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Deck "Eltharion"

Deck "Eltharion"
51 Cards
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Cards without Section (50 cards)
3 x Asuryan`s Cleansing Asuryan's Cleansing (AoU)
  • Card Number: 19
  • Rarity: F
  • Card Type: Tactic
  • Race: High Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Card text:

Action: Cancel and discard target unit or support card being played unless its controller spends all resources in his pool. (If no resources remain, opponent can spend 0 resources to spend "all.")

This act will cost you dearly!

3 x Citadel of Dusk Citadel of Dusk (MotD)
  • Card Number: 13
  • Rarity: F
  • Card Type: Support
  • Race: High Elf
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Card text:

When this card enters play, place 3 resource tokens on it.
Action: Remove a resource token from this card to have it gain [Power] until the end of the turn (limit once per turn).

3 x Contested Village Contested Village (Core)
  • Card Number: 111
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Card text:

Limited (you cannot play more than one limited card per turn).

There is no peace here. There is only wdr.

3 x Convocation of Eagles Convocation of Eagles (CoW)
  • Card Number: 84
  • Rarity: F
  • Card Type: Tactic
  • Race: High Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Card text:

Action: Gain 1 resource. Then, you may put this card on top of your deck.

Great Eagles have an excellent sense of timing.

3 x Drain Magic Drain Magic (TSF)
  • Card Number: 48
  • Rarity: F
  • Card Type: Tactic
  • Race: High Elf
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Card text:

Action: Cancel a Spell card just played.

Let the winds of magic drain away.

2 x Eataine War Room Eataine War Room (RotPK)
  • Card Number: 32
  • Rarity: F
  • Card Type: Support
  • Race: High Elf
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 5
  • Power Icons: 2
  • Traits: Capital Center.
  • Unique: Yes
Card text:

This card enters play with 4 resource tokens on it.
Action: At the beginning of your turn, remove a resource token from this card. Then, if there are no resource tokens on this card, deal 10 indirect damage to target opponent.

3 x Eltharion the Grim Eltharion the Grim (RD)
  • Card Number: 2
  • Rarity: F
  • Card Type: Legend
  • Race: High Elf
  • Cost: 6
  • Hit Points: 4
  • Loyalty Icons: 4
  • Power Icons: 6
  • Unique: Yes
Card text:

Action: Put 1 resource token on target [High Elf] card you control. (Limit once per turn.)
Action: Remove 3 resource tokens from [High Elf] cards you control to (choose 1): deal 5 indirect damage to target opponent, gain 3 resources, or cancel an Action that targets a [High Elf] unit you control.

3 x Elven Scout Elven Scout (KaK)
  • Card Number: 73
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 1
  • Hit Points: 1
  • Loyalty Icons: 3
  • Power Icons: 1
  • Traits: Ranger.
  • Unique: No
Card text:

Action: When this unit enters or leaves play, put a resource token on a card with a resource token on it.

Information is an army's first defence.

3 x Envoy from Averlorn Envoy from Averlorn (AoU)
  • Card Number: 1
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 1
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Messenger.
  • Unique: No
Card text:

Quest zone only.

Salutations from the Phoenix King.

3 x Gathering the Winds Gathering the Winds (RD)
  • Card Number: 10
  • Rarity: F
  • Card Type: Support
  • Race: High Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Condition.
  • Unique: No
Card text:

Forced: When you play a Spell card, put 1 resource token on this card.
Action: Remove resource tokens from this card equal to the printed cost of a target Spell card in your discard pile to play it at no cost. Then, sacrifice this card.

3 x Judgement of Loec Judgement of Loec (L)
  • Card Number: 26
  • Rarity: F
  • Card Type: Support
  • Race: High Elf
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Traits: Attachment. Spell.
  • Unique: No
Card text:

Attach to a target unit or development.
Attached card is considered to have a blank text box, loses all power, and becomes a development.

3 x Loremaster of Hoeth Loremaster of Hoeth (AoU)
  • Card Number: 7
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Mage.
  • Unique: No
Card text:

Forced: After this unit enters play, each player takes 2 indriect damage. (Players assign their own indirect damage.)

3 x Lothern Sea Master Lothern Sea Master (RD)
  • Card Number: 9
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior. Elite.
  • Unique: No
Card text:

Battlefield. This unit enters play with 3 resource tokens on it.
Action: Deal X indirect damage to target opponent. X is the number of resource tokens on this unit. Then, remove 1 resource token from this card. (Limit once per turn).

3 x Outpost of Tiranoc Outpost of Tiranoc (TSF)
  • Card Number: 47
  • Rarity: F
  • Card Type: Support
  • Race: High Elf
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Card text:

Whenever you deal indirect damage, deal an additional point of indirect damage.

An eye looking out over the lands around our realm.

3 x Return to Glory Return to Glory (TSF)
  • Card Number: 49
  • Rarity: F
  • Card Type: Quest
  • Race: High Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Card text:

Quest. Action: Discard X resource tokens from this card to put into play a unit in your discard pile into any zone. X equals the printed cost of the unit.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.

3 x Valorous Mage Valorous Mage (TEoH)
  • Card Number: 89
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Mage.
  • Unique: No
Card text:

Action: When this unit enters play, search the top five cards of your deck for a Spell card, reveal it, and put it into your hand. Then, shuffle your deck.

3 x Warpstone Excavation Warpstone Excavation (Core)
  • Card Number: 116
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Warpstone.
  • Unique: No
Card text:

Your units enter this zone corrupted.

 
Section: Capital Board (1 cards)
1 x No image for Capital Board - High Elf Capital Board - High Elf (AoU)
  • Card Number: CB5
  • Rarity: F
  • Card Type: Capital Board
 
Deck Statistics
Distribution by Card Type
Capital Board bar 2 %  
Legend bar 6 %  
Quest bar 6 %  
Support bar 20  39 %  
Tactic bar 18 %  
Unit bar 15  29 %  
 

Distribution by Cost
- bar 2 %  
- bar 15  29 %  
1 bar 15  29 %  
2 bar 12  24 %  
3 bar 10 %  
6 bar 6 %  
 

Distribution by Hit Points
- bar 2 %  
- bar 32  63 %  
1 bar 12 %  
2 bar 12 %  
3 bar 6 %  
4 bar 6 %  
 

Distribution by Loyalty Icons
- bar 2 %  
- bar 12 %  
1 bar 15  29 %  
2 bar 18  35 %  
3 bar 12 %  
4 bar 6 %  
5 bar 4 %  
 

Distribution by Power Icons
- bar 2 %  
- bar 18  35 %  
1 bar 27  53 %  
2 bar 4 %  
6 bar 6 %  
 

Distribution by Race
- bar 2 %  
High Elf bar 44  86 %  
Neutral bar 12 %  
 

Distribution by Rarity
F bar 51  100 %  
 

Distribution by Traits
- bar 10  20 %  
Attachment. Spell. bar 6 %  
Building. bar 18 %  
Capital Center. bar 4 %  
Condition. bar 6 %  
Mage. bar 12 %  
Messenger. bar 6 %  
Ranger. bar 6 %  
Spell. bar 12 %  
Warpstone. bar 6 %  
Warrior. Elite. bar 6 %  
 

Distribution by Unique
- bar 2 %  
No bar 45  88 %  
Yes bar 10 %  
 



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