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Deck "HEHEHEHEHE FTW"

Deck "HEHEHEHEHE FTW"
Format: Casual - 64 Cards
created by dakotabeboys activity icon
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Casual format here, so no Rogue List and using Unlimited Format.

 
Card list Group cards by  
Section: Ninja Cards (27 cards)
3 x Anbu Anbu (ST)
  • Card Number: STN-1110
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Card text:

Mist | Anbu | Male
[HIDDEN THREAT]
Non-Unique
[Attacker | Mission] Put this Ninja card in play from your hand: All your "Anbu" Ninjas cannot receive Damage during this turn.
Errata:
The previous errata changing this cards name to Mist Anbu is recended as of 7/28/11.[Link]

"Not so ordinary then, hunh?"

3 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Kabuto Yakushi Kabuto Yakushi (EA)
  • Card Number: EAN-615
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Medical | Mental Power: 2

[DATABASE]
When this Ninja is put in play, you can search for 1 Mission card with a "Water" Symbol in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Well, I can't promise my information is complete or perfect. But I've got something on just about everyone…"

2 x Karin Karin (Plat)
  • Card Number: N-925
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Sound | Rogue Ninja | Female | Mental Power: 2 | Medical | Hebi | AMBUSH
[SENSING]
During your Mission Phase, if you have no cards in your hand, you can discard 1 of your Chakra. In that case, move 1 Ninja or Jutsu card from your Chakra area to your hand.

"So it's you, after all …Sasuke."

3 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

1 x Kigiri Kigiri (WOF)
  • Card Number: WOFN-801
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Smoke
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 1/1
Card text:

Sound | Male | Prisoner | AMBUSH
[SMOKE SCREEN]
During your Mission Phase, you can select 1 of your opponent's Ninjas or Clients. In that case, the effect texts of the selected Ninja or Client are negated during this turn.

"Multi Smoke Clone."

1 x Koharu Utatane (Childhood) Koharu Utatane (Childhood) (FP)
  • Card Number: FPN-699
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane
[PROMINENT INTELLIGENCE]
While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

3 x Naruto Uzumaki Naruto Uzumaki (POP)
  • Card Number: POPN-975
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[THE EMERGING BEAST]
Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck.

"...Give...Sasuke...Back…!"

3 x Sasuke Uchiha Sasuke Uchiha (TP2)
  • Card Number: TP2N-1030
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[INITIAL ATTACK]
Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck.

"You'll be done for if you stay here."

1 x Suigetsu Hozuki Suigetsu Hozuki (FotS)
  • Card Number: FotSN-924
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Sound | Rogue Ninja | Male | Hebi | AMBUSH
[SWORDSMAN]
At the start of your turn, if you have no cards in your hand, draw 1 card.
Valid: While you have no cards in your hand, Teams cannot perform a Mental Power Battle.

"Free at last. Thank you, Sasuke."

2 x Tayuya Tayuya (FotS)
  • Card Number: FotSN-922
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/2
Card text:

Sound | Female | The Four Sound Ninja | AMBUSH
[CURSED FLUTE]
During the Mission Phase, if you have 2 or less cards in your hand, you can discard 2 of your Chakra. In that case, negate and discard 1 Mission card being played.

"Come with us!"

1 x The Second Hokage The Second Hokage (WOF)
  • Card Number: WOFN-822
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water/Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
When this Ninja is deployed, you can move up to 3 of your Chakras to your hand.
Valid: During your Mission Phase, you can move 1 card with a "Water" Symbol from your Discard Pile to your Chakra area.

"Beginning tomorrow, you are Hokage."

2 x Utakata Utakata (TP4)
  • Card Number: TP4N-1353
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bubble
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Mist | Rogue Ninja | Male
[WATER TRAINING]
[Attacker | Mission | EOJ] 1 : Search your Deck for a non-"AMBUSH" card and move it to your Chakra area. Shuffle your Deck afterwards.

"If you can't even do this, you can't be my student."

 
Section: Jutsu Cards (9 cards)
3 x Chidori Chidori (POP)
  • Card Number: POPJ-764
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

3 x Sonic Attack Sonic Attack (EA)
  • Card Number: EAJ-529
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Requirements: "Sound" Combat Attribute
Effect: Your opponent discards 1 card from their hand and cannot draw any cards during their next turn.

"This device amplifies the vibrations of the impact, transforming them into a wave of sound."

