| Cards without Section (51 cards)
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Bazagazeal Dragon (SAToIW)
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- Collector Number: 75
- Rarity: Rare
- Type: Creature
- Race: Armored Dragon
- Power: 8000
- Mana Number: 1
- Cost: 8
- Civilization: Fire
- Artist: Ken Sugawara
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Card text:
Speed attacker (This creature doesn't get summoning sickness.) This creature can attack untapped creatures. Double breaker (This creature breaks 2 shields.) At the end of your turn, return this creature to your hand. For the first time since before the Megapocalypse, the forces of Light launched a full-fledged invasion of the planet surface. The Fire troops had no choice but to retreat.
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Bloody Shadow, Mystic Light Death Knight (DMX-10)
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- Collector Number: 13
- Rarity: Common
- Type: Creature
- Race: Initiate/Ghost/Knight
- Power: 4500
- Mana Number: 1
- Cost: 2
- Civilization: Light/Darkness
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Card text:
* (This creature is put into your mana zone tapped.)
Blocker
* Gravity Zeroï¼If you have cast a spell this turn, you may summon this creature without cost. * This creature can't attack. * Destroy this creature after it battles.
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Cloned Nightmare (TotHM)
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- Collector Number: 26
- Rarity: Uncommon
- Type: Spell
- Cost: 3
- Civilization: Darkness
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Card text:
Choose a card at random from opponent's hand. Then, for each Cloned Nightmare in each graveyard, you may choose another card at random from opponent's hand. Your opponent discards all those cards.
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Cryptic Totem (TCoUD)
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- Collector Number: 47
- Rarity: Rare
- Type: Creature
- Race: Mystery Totem
- Power: 6000
- Mana Number: 1
- Cost: 6
- Civilization: Nature
- Artist: Yoko Tsukamoto
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Card text:
Double breaker (This creature breaks 2 shields.) While this creature is tapped, your opponent can't use the "shield trigger" ability of his shields. "He speaks in riddles. Or gibberish. I can't tell." -Fighter Dual Fang
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Death Gate, Gate of Hell (P-Y10)
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- Collector Number: P26-Y10
- Rarity: Rare
- Type: Spell
- Cost: 6
- Civilization: Darkness
- Artist: Sansyu
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature into the battle zone from your graveyard.
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Energy Stream (DMC-38)
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- Collector Number: 29
- Rarity: Common
- Type: Spell
- Power: 0
- Cost: 3
- Civilization: Water
- Artist: Katsuya
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Card text:
Draw 2 cards.
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Essence Elf (ECoD)
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- Collector Number: 47
- Rarity: Common
- Type: Creature
- Race: Tree Folk
- Power: 1000
- Mana Number: 1
- Cost: 2
- Civilization: Nature
- Artist: Eiji Kaneda
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Card text:
Your spells each cost 1 less to cast. They can't cost less than 1. When the Silver Beards fell, mystical elves came to rescue them.
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Faerie Life (P-Y2)
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- Collector Number: P6-Y2
- Rarity: Promotional
- Type: Spell
- Mana Number: 1
- Cost: 2
- Civilization: Nature
- Artist: β Tomofumi Ogasawara (
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Put the top card of your deck into your mana zone. The Faeries took the shattered rainbow in stride. To them, magic is magic. (Shockwaves of the Shattered Rainbow)
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Galaxy Shot - HELL (DM-31)
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- Collector Number: 2
- Rarity: Very Rare
- Type: Spell
- Race: Knight
- Power: 0
- Cost: 10
- Civilization: Fire
- Artist: Daisuke Izuka
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Card text:
Choose any number of your opponent's creatures with a total power of 9000 or less and destroy them. Then, for each creature destroyed in this way choose 1 of your opponent's shields and put it in its owner's graveyard.
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Hyperspatial Revive Hole (DMX-08)
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- Collector Number: 29
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Darkness
- Artist: 500siki
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Card text:
* Return a creature from your graveyard to your hand.
* Choose and activate one of the following effects.
- *º Choose any number of creatures in your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
- *º Choose 1 Darkness creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Judgment of Flame Spear and Water Sword (EP)
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- Collector Number: 31
- Rarity: Uncommon
- Type: Spell
- Cost: 6
- Civilization: Water/Fire
- Artist: Katsukiko Kojoh
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Card text:
This card is put into the Mana Zone tapped. Destroy all creatures with power 3000 or less. Draw a card for each creature you destroyed.
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Lionic Phantom Dragon's Flame (BG)
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- Collector Number: 101
- Rarity: Common
- Type: Spell
- Power: 0
- Cost: 3
- Civilization: Fire
- Artist: Sumihito
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Card text:
[Shield trigger] Shield Trigger Destroy 1 of your opponent's creatures with 2000 power or less OR choose 1 of your opponent's cross gears and put it in its owner's graveyard.
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Necrodragon Abayo Shabayo (DMD-07)
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- Collector Number: 19
- Rarity: Common
- Type: Creature
- Race: Zombie Dragon/Unnoise
- Power: 4000
- Mana Number: 1
- Cost: 4
- Civilization: Darkness
- Artist: Okera
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Card text:
* When you put this creature into the battle zone, you may destroy 1 of your creatures. If you do, your opponent chooses 1 of his creatures and destroys it.
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Olzekia, General of Decapitation (DMX-08)
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- Collector Number: S2
- Rarity: Super Rare
- Type: Creature
- Race: Demon Command
- Power: 6000
- Mana Number: 1
- Cost: 7
- Civilization: Darkness
- Artist: Masaki Hirooka
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Card text:
* When you put this creature into the battle zone, destroy one of your creatures. Then, your opponent chooses 2 of their creatures and destroys them.
* Double breaker (This creature breaks 2 shields.)
