| Section: Pokemons (18 cards)
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2
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Blastoise (Base Set 2)
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- Rarity: Rare Holo
- Type: Water
- Poke#: 009
- Number: 2
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 Energy card to 1 of your Pokémon. (This doesn't use up your 1 energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. Hydro Pump 40+ Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
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2
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Brock's Ninetales (Gym Chllng)
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- Rarity: Rare Holo
- Type: Fire
- Number: 3
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Shapeshift Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve, devolve, or use the Pokémon Power of that Pokémon. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it. Will-o'-the-wisp 30
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4
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Brock's Vulpix (Gym Chllng)
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- Rarity: Uncommon
- Type: Fire
- Number: 37
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Hypnotic Gaze The Defending Pokémon is now Asleep. Fire Ring 20 If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
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4
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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1
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Igglybuff (N Discovry)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 174
- Number: 40
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Gaze Once during your turn (before your attack), choose 1 of your opponent's Benched Pokémon that has a Pokémon Power. That power stops working until the end of this turn. This effect ends if that Pokémon leaves the Bench.
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2
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Misty's Gyarados (Gym Chllng)
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- Rarity: Rare Holo
- Type: Water
- Number: 13
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Rebellion Whenever Misty's Gyarados attacks, flip 2 coins. If both of them are tails, that attack does nothing. Instead, shuffle Misty's Gyarados and all cards attached to it into your deck. (This power works even if Misty's Gyarados is Confused.) Tidal Wave 70
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3
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Squirtle (Team Rockt)
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- Rarity: Common
- Type: Water
- Poke#: 007
- Number: 68
- Resistance: 0
- Hit Points: 0
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| Section: Energy (16 cards)
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10
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Water Energy (Base Set)
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- Rarity: Common
- Type: Basic Energy
- Number: 102
- Resistance: 0
- Hit Points: 0
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6
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Water Energy (Gym Chllng)
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- Rarity: Common
- Type: Basic Energy
- Number: 132
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (26 cards)
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2
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Brock's Training Method (Gym Heroes)
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- Rarity: Uncommon
- Type: Trainer
- Number: 106
- Resistance: 0
- Hit Points: 0
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Card text:
Search your deck for a Basic Pokémon or Evolution card with Brock in its name. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
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3
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Computer Search (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 101
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Boundaries Crossed print You can't have more than 1 ACE SPEC card in your deck. Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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2
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Energy Stadium (N Destiny)
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- Rarity: Uncommon
- Type: Trainer
- Number: 99
- Resistance: 0
- Hit Points: 0
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2
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Gold Berry (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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2
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Gust of Wind (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 120
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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3
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Item Finder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 103
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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2
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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2
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Pokemon Breeder (Legendary)
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- Rarity: Rare
- Type: Trainer
- Level: trainer
- Number: 102
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2
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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2
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Professor Oak (Base Set 2)
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- Rarity: Uncommon
- Type: Trainer
- Number: 116
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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2
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Super Energy Removal (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 79
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.
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2
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Switch (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 95
- Resistance: 0
- Hit Points: 0
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Card text:
Switch 1 of your Benched Pokémon with your Active Pokémon.
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