3 x Striking Shadow Snake Striking Shadow Snake (POP)
  • Card Number: POPJ-762
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements:Water | Entrance cost of 3 or more
Target: 1 Jutsu being played
Effect: Change the effect of the target to the following: Injure the user. While you have no cards in your hand, this jutsu can be played from your Chakra area.

"Heh… I imagine you're paralyzed now."

 
Section: Mission Cards (14 cards)
1 x Comparative Strengths Comparative Strengths (FotS)
  • Card Number: FotSM-672
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Counter Permanent (2)
Target: 1 Ninja
Effect: Attach this card to the target. The target's effect text is changed to the following: "Valid: This Ninja cannot become the user of Jutsu cards with 1 or more specific Symbols in its Jutsu cost."

"This fire Change in Chakra Nature is strong against the wind next to it, but weak against the water on the other side."

1 x Forceful Persuasion Forceful Persuasion (HA)
  • Card Number: HAM-963
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 5
Card text:

Effect: Select a number and your opponent reveals their hand. Move all cards with Entrance cost equal to the selected number to the opponent's Chakra area.

"Th-This is…"

3 x Friendship from Sorrow Friendship from Sorrow (FotS)
  • Card Number: FotSM-690
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Look at the top 3 cards of your Deck, move 1 to your hand, 1 to your Chakra area, and 1 to your Discard Pile.
During your Mission Phase, if this card is in your Chakra area, you can remove this card and another card in your Chakra area from the game. In that case, discard 1 in-play non-Ninja card.

"It's all right. We're best friends."

3 x Make-Out Tactics Make-Out Tactics (TP2)
  • Card Number: TP2M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Suigetsu`s Joy Suigetsu's Joy (POP)
  • Card Number: POPM-714
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Each player moves all but 1 card from their hand to their Chakra area. Then, each player draws 2 cards.

"This yogurt is the best."

3 x Tobi Tobi (BP)
  • Card Number: BPN-717
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Male | Ambush
[MAN OF MYSTERY]
During your Mission Phase, if this Ninja card is in your hand, you can reveal it to your opponent and move it to the bottom of your Deck. In that case, draw 2 cards and discard 1 card.

"Ah I thought you were dead already."

 
Section: Reinforcement Deck (14 cards)
3 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

1 x Naruto Uzumaki & Sasuke Uchiha Naruto Uzumaki & Sasuke Uchiha (PRO)
  • Card Number: PR-064
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Lightning
  • Combat Attribute: Oil/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/3
  • Injured Stats: 8/0
Card text:

Untouchable Tins Promo (2010)

Leaf | Sound | Rogue Ninja | Genin | Clone Status | Sharingan Eye | SQUAD
[THE ULTIMATE JUTSU]
When this Ninja is put in play, name a Jutsu card.
Valid: Jutsu cards with the selected name can be used by this Ninja without paying it's cost. (Requirements of the Jutsu must still be met)

"So, Naruto... You came too. "...Sasuke..."

1 x Naruto Uzumaki (Four Tails) Naruto Uzumaki (Four Tails) (TGS)
  • Card Number: TGSN-1062
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: X/0
  • Injured Stats: X/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | Name: The Nine-Tailed Fox Spirit | REINFORCEMENT
[FOUR TAILS]
Valid: X = the total number of cards in your Chakra area.
Valid: At the end of your turn, give 1 Damage to all other Ninjas with an Entrance cost less than the number of cards in your Chakra area.

"RRRRAAAR!!!"

3 x Naruto Uzumaki (Nine-Tail`s Cloak) Naruto Uzumaki (Nine-Tail's Cloak) (POP)
  • Card Number: POPN-976
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | REINFORCEMENT
[NINE-TAIL'S CLOAK]
Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area.
Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck.

"GRRRAAAR!!!"

1 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (SL)
  • Card Number: SLN-1395
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT
[ASCENDED]
Sacrifice: Naruto Uzumaki + Entrance cost 3 or more
Senjustu
Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

"This stops now!!!"

1 x Naruto Uzumaki (Six Tails) Naruto Uzumaki (Six Tails) (SL)
  • Card Number: SLN-1396
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 8
  • Healthy Stats: 10/0
  • Injured Stats: 10/0
Card text:

Leaf | Genin | Male | Name: Naruto Usumaki | Name: The Nine-Tailed Fox Spirit | Tailed Beast Form | REINFORCEMENT
[SIX TAILS]
[Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.
Valid: When this Ninja is put in play, discard all other Ninjas.
Valid: At the end of each turn, heal this Ninja.

