| Type: Basic Energy (20 cards)
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10
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x
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Water Energy (EX R&S)
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- Type: Basic Energy
- Number: 106
- Subtype: Water
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10
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x
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Water Energy (EX-PK)
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- Rarity: Rare Holo
- Type: Basic Energy
- Number: 105
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| Type: Colorless (5 cards)
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1
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x
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Blissey (B&WDE)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: Ftx2
- Poke#: 242
- Number: 82
- Subtype: Stage 1 Pokémon
- Hit Points: 130
- Retreat Cost: 3
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Card text:
[Ability - Softboiled] Once during your turn (before your attack), you may flip a coin. If heads, heal 30 damage from your Active Pokémon. {C}{C}{C} Double-Edge 90 This Pokémon does 60 damage to itself. The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone.
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1
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x
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Chansey (FR&LG)
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- Rarity: Rare
- Type: Colorless
- Weakness: Ft
- Poke#: 113
- Number: 19
- Subtype: Basic Pokémon
- Hit Points: 90 HP
- Retreat Cost: CC
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Card text:
Sing The Defending Pokémon is now Asleep.   Egg Surprise Flip a coin. If heads, Chansey does 50 damage to the Defending Pokémon. If tails, remove 5 damage counters from Chansey. (All if there are less than 5.)
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1
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x
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Chansey (HG&SS)
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- Rarity: Common
- Type: Colorless
- Weakness: Fx2
- Poke#: 113
- Number: 58
- Subtype: Basic Pokémon
- Hit Points: 90 HP
- Retreat Cost: CC
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Card text:
 Pound 20
  Happy Punch 30 Flip a coin. If heads, remove 3 damage counters from Chansey.
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2
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x
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Kangaskhan (FR&LG)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: Ft
- Poke#: 115
- Number: 6
- Subtype: Basic Pokémon
- Hit Points: 80 HP
- Retreat Cost: CC
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Card text:
Fetch Draw a card.  Headbutt 20   One-Two Punch 30+ Flip a coin. If heads, this attack does 30 damage plus 20 more damage.
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| Type: Energy (4 cards)
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2
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x
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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2
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x
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Heal Energy (EX Deoxys)
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- Rarity: Uncommon
- Type: Energy
- Number: 94
- Subtype: Special Energy
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Card text:
Heal Energy provides Energy. When you attach this card from your hand to 1 of your Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon. If Heal Energy is attached to Pokemon-ex, Heal Energy has no effect other than providing Energy.
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| Type: Trainer (12 cards)
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2
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x
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Cheren (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 91
- Subtype: Supporter
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Card text:
You may play only 1 Supporter card per turn (before your attack).
Draw 3 cards.
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1
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x
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Dawn Stadium (D&PMD)
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- Rarity: Uncommon
- Type: Trainer
- Number: 79
- Subtype: Stadium
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Card text:
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Whenever any player attaches an Energy card from his or her hand to G Pokemon or W Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon.
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2
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x
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Energy Retrieval (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 92
- Subtype: Item
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Card text:
Put 2 basic Energy cards from your discard pile into your hand.
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2
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x
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Energy Search (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Subtype: Item
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Card text:
Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.
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1
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x
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Flower Shop Lady (HSUD)
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- Rarity: Uncommon
- Type: Trainer
- Number: 74
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3
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x
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Rare Candy (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 100
- Subtype: Item
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack).
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1
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x
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Ultra Ball (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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| Type: Water (19 cards)
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3
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x
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Feebas (D&PGE)
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- Rarity: Common
- Type: Water
- Weakness: L +10
- Poke#: 349
- Number: 67
- Hit Points: 30
- Retreat Cost: 1
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2
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x
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Horsea (EX Dragon)
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- Rarity: Common
- Type: Water
- Weakness: L
- Poke#: 116
- Number: 58
- Subtype: Basic Pokémon
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Paralyzing Gaze Flip a coin. If heads, the Defending Pokémon is now Paralyzed.  Wave Splash 20
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2
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x
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Horsea (D&PLA)
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- Rarity: Common
- Type: Water
- Weakness: L+10
- Poke#: 116
- Number: 102
- Subtype: Basic Pokémon
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Smokescreen If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Reverse Thrust 10 Switch Horsea with 1 of your Benched Pokemon.
