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Deck "Koa'ki Meiru force!! 100%"

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Deck "Koa'ki Meiru force!! 100%"
Format: Advanced - 69 Cards
created by jl83 LV5 activity icon envelope icon
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Un dEcK pUrO!! ...lA EsEnCiA d uN bUeN dUeLiStA!!

 
Card list Group cards by  
Section: Main deck (42 cards)
1 x Core Blast Core Blast (ABPF-EN)
  • Number: ABPF-EN072
  • Rarity: Rare
  • Card Type: Trap Card / Continuous
  • Password: 18517177
Card text:

You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.

2 x Core Compression Core Compression (ANPR-EN)
  • Number: ANPR-EN052
  • Rarity: Super Rare
  • Card Type: Spell/Magic Card
  • Password: 13997673
Card text:

Reveal 1 "Iron Core of Koa'ki Meiru" from your hand and discard 1 "Koa'ki Meiru" monster from your hand to draw 2 cards.

3 x Core Overclock Core Overclock (TSHD-EN)
  • Number: TSHD-EN087
  • Rarity: Super Rare
  • Card Type: Spell/Magic Card / Continuous
  • Password: 36560997
Card text:

All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK until the End Phase.

3 x Core Reinforcement Core Reinforcement (ANPR-EN)
  • Number: ANPR-EN073
  • Rarity: Rare
  • Card Type: Trap Card / Continuous
  • Password: 8057630
Card text:

Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position on your side of the field. When that monster is destroyed during your End Phase, the controller of that monster takes damage equal to that monster's ATK. When this card is removed from the field, destroy the monster. When the monster is removed from the field, destroy this card.

1 x Core Transport Unit Core Transport Unit (ABPF-EN)
  • Number: ABPF-EN089
  • Rarity: Secret Rare
  • Card Type: Spell/Magic Card / Continuous
  • Password: 30270156
Card text:

Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.

2 x Iron Core Immediate Disposal Iron Core Immediate Disposal (RGBT-EN)
  • Number: RGBT-EN056
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 63018036
Card text:

Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.

2 x Iron Core Luster Iron Core Luster (ANPR-EN)
  • Number: ANPR-EN074
  • Rarity: Common
  • Card Type: Trap Card / Counter
  • Password: 34545235
Card text:

Reveal 1 "Iron Core of Koa'ki Meiru" from your hand to negate the activation of an opponent's Spell or Trap Card and destroy it.

3 x Iron Core of Koa`ki Meiru Iron Core of Koa'ki Meiru (PRO)
  • Number: RGBT-ENPP1
  • Rarity: Ultra Rare
  • Card Type: Spell/Magic Card
Card text:

During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.

2 x Koa`ki Meiru Bergzak Koa'ki Meiru Bergzak (TSHD-EN)
  • Number: TSHD-EN099
  • Rarity: Secret Rare
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 2000
  • Defense Points: 200
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 80367387
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.

2 x Koa`ki Meiru Doom Koa'ki Meiru Doom (RGBT-EN)
  • Number: RGBT-EN026
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 1700
  • Defense Points: 800
  • Level / Rank: 3
  • Attribute: Wind
  • Password: 80925836
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Monsters that activate during the Main Phase are negated.

2 x Koa`ki Meiru Drago Koa'ki Meiru Drago (RGBT-EN)
  • Number: RGBT-EN024
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Dragon
  • Attack Points: 1900
  • Defense Points: 1600
  • Level / Rank: 4
  • Attribute: Wind
  • Password: 12435193
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.

3 x Koa`ki Meiru Guardian Koa'ki Meiru Guardian (RGBT-EN)
  • Number: RGBT-EN023
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Rock
  • Attack Points: 1900
  • Defense Points: 1200
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 45041488
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.

2 x Koa`ki Meiru Ice Koa'ki Meiru Ice (RGBT-EN)
  • Number: RGBT-EN025
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Aqua
  • Attack Points: 1900
  • Defense Points: 1200
  • Level / Rank: 4
  • Attribute: Water
  • Password: 54520292
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 face-up Special Summoned monster on the field.

2 x Koa`ki Meiru Initialize! Koa'ki Meiru Initialize! (TSHD-EN)
  • Number: TSHD-EN058
  • Rarity: Common
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 91985515
Card text:

Tribute 1 "Koa'ki Meiru" monster. Add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand.

3 x Koa`ki Meiru Maximus Koa'ki Meiru Maximus (SOVR-EN)
  • Number: SOVR-EN081u
  • Rarity: Ultimate Rare
  • Card Type: Monster / Effect
  • Monster Type: Dragon
  • Attack Points: 3000
  • Defense Points: 2500
  • Level / Rank: 8
  • Attribute: Wind
  • Password: 65026212
Card text:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phase, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.

