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Deck "snooor"

Deck "snooor"
Format: Unlimited - 60 Cards
created by araurich activity icon
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Card list Group cards by  
Section: Pokemons (16 cards)
3 x Cleffa Cleffa (N Genesis)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 20
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Eeeeeeek      
Shuffle your hand into your deck, then draw 7 cards.

3 x Dark Gloom Dark Gloom (Team Rockt)
  • Rarity: Uncommon
  • Type: Grass
  • Number: 36
  • Resistance: 0
  • Hit Points: 0
1 x Magby Magby (N Genesis)
  • Rarity: Rare
  • Type: Fire
  • Poke#: 240
  • Number: 23
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Sputter      10
All Pokémon Powers stop working until the end of your next turn.

3 x Mr. Mime Mr. Mime (Jungle)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 122
  • Number: 6
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Invisible Wall

Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.

Psychic Colorless   Meditate      10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

3 x Oddish Oddish (Team Rockt)
  • Rarity: Common
  • Type: Grass
  • Poke#: 043
  • Number: 63
  • Resistance: 0
  • Hit Points: 0
3 x Snorlax Snorlax (Jungle)
  • Rarity: Rare Holo
  • Type: Colorless
  • Poke#: 143
  • Number: 11
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Thick Skinned

Snorlax can't become Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Snorlax is already Asleep, Confused, or Paralyzed.

Colorless Colorless Colorless Colorless   Body Slam      30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

 
Section: Energy (13 cards)
4 x Double Colorless Energy Double Colorless Energy (Base Set)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
5 x Psychic Energy Psychic Energy (Gym Heroes)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 131
  • Resistance: 0
  • Hit Points: 0
4 x Recycle Energy Recycle Energy (N Genesis)
  • Rarity: Rare
  • Type: Special Energy
  • Number: 105
  • Resistance: 0
  • Hit Points: 0
 
Section: Trainers (31 cards)
2 x Berry Berry (N Genesis)
  • Rarity: Common
  • Type: Trainer
  • Number: 99
  • Resistance: 0
  • Hit Points: 0
3 x Computer Search Computer Search (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 71
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.

2 x Gold Berry Gold Berry (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
2 x Good Manners Good Manners (Gym Heroes)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 111
  • Resistance: 0
  • Hit Points: 0
Card text:

In order to play this card, you can't have any Basic Pokémon cards in your hand. Show your hand to your opponent, then search your deck for a Basic Pokémon card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

2 x Gust of Wind Gust of Wind (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.

3 x Item Finder Item Finder (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 74
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.

2 x Nightly Garbage Run Nightly Garbage Run (Team Rockt)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
3 x PlusPower PlusPower (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 84
  • Resistance: 0
  • Hit Points: 0
Card text:

Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon.

3 x Professor Elm Professor Elm (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
Card text:

Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.

2 x Super Energy Removal Super Energy Removal (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 79
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.

3 x Switch Switch (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 95
  • Resistance: 0
  • Hit Points: 0
Card text:

Switch 1 of your Benched Pokémon with your Active Pokémon.

2 x The Boss`s Way The Boss's Way (Team Rockt)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 73
  • Resistance: 0
  • Hit Points: 0
2 x The Rocket`s Gym (Stadium) The Rocket's Gym (Stadium) (Gym Heroes)
  • Rarity: Rare
  • Type: Trainer
  • Number: 104
  • Resistance: 0
  • Hit Points: 0
 
Deck Statistics
Distribution by Poke#
- bar 47  78 %  
043 bar 5 %  
122 bar 5 %  
143 bar 5 %  
173 bar 5 %  
240 bar 2 %  
 

Distribution by Rarity
Common bar 15  25 %  
Rare bar 18  30 %  
Rare Holo bar 10 %  
Uncommon bar 21  35 %  
 

Distribution by Subtype
- bar 60  100 %  
 

Distribution by Type
- bar 50  83 %  
Grass bar 10 %  
Trainer bar 7 %  
 



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