less.

* Triple breaker (This creature breaks 3 shields)

1 x Überdragon Bajulaterra Überdragon Bajulaterra (P-Y9)
  • Collector Number: P34-Y9
  • Rarity: Promotional
  • Type: Evolution Creature
  • Race: Armored Dragon
  • Power: 12000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Fire
  • Artist: Shishizaru
Card text:

*  Evolution - Put on one of your creatures that has Dragon in its race.

*  When you put this creature into the battle zone, both players send all cards from their respective mana zones to the graveyard except for Dragon creatures.

*  Triple breaker (This creature breaks 3 shields)

 
Section: Hyperspatial Zone (3 cards)
1 x Genji Double Cross, Temporal Swordsman/Crimson Genji Double Cross, the Swordmaster Awakened Genji Double Cross, Temporal Swordsman/Crimson Genji Double Cross, the Swordmaster Awakened (DM-39)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000/11000
  • Cost: 7/14
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

*  Awaken - At the end of your turn, if all of your creatures in the battle zone are tapped, flip this creature.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When this creature attacks, destroy all creatures with "Blocker".

*  Double breaker

*  Whenever this creature would leave the battle zone, put the top card of your deck into your graveyard. If that card is a Fire Bird this creature stays in the battle zone and you may put a fire psychic creature with a cost of 7 or less into the battle zone from your hyperspatial zone.

1 x Storm Genji Double Cross, the Super Temporal/Last Storm Double Cross, the Super Awakened Storm Genji Double Cross, the Super Temporal/Last Storm Double Cross, the Super Awakened (DM-39)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 24000/3500
  • Cost: 20/40
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Super Infinite Evolution - Put this creature on any number of psychic creature(s) with a total cost of 20 or more.

*  Whenever you put psychic creatures into the battle zone or awaken them, you may put this creature into the battle zone from your hyperspatial zone.

*  Meteorburn Awaken - At the start of your turn, put all the cards under this creature into your graveyard and flip this creature.

*  Quadruple breaker (This creature breaks 4 shields.)


*  Whenever your opponent would choose a creature in the battle zone, they can't choose this one. (It can still be attacked and blocked.)

*  When this creature attacks, you may put any amount of psychic creature(s) with a cost of 10 or less from your hyperspatial zone into the battle zone.

*  World breaker (This creature breaks all your opponent's shields)

1 x Storm Kaiser Double Cross, Temporal Kamikaze/Final Storm Double Cross NEX, the Awakened Miracle Storm Kaiser Double Cross, Temporal Kamikaze/Final Storm Double Cross NEX, the Awakened Miracle (DM-38)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command
  • Power: 12000/2300
  • Cost: 10/20
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

* Triple breaker (This creature breaks 3 shields)

* Awaken - At the beginning of your turn, reveal the top card of your deck. If it is a Dragon, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


* When this creature attacks, reveal the top card of your deck. If that card is a Dragon, take an extra turn after this one. (Put the revealed card back on top of your deck afterwards.)

* Quadruple breaker (This creature breaks 4 shields)

 
Deck Statistics
Distribution by Civilization
Fire bar 25  61 %  
Fire/Nature bar 10 %  
Nature bar 12  29 %  
 

Distribution by Cost
1 bar 10 %  
10/20 bar 2 %  
2 bar 10  24 %  
20/40 bar 2 %  
3 bar 15 %  
6 bar 12 %  
7 bar 22 %  
7/14 bar 2 %  
8 bar 10 %  
 

Distribution by Power
- bar 20 %  
- bar 10 %  
1000 bar 10  24 %  
12000 bar 2 %  
12000/23 bar 2 %  
13000 bar 2 %  
24000/35 bar 2 %  
6000 bar 10 %  
6000+ bar 5 %  
7000 bar 12 %  
7000/110 bar 2 %  
8000 bar 7 %  
 

Distribution by Race
- bar 12  29 %  
Armored Dragon bar 15 %  
Armored Dragon/Earth Dragon/Hunter bar 10 %  
Armored Dragon/Flame Command bar 2 %  
Armored Dragon/Flame Command/Samurai bar 12 %  
Fire Bird bar 15 %  
Red Command Dragon/Hunter bar 7 %  
Snow Faerie bar 10 %  
 

Distribution by Rarity
Common bar 10  24 %  
Promotional bar 2 %  
Rare bar 7 %  
Super Rare bar 13  32 %  
Uncommon bar 10  24 %  
Very Rare bar 10 %  
 

Distribution by Type
Creature bar 24  59 %  
Evolution Creature bar 5 %  
Psychic Creature bar 7 %  
Spell bar 12  29 %  
 



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