2 x Koa`ki Meiru Prototype Koa'ki Meiru Prototype (TSHD-EN)
  • Number: TSHD-EN082
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Rock
  • Attack Points: 1800
  • Defense Points: 1800
  • Level / Rank: 4
  • Attribute: Earth
Card text:

If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru" Token (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)

2 x Koa`ki Meiru Rooklord Koa'ki Meiru Rooklord (SOVR-EN)
  • Number: SOVR-EN028
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 2800
  • Defense Points: 2200
  • Level / Rank: 7
  • Attribute: Earth
  • Password: 10060427
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.

3 x Koa`ki Meiru Urnight Koa'ki Meiru Urnight (ABPF-EN)
  • Number: ABPF-EN025
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Beast-Warrior
  • Attack Points: 2000
  • Defense Points: 1500
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 30936186
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".

1 x Koa`ki Meiru Valafar Koa'ki Meiru Valafar (RGBT-EN)
  • Number: RGBT-EN021
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 3000
  • Defense Points: 2100
  • Level / Rank: 8
  • Attribute: Fire
  • Password: 72258771
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effect of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent.

1 x Reckoned Power Reckoned Power (RGBT-EN)
  • Number: RGBT-EN073
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 11596936
Card text:

Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.

 
Section: Side deck (27 cards)
3 x Automatic Laser Automatic Laser (RGBT-EN)
  • Number: RGBT-EN074
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 58990631
Card text:

When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK,reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).

2 x Iron Core Armor Iron Core Armor (SOVR-EN)
  • Number: SOVR-EN053
  • Rarity: Common
  • Card Type: Spell/Magic Card / Equip
  • Password: 20457551
Card text:

Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.

2 x Iron Core Specimen Lab Iron Core Specimen Lab (ABPF-EN)
  • Number: ABPF-EN055
  • Rarity: Super Rare
  • Card Type: Spell/Magic Card / Field
  • Password: 53039326
Card text:

During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand.

1 x Koa`ki Meiru Barrier Koa'ki Meiru Barrier (TSHD-JP)
  • Number: TSHD-JP077
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 12216615
Card text:

If there are 2 or more "Iron Core of Koa'ki Meiru" in your Graveyard, you can activate this card when your opponent declares an attack with their monster. Destroy all face-up Attack Position monsters your opponent controls.

2 x Koa`ki Meiru Beetle Koa'ki Meiru Beetle (PRO)
  • Number: SOVR-ENSP1
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Insect
  • Attack Points: 1900
  • Defense Points: 1500
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 39037417
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.

2 x Koa`ki Meiru Crusader Koa'ki Meiru Crusader (ANPR-EN)
  • Number: ANPR-EN019
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Beast-Warrior
  • Attack Points: 1900
  • Defense Points: 1300
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 32314730
Card text:

During each of your End Phases destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand.

3 x Koa`ki Meiru Powerhand Koa'ki Meiru Powerhand (RGBT-EN)
  • Number: RGBT-EN022
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2100
  • Defense Points: 1600
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 19642889
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card from your hand. If this card battles with a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase while this card remains on the field.

2 x Koa`ki Meiru Sandman Koa'ki Meiru Sandman (TSHD-EN)
  • Number: TSHD-EN028
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Rock
  • Attack Points: 1900
  • Defense Points: 1200
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 49680980
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.

2 x Koa`ki Meiru Sea Panther Koa'ki Meiru Sea Panther (SOVR-EN)
  • Number: SOVR-EN027
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Sea Serpent
  • Attack Points: 1900
  • Defense Points: 1200
  • Level / Rank: 4
  • Attribute: Water
  • Password: 74576482
Card text:

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.

2 x Koa`ki Meiru Speeder Koa'ki Meiru Speeder (ANPR-EN)
  • Number: ANPR-EN020
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1200
  • Defense Points: 2200
  • Level / Rank: 3
  • Attribute: Wind
  • Password: 68809475
Card text:

The controller of this card must send 1 "Iron Core of Koa'ki Meiru" from their hand to the Graveyard or reveal 1 Machine-Type monster from their hand in each of its End Phases. If you do not, destroy this card. If you draw a "Iron Core of Koa'ki Meiru" and this card is face-up on your side of the field, you can reveal it to draw 1 more card.

2 x Koa`ki Meiru Tornado Koa'ki Meiru Tornado (ANPR-JP)
  • Number: ANPR-JP021
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Winged Beast
  • Attack Points: 1500
  • Defense Points: 1200
  • Level / Rank: 4
  • Attribute: Wind
  • Password: 95204084
Card text:

You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of your deck to destroy all Special Summoned monsters your opponent controls.

