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Deck "THE GAME" Help
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Deck "THE GAME" - 40 Cards (extended format) show standard format
created by zazusha 

I Lose.

 
Card list Group cards by  
Section: Ninja Cards (22 cards)
2 x Dan (DL)
  • Card Number: DLN-210
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Entrance Cost: 4
  • Hand Cost: 0
  • Healthy Stats: 5/2
  • Injured Stats: 1/2
  • Card text:
    [Unrealized Dream]

    When this Ninja is put in play, draw 1 card.

    Valid: Discard this Ninja and draw 1 card at the end of the turn it is sent out to Battle and opposed.
    3 x Ebisu (CUS)
  • Card Number: CUSN-121
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 3
  • Hand Cost: 0
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 4/2
  • Injured Stats: 2/2
  • Card text:
    Leaf / Special Jonin / Male / Mental Power: 1
    [Repeated Defeat]
    When this Ninja is put in play, draw 1 card.
    Valid: This Ninja's Team cannot win any Battle Rewards if your opponent has a "Satoosa" or higher Rank Ninja in play.

    "Aaagh!"

    2 x Genma Shiranui (QFP)
  • Card Number: QFPN-243
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Entrance Cost: 3
  • Hand Cost: 0
  • Combat Attribute: Weapon
  • Healthy Stats: 4/2
  • Injured Stats: 2/1
  • Card text:
    [Encounter Battle]

    When this Ninja is put in play, draw 1 card. If this Ninja@7s Team is blocked by 1 or more non-"Leaf" Ninjas, discard 1 of your Chakras.
    3 x Kaede Ureshino (PTH)
  • Card Number: PTHN-035
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
  • Card text:
    Leaf / Ninja Academy Student / Female



    [Relocation] Valid: when this Ninja is put in play, draw 1 card. When this Ninja is removed from your Village or Battlefield (except when sending out or returning Teams), discard 1 of the cards in your hand.
    3 x Moegi (COS)
  • Card Number: COSN-065
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 0/0
  • Injured Stats: 2/1
  • Card text:
    Leaf / Ninja Academy Student / Female

    [Class Paper]
    When this Ninja is put in play, show the top card of your deck to your opponent. If it is a Ninja, place it in your hand.
    3 x Naruto Uzumaki (RAR)
  • Card Number: RARN-136
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 0/0
  • Injured Stats: 3/0
  • Card text:
    Leaf | Genin | Male | Growth

    [Control of Power]

    Valid: During the Exchange of Jutsu, you can discard the top 2 cards of your Deck to give this Ninja +1/+0 during this turn. This effect can be used up to 3 times per turn.
    3 x Nawaki (DL)
  • Card Number: DLN-209
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
  • Card text:
    [12th Birthday]

    When this Ninja is put in play, draw 1 card.

    Valid: Discard this Ninja and draw 1 card at the end of the turn it is put in play.
    3 x Rock Lee (RAR)
  • Card Number: RARN-139
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Taijutsu
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
  • Card text:
    Leaf | Genin | Male

    [Serious Injuries]

    This Ninja is put in play in injured status. When this Ninja is put in play, draw 1 card.
     
    Section: Jutsu Cards (9 cards)
    3 x Cliff-Climbing Training (CUS)
  • Card Number: CUSJ-122
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Hand Cost: 0
  • Jutsu Cost: Wind
  • Card text:
    Effect: Flip a Ninja Blade coin. If it's heads, draw 2 cards. If it's tails, draw 1 card. Then, move the same number of cards that you drew to your Chakra area.

    "I didn't expect the cliff-climbing training to be so tough ..."

    3 x Release of Chakra (QFP)
  • Card Number: QFPJ-US035
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning
  • Card text:
    Effect: Move 3 cards from your hand to your Chakra area. Then, draw 4 cards.
    3 x Tree Climbing Training (PTH)
  • Card Number: PTHJ-040
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 1
  • Card text:
    Send 2 cards from the top of your Deck to your Chakra area.
     
    Section: Mission Cards (9 cards)
    3 x Information Gathering (BOD)
  • Card Number: BODM-263
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Card text:
    Effect: Flip a Ninja Blade coin 3 times. Draw 1 card for each heads you get during the flips.
    3 x One Morning (PTH)
  • Card Number: PTHM-018
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Entrance Cost: 4
  • Hand Cost: 1
  • Card text:
    Draw 2 Cards
    3 x Playing Catch (DL)
  • Card Number: DLM-192
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Card text:
    Effect: Your opponent can draw 2 cards. If they choose to draw 2 cards, you also draw 2 cards. If they do not, you draw 1 card.
     
     
    Deck Statistics
    Distribution by Card Type
    Jutsu 23 %  
    Mission 23 %  
    Ninja 22  55 %  
     

    Distribution by Combat Attribute
    - 25  63 %  
    Ninjutsu 12  30 %  
    Taijutsu 8 %  
     

    Distribution by Entrance Cost
    - 22  55 %  
    - 12  30 %  
    3 8 %  
    4 8 %  
     

    Distribution by Hand Cost
    - 19  48 %  
    - 18  45 %  
    1 8 %  
     

    Distribution by Rarity
    Common 17  43 %  
    Rare 15 %  
    Uncommon 17  43 %  
     

    Distribution by Symbol
    - 16  40 %  
    Earth 8 %  
    Lightning 15 %  
    Wind 15  38 %  
     



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    Author Message
    zazusha 



    Subject:    Posted: May 15, 2008 10:44 am Reply with quote  Report content icon

    if you get the joke, then great. if not, then you shouldn't be on the internet.
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