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Persistent Prison of Gaia (DW)
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- Collector Number: 34
- Rarity: Uncommon
- Type: Spell
- Power: 0
- Cost: 5
- Civilization: Water/Darkness/Fire
- Artist: Tubaki Halsame
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Card text:
This card is put into the mana zone tapped. Choose one of your opponent's creatures and return it to their hand. Then, discard 1 card from your opponent's hand at random. If the discarded creature has the same name as the returned creature, choose one of your opponent's shields and put it in its owner's graveyard.
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Reap and Sow (DMX-01)
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- Collector Number: 27
- Rarity: Uncommon
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Fire/Nature
- Artist: Norikatsu Miyoshi
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Card text:
* (This spell is put into your mana zone tapped.)
* Choose a card in your opponent's mana zone and put it into his graveyard. Then put the top card of your deck into your mana zone. "Only those who don't understand call it chaos. The rest call it life." âGonta, the Warrior Savage
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Rose Castle (DM-30)
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- Collector Number: 29
- Rarity: Uncommon
- Type: Fortress
- Power: 0
- Cost: 3
- Civilization: Darkness
- Artist: Akira Actagawa
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Card text:
Fortress: Choose one of your shields and attach this card to fortify that shield. When the fortified shield leaves the shield zone, put this card into the graveyard. (Use "Shield Trigger" abilities before putting this card into the graveyard.) All of your opponent's creatures get -1000 power.
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Skeleton Vise (Promo 2)
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- Collector Number: 14-55
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 4
- Civilization: Darkness
- Artist: Akifumi Yamamoto
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Card text:
Your opponent discards 2 cards at random from his hand.
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Thrash Crawler (DMX-07)
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- Collector Number: 11
- Rarity: Uncommon
- Type: Creature
- Race: Earth Eater
- Power: 5000
- Cost: 4
- Civilization: Water
- Artist: Yoko Tsukamoto
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Card text:
Blocker
* When you put this creature into the battle zone, return a card from your mana zone to your hand. * This creature can't attack.
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Time Tripper, Shadow of Stagnation (DMX-01)
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- Collector Number: 8
- Rarity: Rare
- Type: Creature
- Race: Ghost
- Power: 1000
- Mana Number: 1
- Cost: 3
- Civilization: Darkness
- Artist: Ippei Soeda
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Card text:
* Your opponent's cards are put into his mana zone tapped. çãæ®ããéºç£ã®ä¸ã¤ãããã®å½±ã¯å¯ãã«åãç¶ãã§ããã
This shadow secretly took control of a lord's lost inheritance.
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Vice Kaiser Zeta, the Vengeance (DMX-10)
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- Collector Number: 7
- Rarity: Promotional
- Type: Creature
- Race: Black Command Dragon/Alien
- Power: 6000
- Mana Number: 1
- Cost: 7
- Civilization: Darkness
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Card text:
* For each spell in your opponent's graveyard, this creature costs 1 less to summon. It can't cost less than 1.
* When you put this creature into the battle zone, your opponent reveals his hand and discards all spells from it. * Double breaker (This creature breaks 2 shields.)
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Volcano Charger (EDoHC)
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- Collector Number: 45
- Rarity: Uncommon
- Type: Spell
- Mana Number: 1
- Cost: 4
- Civilization: Fire
- Artist: Mikumo
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Card text:
Destroy one of your opponent's creatures that has power 2000 or less. Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Crimson petals scar the earth, sowing the seeds for the next eruptions.
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| Section: Hyperspatial Zone (4 cards)
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Aqua Cutlass, Temporal Swordsman/ Aqua Excalibur, the Awakened Indigo Swordsman (DMX-03)
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- Collector Number: 15
- Rarity: Uncommon
- Type: Psychic Creature
- Race: Liquid People
- Power: 5000/8000
- Cost: 5/10
- Civilization: Water
- Artist: okera
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Card text:
Awaken: When this creature attacks your opponent and isn't blocked, draw 1 card. Then, flip this creature after the attack. (At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
When this creature attacks, draw 1 card. Double Breaker At long last it gained the secret of awakening. At last, awakening has been achieved! The hope of the water forces has come at last.
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Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
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- Collector Number: 11
- Rarity: Rare
- Type: Psychic Creature
- Race: Demon Command
- Power: 5000/9000
- Cost: 7/13
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.
* Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.
Bloody Soul
* When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.
* Double breaker (This creature breaks 2 shields.) Bloody Soul
I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened
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Thunder Tiger/Volg Tiger, Thunder Beast (DMR-02)
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- Collector Number: 24
- Rarity: Common
- Type: Psychic Super Creature
- Race: Demon Command/Hunter
- Power: 3000/110
- Cost: 5/12
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, choose one of your opponent's creatures. That creature gets -2000 power until end of turn.
* Psychic Link - At the beginning of your turn, if you have Volg Thunder in the battle zone, link that creature to this creature and flip this creature.
* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.
* Double breaker (This creature breaks 2 shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)
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Untouchable, Temporal Hero/Untouchable Powered, the Awakened Protean (DM-37)
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- Collector Number: 21
- Rarity: Uncommon
- Type: Psychic Creature
- Race: Machine Hero//Cyber Command
- Power: 1000/5000
- Cost: 2/7
- Civilization: Light//Water
- Artist: AMON
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Card text:
* Whenever your opponent would choose a creature in the battle zone, they can't choose this one. (It can still be attacked and blocked.)
* AwakenâAt the end of each turn, if another of your Psychic Creatures Awakened that turn, flip this creature. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* This creature can't be blocked.
* Whenever your opponent would choose a creature in the battle zone, they can't choose this one. (It can still be attacked.) æ¦ãã¨ã¯ã常ã«äºæä¸æå
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