2 x Nega-Ton Corepanel Nega-Ton Corepanel (SOVR-EN)
  • Number: SOVR-EN074
  • Rarity: Rare
  • Card Type: Trap Card / Counter
  • Password: 55117418
Card text:

Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it.

2 x Urgent Synthesis Urgent Synthesis (RGBT-EN)
  • Number: RGBT-EN057
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 99002135
Card text:

Return 1 "Iron Core of Koa'ki Meiru" from your Graveyard to the Deck. Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your hand or your Graveyard.

 
Deck Statistics
Distribution by Attack Points
- bar 32  46 %  
1200 bar 3 %  
1500 bar 3 %  
1700 bar 3 %  
1800 bar 3 %  
1900 bar 15  22 %  
2000 bar 7 %  
2100 bar 4 %  
2800 bar 3 %  
3000 bar 6 %  
 

Distribution by Attribute
- bar 32  46 %  
Earth bar 21  30 %  
Fire bar 1 %  
Water bar 6 %  
Wind bar 11  16 %  
 

Distribution by Card Type
Monster / Effect bar 37  54 %  
Spell/Magic Card bar 13 %  
Spell/Magic Card / Continuous bar 6 %  
Spell/Magic Card / Equip bar 3 %  
Spell/Magic Card / Field bar 3 %  
Spell/Magic Card / Quick-Play bar 3 %  
Trap Card bar 7 %  
Trap Card / Continuous bar 6 %  
Trap Card / Counter bar 6 %  
 

Distribution by Defense Points
- bar 32  46 %  
1200 bar 11  16 %  
1300 bar 3 %  
1500 bar 7 %  
1600 bar 7 %  
1800 bar 3 %  
200 bar 3 %  
2100 bar 1 %  
2200 bar 6 %  
2500 bar 4 %  
800 bar 3 %  
 

Distribution by Level / Rank
- bar 32  46 %  
3 bar 6 %  
4 bar 27  39 %  
7 bar 3 %  
8 bar 6 %  
 

Distribution by Monster Type
- bar 32  46 %  
Aqua bar 3 %  
Beast-Warrior bar 7 %  
Dragon bar 7 %  
Fiend bar 4 %  
Insect bar 3 %  
Machine bar 7 %  
Rock bar 10 %  
Sea Serpent bar 3 %  
Warrior bar 6 %  
Winged Beast bar 3 %  
 

Distribution by Rarity
Common bar 24  35 %  
Rare bar 14  20 %  
Secret Rare bar 4 %  
Super Rare bar 15  22 %  
Ultimate Rare bar 4 %  
Ultra Rare bar 10  14 %  
 



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Author Message
hefj
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Subject: No hay duelistas impuros   Posted: July 6, 2012 11:42 am

hola duelista puro por favor ya deja de fastidiar a los personas con eso de que son duelistas impuros porque usan decks que usan cartas mezcladas y no te salgas de las partidas simplemente por eso respeta los decks de los demas si los quieren hacer asi alla ellos vaya niño trastornado que eres.
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jl83
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Subject: impureza!!   Posted: July 8, 2012 04:22 pm

primeramente todos bueno la mayoria de los deck q eh visto son mezclas de todo muy poquitos y mis respetos por ellos q si se atreven a jugar de una forma unica aceptan la fuerza y devilidad de su deck eso es saber jugar bien y esforsarce para q su devilidad sea cada vez menor.

Aparte yo no me salgo de las partidas solo que cuando ya no responden o se demoran mas de 5 min para un movimiento px creo q ya no pueden seguir y pues que me queda salirme punto.

atte: <"oo">
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jl83
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Subject: conbina d 2.50!!   Posted: July 9, 2012 03:07 pm

q se puede esperar ...solo eres uno mas del monton!! y con mucho respeto un saludo para ti y la ...re
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gaspar Premium Member
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Subject:    Posted: July 10, 2012 11:40 am

Las salas no siempre funcionan perfectamente. Hay veces que no irán demasiado rápido. Además, se supone que debes esperar a tu oponente. Esto no es una carrera Fórmula 1.
...En todo caso, no te creas muy superior. Tu mazo es "puro" porque le hicieron muchísimas cartas que son usables, no porque seas particularmente bueno. El mazo podría estar mejor. Y baja un poco esos humos, que no suenas exactamente agradable.
...¿Y qué es eso de mazos puros que los divinizas tanto?
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jl83
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Subject: otro que ni idea !!   Posted: July 10, 2012 02:58 pm

