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Deck "Formation!" Help
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Deck "Formation!" - 40 Cards (extended format) show standard format
created by wind_ninja 
 
Card list Group cards by  
Section: Ninja Cards (25 cards)
2 x Aoi Rokusho (QFP)
  • Card Number: QFPN-249
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Entrance Cost: 4
  • Hand Cost: 0
  • Combat Attribute: Weapon
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
  • Card text:
    [Impeder]

    When this Ninja's Team wins a Victory or an Outstanding Victory, move 1 of your opponent's Battle Rewards, if they have any, to its original owner's Chakra area.
    3 x Choji Akimichi (ER)
  • Card Number: ERN-US016
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Food
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
  • Card text:
    [Formation]

    When this Ninja is sent out to Battle and opposed, you can give 1 Damage to 1 of your opponent's Ninjas Battling against this Ninja with 0 Entrance cost. In that case, give 1 Damage to this Ninja at the end of the turn.
    3 x Haku (ER)
  • Card Number: ERN-US035
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Entrance Cost: 3
  • Hand Cost: 0
  • Combat Attribute: Ice
  • Healthy Stats: 4/3
  • Injured Stats: 1/1
  • Card text:
    [Camouflage]

    You can change 1 other Ninja in this Ninja's Team to injured status. In that case, that Ninja cannot be targeted by your opponent's Jutsu cards during the turn. Heal that injured Ninja at the end of the turn.
    2 x Hinata Hyuga (ER)
  • Card Number: ERN-US012
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 1
  • Hand Cost: 0
  • Combat Attribute: Taijutsu
  • Healthy Stats: 0/1
  • Injured Stats: 1/1
  • Card text:
    [Ointment]

    At the end of your turn, if this Ninja was not moved to the Battlefield during that turn, you can heal 1 of your injured "Genin" Ninjas without "Platoon".
    3 x Ino Nakayama (ER)
  • Card Number: ERN-US013
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Mind
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
  • Card text:
    [Formation]

    During the Mission Phase, you can select 1 of your opponent's Ninjas. That selected Ninja can only be sent out to Battle as a Head Ninja during the turn.
    2 x Naruto Uzumaki (DL)
  • Card Number: DLN-187
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Oil
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
  • Card text:
    [Legacy from the Fourth Hokage]

    When this Ninja is put in play, draw 1 card.

    Valid: Every "Akatsuki" Ninja in your opponent's hand gets -1 Entrance cost.
    1 x Neji Hyuga (ER)
  • Card Number: ERN-US017
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 2
  • Hand Cost: 0
  • Combat Attribute: Taijutsu
  • Healthy Stats: 3/0
  • Injured Stats: 3/0
  • Card text:
    [Detection by Byakugan]

    During the Exchange of Jutsu, you can discard as many of your Chakras as you like. In that case, discard the same number of your opponent's Chakras as you discarded.
    3 x Shikamaru Nara (ER)
  • Card Number: ERN-US014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 1
  • Hand Cost: 0
  • Combat Attribute: Shadow
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
  • Card text:
    [Formation]

    While this Ninja is Battling, the Entrance cost of the Head Ninja Battling against this Ninja's Team becomes 0 and it's effect text is negated.
    2 x The First Hokage (QFP)
  • Card Number: QFPN-US041
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 6
  • Hand Cost: 1
  • Combat Attribute: Tree
  • Healthy Stats: 6/3
  • Injured Stats: 5/2
  • Card text:
    [Great Founder of the Leaf]

    When this Ninja is sent out to Battle and opposed, you can change 1 of your opponent's Ninjas Battling against this Ninja to injured status. That Ninja's Entrance cost has to be 4 or lower.
    2 x The Second Hokage (QFP)
  • Card Number: QFPN-US042
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Entrance Cost: 6
  • Hand Cost: 1
  • Combat Attribute: Water
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
  • Card text:
    [Great Leader of the Leaf]

    When this Ninja is sent out to Battle and opposed, you can change 1 of your opponent's Ninjas Battling against this Ninja to injured status. That Ninja's Entrance cost has to be 4 or lower.
    2 x Zabuza Momochi (PTH)
  • Card Number: PTHN-024
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Entrance Cost: 5
  • Hand Cost: 1
  • Combat Attribute: Mist
  • Healthy Stats: 6/2
  • Injured Stats: 4/1
  • Card text:
    Mist / Rogue Ninja (Jonin) / Male



    [Demon of Cloud Village] When this Ninja is the Head Ninja, discard all Ninjas that received Damage from this Ninja's Team.
     
    Section: Ninja Platoons (2 cards)
    2 x Inochi Yamanaka & Ino Yamanaka (QFP)
  • Card Number: QFPN-US050
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Lightning
  • Entrance Cost: 5
  • Hand Cost: 0
  • Combat Attribute: Mind
  • Healthy Stats: 5/4
  • Injured Stats: 0/4
  • Card text:
    [Combination Strategy]

    During the Mission Phase, you can select 1 of your opponent's Ninjas. That selected Ninja can only be sent out to Battle as a Head Ninja during the turn.
     
    Section: Jutsu Cards (7 cards)
    2 x Disguise Jutsu (COS)
  • Card Number: COSJ-066
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1
  • Card text:
    Target:Every Ninja in the user's Team
    The target cannot be the target of your opponent's Jutsu cards during this turn.
    3 x Secret Wood Style Jutsu: Deep Forest Creation (QFP)
  • Card Number: QFPJ-US024
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth 1
  • Card text:
    Requirements: "The First Hokage"

    Target: Every Ninja of your opponet being sent out to Battle

    Effect: The target becomes a Stand-By Ninja. In addition, the target cannot be sent out to Battle during the next turn.
    2 x Water Style: Giant Vortex Jutsu (PTH)
  • Card Number: PTHJ-034
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
  • Card text:
    Requirements: 'Jonin" or higher Rank
    Target: Every Ninja Battling against the user.
    Move the target to its original owner's hand.
     
    Section: Mission Cards (3 cards)
    1 x Cursed Fate (ER)
  • Card Number: ERM-US016
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Card text:
    Counter Permanent (3)

    Target: 1 Ninja

    Effect: Attach this card to the target. The effect text of the target is negated. (If you attach this card to your opponent's Ninja, they control this card.)
    2 x Youthful Appearance (QFP)
  • Card Number: QFPM-US040
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth / Water
  • Card text:
    Effect: Search for 1 "The First Hokage" or "The Second Hokage" Ninja card in your Deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck.
     
    Section: Client Cards (3 cards)
    3 x Futaba (RAR)
  • Card Number: RARC-019
  • Rarity: Common
  • Card Type: Client
  • Symbol: Wind / Earth
  • Entrance Cost: 1
  • Hand Cost: 0
  • Card text:
    Leaf | Ninja Academy Student | Female

    Effect: Every time you heal 1 of your injured Ninjas, draw 1 card.
     
     
    Deck Statistics
    Distribution by Card Type
    Client 8 %  
    Jutsu 18 %  
    Mission 8 %  
    Ninja 27  68 %  
     

    Distribution by Combat Attribute
    - 38  95 %  
    Mist 5 %  
     

    Distribution by Entrance Cost
    - 35  88 %  
    1 8 %  
    5 5 %  
     

    Distribution by Hand Cost
    - 35  88 %  
    - 8 %  
    1 5 %  
     

    Distribution by Rarity
    Common 14  35 %  
    Rare 12  30 %  
    Super Rare 13 %  
    Uncommon 23 %  
     

    Distribution by Symbol
    - 31  78 %  
    Earth 5 %  
    Water 10 %  
    Wind / Earth 8 %  
     



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