| Nation: Dark-Zone (46 cards)
|
|
3
|
x
|
|
Barking Cerberus (VG-BT03)
|
- Number: BT03-027
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Chimera
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
|
Card text:
The fiercest beast is the one best trained.
|
|
3
|
x
|
|
Dark Metal Bicorn (VG-BT03)
|
- Number: BT03-050
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
It is said that many unexplained deaths and incidents occur in countries where the Pale Moon shows are held.
|
|
4
|
x
|
|
Dynamite Juggler (VG-BT03)
|
- Number: BT03-051
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
|
Card text:
Kaboom! Grand explosion!
|
|
4
|
x
|
|
Elephant Juggler (VG-BT03)
|
- Number: BT03-048
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Giant
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
|
Card text:
AUTO[V]: When another of your «Pale Moon» is placed on Rear-guard Circle, you may Soul Charge (1). See, elephants are bite size.
|
|
3
|
x
|
|
Hades Hypnotist (VG-BT03)
|
- Number: BT03-016
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Pale Moon» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Pale Moon» that is being attacked, and that unit cannot be hit until end of that battle. When sleeping, even the bravest of the brave is no different from a mere child.
|
|
1
|
x
|
|
Hades Ringmaster (VG-BT03)
|
- Number: BT03-031
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: none
|
Card text:
AUTO[V]: When another «Pale Moon» rides this unit, you may Soul Charge (1). Night has fallen! Welcome to Pale Moon Circus!
|
|
3
|
x
|
|
Jumping Glenn (BT07)
|
- Number: BT07-070
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
AUTO: When this unit is placed on Rear-guard Circle from your soul, if you have a «Pale Moon» vanguard, this unit gets Power +3000 until end of turn. Hop! Step! Fly!!!
|
|
2
|
x
|
|
Jumping Jill (EB01)
|
- Number: EB01-021
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Workerloid
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
|
Card text:
Auto: When this unit is called to a Rearguard Circle from the Soul, and you have a [Pale Moon] Vanguard, this unit gains +3000 Power for that turn. "Jumping freely in the air...... she is totally in control of gravity"
|
|
4
|
x
|
|
Nightmare Doll, Amy (BT07)
|
- Number: BT07-066
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Workerloid
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
AUTO[V]: At the beginning of your main phase, Soul Charge (1), and this unit gets Power +2000 until end of turn. AUTO[V]: [Counter Blast (5) & Soul Blast (8)] When this unit's attack hits a vanguard, you may pay the cost. If you do, put all of your «Pale Moon» rear-guards into your soul, choose up to five «Pale Moon» from your soul, and call them to separate Rear-guard Circles. It's a very cute doll, in a surprisingly beautiful toy box!
|
|
4
|
x
|
|
Nitro Juggler (EB01)
|
- Number: EB01-022
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Workerloid
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
|
Card text:
Auto: When this unit is called to the Vanguard or Rearguard Circle and you have a [Pale Moon] Vanguard, you may Soul Charge(1).
|
|
4
|
x
|
|
Poison Juggler (BT07)
|
- Number: BT07-079
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
|
Card text:
ACT[R]: [Put this unit into your soul] Choose up to one of your «Pale Moon», and that unit gets Power +3000 until end of turn. Would you like to try some? You'll have a great complexion like me!
|
|
4
|
x
|
|
Popcorn Boy (BT07)
|
- Number: BT07-078
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
|
Card text:
(You may only have up to four cards with "HEAL" in a deck.) It's yummy! Have some and you will be full of energy!
|
|
4
|
x
|
|
Rainbow Magician (VG-BT03)
|
- Number: BT03-054
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
|
Card text:
AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck. C'mon, draw a card.
|
|
3
|
x
|
|
Skull Juggler (VG-BT03)
|
- Number: BT03-028
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may Soul Charge (1). Bones for throwing? You can find them all over the place!
|
| |
| Nation: Star Gate (4 cards)
|
|
4
|
x
|
|
Mr. Invincible (EB04)
|
- Number: EB04-016
- Rarity: C
- Nation: Star Gate
- Clan: Nova Grappler
- Race: Alien
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
[AUTO] (VC): At the beginning of your main phase, Soul Charge (1), choose a card from your damage zone, and turn it face up. [AUTO] (VC/RC): [Soul Blast (8) & Counter Blast (5)] When this unit's attack hits, you may pay the cost. If you do, [Stand] all of your units. Evil will never prevail! Reward the good and punish the evil! The death blow, Hellstand!
|
| |