bueno alguna vez dije q las salas son perfectas?? no creo asi que sale sobrando tu comentario...
disculpen pero igual bienvenido tu comentario aunque no los tome encuenta por que ni idea tienen algunos de lo que hablan... asi que mejor pico de cera...!!
eso si gracias a los duelistas que si entendieron y siguen con sus decks. y no renunciaron a ellos x mas deviles q sean siempre tiene una fuerza y una devilidad que aunque aveces nos juegan malas pasadas siempre aprendemos de ellos todos los deck "puros" son fuertes ...pero tienen un lado devil y devemos aprender a hacer que esas devilidades poco a poco no cuenten mucho a la hora del enfrentamiento...
salvo algunos que quieren las cosas mas faciles y no les gusta las estrategias de sus decks y los abandonan o conbinan con otras cartas que no tienen en comun nada almenos pasaria si pusieran cartas que en su tiempo sus protagonistas jugaron pero no; asi son algunos no todos mis respetos a ellos tambien por su decicion pero mi admiracion para aquellos que no abandonan su deck por nada del mundo... suerte a (todos)...
gracias amigos que en plena sala nos ponemos a hablar un poco durante el duelo y resultaron geniales y hisieron un deck puro para enfrentamientos futuros...
y a los que hablan mucho pues solo les puedo decir: que al final no resultaron los fenomenos que crei que fueran x sus niveles... next
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pastelitos
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Subject:    Posted: July 15, 2012 10:35 am

amia también luego me pasa la salas no funcionan casi siempre luego van rápido o lento
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warlord9
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Subject: LEE LOS COMENTARIOS   Posted: July 18, 2012 11:23 am

Tu tienes tu criterio es cosa tuya pero los demas no comparten tu opinion y ademas si hablas q es la mejor baraja q se meche con las barajas mescladas o de otros generos no hay mazo invensible si no uno que le guste a la persona jugar no tiene q ser un mazo solo si no el q mas le guste a uno...
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chuy19
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Subject:    Posted: July 18, 2012 03:00 pm


quote from gaspar:

Las salas no siempre funcionan perfectamente. Hay veces que no irán demasiado rápido. Además, se supone que debes esperar a tu oponente. Esto no es una carrera Fórmula 1.
...En todo caso, no te creas muy superior. Tu mazo es "puro" porque le hicieron muchísimas cartas que son usables, no porque seas particularmente bueno. El mazo podría estar mejor. Y baja un poco esos humos, que no suenas exactamente agradable.
...¿Y qué es eso de mazos puros que los divinizas tanto?

Creo que lo que dice gaspar es cierto (sobre que no debes salirte de las partidas, lo demas lo dejo a un lado) porque yo recuerdo muy bien que solo porque mi deck se llama "jaden yuki" y te invoque un xyz especificamente el "blade armor ninja" te saliste de la partida argumentando que no era un duelista digno de vencer y justo cuando ya solo me bastaba un turno para ganarte creo que eso no es justo.
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jl83
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Subject: Comprovado no se hace se nace!!   Posted: July 19, 2012 11:37 am

1. hay duelistas q opinan igual yo felizmente no todos somos iguales hay quienes tenemos ideales... wardlord9 creo que tu eres el que cree que todos piensan como tu y eso ya dice mucho de ti...
ademas ya venci a algunos deck mezclados y me da mas satisfaccion vencerlos a ellos; pero mas me emociona ver que un duelista tiene un deck puro y lo enfrenta a otro igual para ver quien hiso que su deck tenga menos devilidades y fortalesca su fuerza mas y mas ... y yo no dije que mi deck es el mejor deck del mundo tu mismo te contradices asi que no hables por hablar o sin saber de que hablas jaja...pero no te culpo... tu eres asi.

2.para ti chuy19...primeramente creo que te pregunte que deck tenias x que estaba buscando un deck digno (un deck puro) pero no me dijiste nada asi que deje que corra el duelo para saber que tipo de deck tenias ...aparte no me voy a quedar en la sala solo por que tu quieras un win y que pasaria si algo urgente esta pasando de un momento a otro a mi alrededor... lo dejo que pase? solo por quedame jugando sin motivo alguno? ...al parecer creo que para ti es mas importante una partida y un win que otra cosa... ojala despues no te arrepientas de las cosas que haces.
...y aparte creo que el nombre de un deck refleja el contenido u alguna caracteristica propia del deck que eligimos hacer es lo mas logico; aparte claro cada quien le pone el nombre de su eleccion...

3.para ti chuy19...si tanto te gusta ganar los wins como sea mas que encontrar duelistas dignos de retar y ganar los wins dignamente como yo lo hago normal para mi si quieres nos encontramos y dejamos que pasen los 5 minutos y te doy tu tan querido win... y t l m t s x l p t
Back to top Modified on July 19, 2012 11:40 am 
sasory
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Subject: lo prometido es deuda   Posted: July 24, 2012 07:20 pm

bueno ahi esta los cinco *censurado: personas liberales* como prometi
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