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3
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x
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Kingdra (D&PLA)
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- Rarity: Rare
- Type: Water
- Weakness: L+30
- Poke#: 230
- Number: 7
- Subtype: Stage 2 Pokémon
- Hit Points: 130 HP
- Retreat Cost: C
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Card text:
0 Aqua Stream 10x Search your discard pile for as many W Energy cards as you like, show them to your opponent, and this attack does 10 damage for each W Energy card you chose. Put those cards on top of your deck. Shuffle your deck afterward.
Dragon Pump 40+ You may discard 2 cards from your hand. If you do, this attack does 40 damage plus 20 more damage and does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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1
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x
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Kyogre (D&PLA)
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- Rarity: Rare
- Type: Water
- Weakness: Lx2
- Poke#: 382
- Number: 32
- Subtype: Basic Pokémon
- Hit Points: 100 HP
- Retreat Cost: CCC
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Card text:
0 Drizzle Choose up to 2 basic W Energy cards from your hand and attach them to 1 of your Pokemon.
  High Tide 60 Discard 2 W Energy attached to Kyogre. This attack does 20 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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2
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x
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Kyurem (BWNV)
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- Rarity: Rare Holo
- Type: Water
- Weakness: Mx2
- Poke#: 646
- Number: 34
- Subtype: Basic Pokémon
- Hit Points: 130
- Retreat Cost: 2
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Card text:
 Outrage 20+ Does 10 more damage for each damage counter on this Pokemon.
  Glaciate This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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2
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x
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Milotic (PSV)
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- Rarity: Uncommon
- Type: Water
- Weakness: L+20
- Poke#: 350
- Number: 70
- Subtype: Stage 1 Pokémon
- Hit Points: 90
- Retreat Cost: 1
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Card text:
 Cleansing Ring (20) You may discard 2 cards from your hand. If you do, remove 4 damage counters from 1 of your Pokemon.
  Scale Blow (90-) Does 90 damage minus 10 damage for each card in your hand.
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1
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x
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Regice (D&PLA)
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- Rarity: Rare
- Type: Water
- Weakness: Mx2
- Poke#: 378
- Number: 36
- Subtype: Basic Pokémon
- Hit Points: 90 HP
- Retreat Cost: CCC
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Card text:
Regi Move - Once during your turn (before your attack), you may use this power. Discard 2 cards from your hand and choose 1 of your opponent's Active Pokemon that isn't an Evolved Pokemon. Then, you opponent switches that Pokemon with 1 of his or her Benched Pokemon. This power can't be used if Regice is affected by a Special Condition. (Poke-POWER)
  Ice Reflect 50 If Regice was damaged by an attack during your opponent's last turn, the Defending Pokemon is now Paralyzed.
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2
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x
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Seadra (D&PLA)
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- Rarity: Uncommon
- Type: Water
- Weakness: L+20
- Poke#: 117
- Number: 70
- Subtype: Stage 1 Pokémon
- Hit Points: 80 HP
- Retreat Cost: C
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Card text:
Aqua Pump 30+ You may discard up to 2 W Energy cards from your hand. If you do, this attack does 30 damage plus 10 more damage for each Energy card you discarded.
  Waterfall 50
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1
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x
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Seadra (EX Dragon)
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- Rarity: Uncommon
- Type: Water
- Weakness: L
- Poke#: 117
- Number: 39
- Subtype: Stage 1 Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Energy Cannon 20+ Does 20 damage plus 10 more damage for each Energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.   Water Arrow Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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