"GRRROOOWWR!!!"

1 x Naruto Uzumaki (Tailed Beast Form) Naruto Uzumaki (Tailed Beast Form) (TGS)
  • Card Number: TGSN-1061
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/0
  • Injured Stats: 9/0
Card text:

Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | Name: The Nine-Tailed Fox Spirit | REINFORCEMENT
[TAILED BEAST]
Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area.
Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck.

"Don't talk about sasuke like you own him!"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (FotS)
  • Card Number: FotSN-934
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | Hebi | MASTERY | REINFORCEMENT
[POWER OF THE CURSE]
This Ninja card can only be put in play during your Mission Phase by moving your "Sasuke Uchiha" with an Entrance cost of 4 or more to your Chakra area while you have no cards in your hand. While you have no cards in your hand, your Water Ninjas cannot be affected by the effects of your opponent's cards.
Valid: This Ninja is considered to have "Jonin".

"You wanted it so badly that you went after the fledgling in the nest… But you became targeted as a prey instead…"

1 x The Nine-Tailed Fox Spirit The Nine-Tailed Fox Spirit (KS)
  • Card Number: KSN-1460
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 9
  • Healthy Stats: 9/9
  • Injured Stats: 9/9
Card text:

Animal | Tailed Beast | REINFORCEMENT
[AINCIENT DISASTER]
[Valid | Attacker | Mission] Discard 1 Naruto Uzumaki (Six Tails) from your Village: Put this Ninja card in play.
When this Ninja is put in play, you win the game.

"Destroy everything."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 14 %  
Mission bar 11  17 %  
Ninja bar 44  69 %  
 

Distribution by Combat Attribute
- bar 20  31 %  
? bar 5 %  
Bubble bar 3 %  
Fang bar 6 %  
Genjutsu bar 3 %  
Ink bar 5 %  
Medicine bar 6 %  
Ninjutsu bar 11 %  
Oil bar 2 %  
Oil/Genjutsu bar 2 %  
Smoke bar 2 %  
Sound bar 13 %  
Taijutsu bar 5 %  
Water/Weapon bar 2 %  
Weapon bar 6 %  
 

Distribution by Entrance Cost
- bar 14 %  
- bar 9 %  
1 bar 14  22 %  
2 bar 9 %  
3 bar 10  16 %  
4 bar 14 %  
5 bar 5 %  
6 bar 5 %  
7 bar 3 %  
8 bar 2 %  
9 bar 2 %  
 

Distribution by Hand Cost
- bar 14 %  
- bar 39  61 %  
1 bar 16  25 %  
 

Distribution by Healthy Stats
- bar 20  31 %  
0/0 bar 2 %  
0/2 bar 6 %  
1/1 bar 5 %  
1/2 bar 5 %  
1/3 bar 3 %  
10/0 bar 2 %  
3/0 bar 13 %  
3/2 bar 2 %  
3/3 bar 5 %  
4/0 bar 5 %  
5/2 bar 2 %  
5/3 bar 5 %  
6/2 bar 5 %  
6/4 bar 2 %  
7/3 bar 3 %  
8/0 bar 2 %  
8/4 bar 3 %  
9/9 bar 2 %  
X/0 bar 2 %  
 

Distribution by Injured Stats
- bar 20  31 %  
0/0 bar 8 %  
0/1 bar 8 %  
0/2 bar 3 %  
1/1 bar 6 %  
10/0 bar 2 %  
2/0 bar 11 %  
2/2 bar 5 %  
2/3 bar 5 %  
3/1 bar 2 %  
6/0 bar 9 %  
6/2 bar 3 %  
8/0 bar 2 %  
8/2 bar 2 %  
9/0 bar 2 %  
9/9 bar 2 %  
X/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 55  86 %  
Water bar 5 %  
Water 1 or 3 bar 5 %  
Water Water Water bar 5 %  
 

Distribution by Rarity
Common bar 19  30 %  
Promo bar 5 %  
Rare bar 24  38 %  
Super Rare bar 5 %  
Uncommon bar 15  23 %  
 

Distribution by Symbol
Earth bar 3 %  
Fire bar 9 %  
Fire / Water bar 6 %  
Lightning bar 11 %  
Lightning / Wind bar 11 %  
Water bar 34  53 %  
Water / Fire bar 5 %  
Water / Lightning bar 2 %  
 



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