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Deck "amber alpha"

Deck "amber alpha"
Format: OCG - 66 Cards
created by solitude LV42 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (50 cards)
1 x Amber Dragon, Dawn Amber Dragon, Dawn (VG-BT04)
  • Number: BT04-037
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

[AUTO]:When a card named "Amber Dragon, Daylight" rides this unit, search your deck for up to one card named "Amber Dragon, Dusk", reveal it to your opponent, put it into your hand, and shuffle your deck.

The possibilities are infinite. Dragons can fly anywhere.

4 x Amber Dragon, Daylight Amber Dragon, Daylight (VG-BT04)
  • Number: BT04-070
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT](VC):If you have a card named "Amber Dragon, Dawn" in your soul, this unit gets [Power]+2000.
[AUTO]:[Choose a grade 3 «Kagero» from your hand, and discard it] When this unit is placed on (RC), you may pay the cost. If you do, search your deck for up to one card named "Amber Dragon, Eclipse", reveal it to your opponent, put it into your hand, and shuffle your deck.

Who wants to be knocked out?

4 x Amber Dragon, Dusk Amber Dragon, Dusk (VG-BT04)
  • Number: BT04-018
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC):If you have a card named "Amber Dragon, Daylight" in your soul, this unit gets [Power]+1000.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Congratulations. You seem worthy for me to fight with my full strength.

3 x Amber Dragon, Eclipse Amber Dragon, Eclipse (VG-BT04)
  • Number: BT04-006
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[CONT](VC):If you have a card named "Amber Dragon, Dusk" in your soul, this unit gets [Power]+1000.
[ACT](VC):[Counter Blast (2)] This unit gets "[AUTO](VC):When this unit's attack hits a vanguard, choose up to two of your opponent's rear-guards, and retire them." until end of turn.

Banish all light. Eternal Eclipse!

3 x Amber Dragon, Midnight Amber Dragon, Midnight (G-LD02)
  • Number: G-LD02-003
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose up to one of your opponent's grade 1 or less rear-guards, and retire it.

Now, let’s light up the despair! Midnight Disbright!

4 x Bellicosity Dragon Bellicosity Dragon (EB01)
  • Number: EB01-012
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO [V/R]: When this unit's attack hits a Vanguard, if you have a «Kagero» Vanguard, unflip 1 card in your Damage Zone.

3 x Blue Ray Dracokid Blue Ray Dracokid (VG-BT03)
  • Number: BT03-076
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Take that!

2 x Dragon Knight, Shakur Dragon Knight, Shakur (G-BT11)
  • Number: G-BT11-065
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC), if the number of your rear-guards is less than your opponent's, you may pay the cost. If you do, choose one of your opponent's rear-guard, and retire it.
[CONT](RC) Generation Break 1:If your vanguard is blazing, this unit gets [Power]+2000.

4 x Dragon Knight, Taher Dragon Knight, Taher (G-BT11)
  • Number: G-BT11-068
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC), if the number of your rear-guards is less than your opponent's, you may pay the cost. If you do, choose one of your opponent's rear-guard, and retire it.
[CONT](RC) Generation Break 1:If your vanguard is blazing, this unit gets [Power]+2000.

3 x Gattling Claw Dragon Gattling Claw Dragon (EB09)
  • Number: EB09-034
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC): [Counter Blast (1) & Put this unit into your soul] If you have a «Kagerō» Vanguard, choose up to one of your opponent's grade 0 rear-guards, and retire it.

(BT02): Reload! Gattling Claw!!
(EB09): Gattling Claw's ammunition is seemingly infinite.

4 x Heatnail Salamander Heatnail Salamander (VG-BT04)
  • Number: BT04-007
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Salamander
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):When an attack hits a vanguard during the battle that this unit boosted a «Kagero» , you may choose one of your opponent's grade 1 rear-guards, and retire it. If you do, at the beginning of the end phase of that turn, return this unit to your deck, and shuffle your deck.

A Kagero does not even leave a trace of ash.

2 x Lava Arm Dragon Lava Arm Dragon (VG-BT04)
  • Number: BT04-069
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC/RC):If you do not have a unit named "Amber Dragon, Eclipse" or a unit named "Amber Dragon, Dusk" on your (VC), this unit gets [Power]-5000.
[AUTO](VC/RC):When this unit attacks, this unit gets [Power]+2000 until end of that battle.

The dark skies best matches a river of molten lava.

3 x Magnum Shot Dracokid Magnum Shot Dracokid (G-BT01)
  • Number: G-BT01-076
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

My magnum shoots fire!

4 x Mother Orb Dragon Mother Orb Dragon (G-BT01)
  • Number: G-BT01-078
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

3 x Protect Orb Dragon Protect Orb Dragon (G-BT01)
  • Number: G-BT01-016
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from your hand, you may pay the cost. If you do, choose one of your vanguard that is being attacked, and that unit cannot be hit until end of that battle, and if you have a card named "Protect Orb Dragon" in your drop zone, choose up to one card in your damage zone, and turn it face up.

3 x Treasure Hunt Dracokid Treasure Hunt Dracokid (BT15)
  • Number: BT15-065
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Found the treasure!

