| Section: Lands (26 cards)
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Cavern of Souls (AVR)
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- Number: 226
- Rarity: R
- Type: Land
- Color: Land
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Card text:
As Cavern of Souls enters the battlefield, choose a creature type. {Tap}: Add {1} to your mana pool. {Tap}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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4
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Copperline Gorge (SOM)
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- Number: 225
- Rarity: R
- Type: Land
- Color: Land
- Artist: Zoltan Boros & Gabor Szikszai
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Card text:
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.
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4
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x
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Forest (UGL)
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- Number: 88
- Rarity: C
- Type: Basic Land
- Artist: Terese Nielsen
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Card text:
T: G
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4
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Glimmerpost (SOM)
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- Number: 227
- Rarity: C
- Type: Land
- Subtype: Locus
- Color: Land
- Artist: Matt Cavotta
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Card text:
When Glimmerpost enters the battlefield, gain 1 life for each Locus on the battlefield. {T}: Add {1} to your mana pool.
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4
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Hinterland Harbor (ISD)
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- Number: 241
- Rarity: R
- Type: Land
- Color: Land
- Artist: Karl Kopinski
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Card text:
Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. {T}: Add {G} or {U} to your mana pool.
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1
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Inkmoth Nexus (MBS)
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- Number: 145
- Rarity: R
- Type: Land
- Color: Land
- Artist: Jung Park
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Card text:
{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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4
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Island (UGL)
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- Number: 85
- Rarity: C
- Type: Basic Land
- Artist: Daren Bader
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Card text:
T: U
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1
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x
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Kessig Wolf Run (ISD)
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- Number: 243
- Rarity: R
- Type: Land
- Color: Land
- Artist: Eytan Zana
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Card text:
{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
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1
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Mountain (ARN)
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- Number: 58
- Rarity: C
- Type: Basic Land
- Mana cost: n/a
- Color: Land
- Artist: Douglas Shuler
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Card text:
Tap to add R to your mana pool.
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| Section: Creatures (13 cards)
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3
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Frost Titan (M11)
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- Number: 55
- Rarity: M
- Power: 6
- Toughness: 6
- Type: Creature
- Subtype: Giant
- Mana cost: 4UU
- Color: Blue
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Card text:
Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
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4
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Primeval Titan (M11)
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- Number: 192
- Rarity: M
- Power: 6
- Toughness: 6
- Type: Creature
- Subtype: Giant
- Mana cost: 4GG
- Color: Green
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Card text:
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. When nature calls, run.
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2
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Snapcaster Mage (ISD)
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- Number: 78
- Rarity: R
- Power: 2
- Toughness: 1
- Type: Creature
- Subtype: Human Wizard
- Mana cost: 1U
- Color: Blue
- Artist: Volkan Baga
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Card text:
Flash. When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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2
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Solemn Simulacrum (M12)
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- Number: 217
- Rarity: R
- Power: 2
- Toughness: 2
- Type: Artifact Creature
- Subtype: Golem
- Mana cost: 4
- Color: Artifact
- Artist: Dan Scott
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Card text:
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. When Solemn Simulacrum dies, you may draw a card.
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2
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Thragtusk (M13)
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- Number: 193
- Rarity: R
- Power: 5
- Toughness: 3
- Type: Creature
- Subtype: Beast
- Mana cost: 4G
- Color: Green
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Card text:
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. "Always carry two spears."
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| Section: Other spells (21 cards)
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1
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Batterskull (NPH)
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- Number: 130
- Rarity: M
- Type: Artifact
- Subtype: Equipment
- Mana cost: 5
- Color: Artifact
- Artist: Mark Zug
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Card text:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, the attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}
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4
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Bonfire of the Damned (AVR)
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- Number: 129
- Rarity: M
- Type: Sorcery
- Mana cost: XXR
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Card text:
Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle
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4
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Farseek (RAV)
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- Number: 163
- Rarity: C
- Type: Sorcery
- Mana cost: 1G
- Color: Green
- Artist: Martina Pilcerova
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Card text:
Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library. “How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail.”
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4
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Ponder (M12)
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- Number: 73
- Rarity: C
- Type: Sorcery
- Mana cost: U
- Color: Blue
- Artist: Dan Scott
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Card text:
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card.
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4
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Rampant Growth (M10)
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- Number: 201
- Rarity: C
- Type: Sorcery
- Mana cost: 1G
- Color: Green
- Artist: Steven Belledin
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Card text:
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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4
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Temporal Mastery (AVR)
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- Number: 81
- Rarity: M
- Type: Sorcery
- Mana cost: 5UU
- Color: Blue
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Card text:
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Time is a marvelous plaything.
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