 
Section: G Units (16 cards)
1 x Air Element, Sebreeze Air Element, Sebreeze (G-FC03)
  • Number: G-FC03-049
  • Rarity: RR
  • Clan: Cray Elemental
  • Race: Elemental
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](G zone):[Counter Blast (2) & Choose a card from your hand, and discard it] If you have a grade 3 vanguard, the number of face up cards in your G zone is 0, your opponent's vanguard is grade 2, and no unit was placed on your opponent's (VC) during the ride phase of your opponent's preceding turn, Stride this card on your (VC) from face down.
[CONT]:This card is from all clans and nations.

Fortune, is carried upon the wind.

2 x Flame Emperor Dragon King, Asyl Orb Dragon Flame Emperor Dragon King, Asyl Orb Dragon (G-FC03)
  • Number: G-FC03-031
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a "HEAL" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), if the number of rear-guards your opponent has is four or less, this unit gets [Shield]+5000 until end of that battle.

Fortune will not come, to those who
make a move on a dragon's treasure.

3 x Flame Emperor Dragon King, Root Flare Dragon Flame Emperor Dragon King, Root Flare Dragon (G-BT01)
  • Number: G-BT01-005
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Choose a face down card named "Flame Emperor Dragon King, Root Flare Dragon" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, choose one of your opponent's rear-guards, and retire all of your opponent's rear-guards in the same column as that unit. This ability cannot be used for the rest of that turn.

2 x Flame Wing Steel Beast, Denial Griffin Flame Wing Steel Beast, Denial Griffin (G-BT07)
  • Number: G-BT07-016
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Chimera
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your opponent's attacking rear-guards, and retire it.

Beast of flames, bring punishment upon those who curse the heavens

3 x Snow Element, Valancher Snow Element, Valancher (G-FC04)
  • Number: G-FC04-073
  • Rarity: RR
  • Clan: Cray Elemental
  • Nation: None
  • Race: Elemental
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1)] If you have a heart card with [Power] of 10000 or less, draw a card, and this unit gets [Power]+5000 until end of turn.
[AUTO](VC):When this unit's attack hits a vanguard, if you have a heart card with [Power] of 10000 or less, choose up to one heal trigger from your drop zone, and put it into your hand.
[CONT]:This card is from all clans and nations.

The surface or the undersurface, which one do you desire?

1 x Supreme Heavenly Emperor Dragon, Blazing Burst Dragon Supreme Heavenly Emperor Dragon, Blazing Burst Dragon (G-FC04)
  • Number: G-FC04-007
  • Rarity: GR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 8:When this unit attacks a vanguard, retire all of your opponent's rear-guards, and all of your rear-guards get [Power]+10000 until end of turn. If the number of units that were retired is three or more, this unit gets [Power]+10000/[Critical]+1 until end of turn.

This victory is eternal! Hellfire Immortal Burst!

4 x Supreme Heavenly Emperor Dragon, Vortex Desire Supreme Heavenly Emperor Dragon, Vortex Desire (G-LD02)
  • Number: G-LD02-002
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Choose a face down card from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, this unit gets "[AUTO](VC):When this unit's attack hits, choose one of your opponent's grade 2 or less rear-guards for each <Flame Dragon> on your (VC), and retire them.".

The hell-fires of purgatory, will scorch the earth endlessly.

 
Deck Statistics
Distribution by Clan
Cray Elemental bar 6 %  
Kager? bar 62  94 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 15  23 %  
Grade 2 / Intercept bar 12  18 %  
Grade 3 / Twin Drive!! bar 9 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
- bar 2 %  
Dragon Empire bar 62  94 %  
None bar 5 %  
 

Distribution by Power
- bar 6 %  
10000 bar 8 %  
11000 bar 5 %  
15000+ bar 12  18 %  
4000 bar 5 %  
5000 bar 14  21 %  
6000 bar 11  17 %  
7000 bar 6 %  
9000 bar 10  15 %  
 

Distribution by Race
Chimera bar 3 %  
Elemental bar 6 %  
Flame Dragon bar 50  76 %  
Human bar 9 %  
Salamander bar 6 %  
 

Distribution by Rarity
C bar 28  42 %  
Fixed bar 11 %  
GR bar 2 %  
R bar 8 %  
RR bar 15  23 %  
RRR bar 10  15 %  
 

Distribution by Shield
- bar 18  27 %  
- bar 5 %  
10000 bar 11  17 %  
15000 bar 6 %  
5000 bar 30  45 %  
 

Distribution by Trigger
none bar 22  100 %  
 



Rating
Current score for this Deck, based on 5 votes:

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Discussion about this Deck
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Author Message
atrejakram
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Subject:    Posted: September 4, 2012 11:58 pm

having too many g3 can backfire... focus on your main dragon and stick with it, all g3 are powerful however they can be much powerful if the unit around them are centered to them ^^
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theowl
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Subject:    Posted: April 26, 2013 10:53 am

A very good deck, but I'd add 1 or 2 berserker dragons just in case. They take up a lot of cb, but activating their skill is not mandatory.
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