| Section: Ninja Cards (30 cards)
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Hinata Hyuga (TGS)
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- Card Number: TGSN-1038
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/3
- Injured Stats: 3/2
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | Byakugan | GROWTH During the Mission Phase, you can select 1 of your opponent's Ninjas. In that case, negate the selected Ninjas effect text unless your opponent discards 1 card. Valid: Your opponent's maximum hand size is reduced by 1.""But he suddenly just vanished…"
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3
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Hotaru Katsuragi (ST)
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- Card Number: STN-1134
- Rarity: Common
- Card Type: Ninja
- Symbol: Water / Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH [TSUCHIGUMO'S SECRET] Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja."I want to become strong."
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Karin (WW)
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- Card Number: WWN-1245
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH [ABSORPTION] [Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas."What a flashy diversion."
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Konohamaru Ninja Squad (TP2)
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- Card Number: TP2N-871
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ninjutsu/Weapon
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 2/3
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH [SUCCESSORS TO THE WILL OF FIRE] When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand. Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas."Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"
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Kurenai Yuhi (SL)
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- Card Number: SLN-1419
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind / Fire
- Combat Attribute: Genjutsu
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 2/3
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Card text:
Leaf | Jonin | Female | Mental Power: 2 [CAPTURED SENSES] [Valid | Mission | EOJ] 1 : Negate target activated effect."I want to settle this in my own way."
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Mabui (KS)
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- Card Number: KSN-1451
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 1/2
- Injured Stats: 0/0
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Card text:
Cloud | Female | Mental Power: 3 [CLOUD SECRETARY] [Attacker | Mission] Lightning, Water or Wind: Search your Deck for a Lightning, Water, or Wind card without "Ambush" and move it to your Chakra area. Then, shuffle your Deck."Not again!"
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Sakura Haruno (TP4)
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- Card Number: TP4pr-us010
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/1
- Injured Stats: 0/1
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Card text:
Leaf | Genin | Female | Mental Power: 3 | GROWTH [I CAN DO IT] [EOJ] If this Ninja is oppossed, injure this Ninja: This Ninja's Team and the Team opposing this Ninja perform a Mental Power Battle."Nothing works against this!"
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Shizune (KS)
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- Card Number: KSN-1480
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | Special Jonin | Female | Mental Power: 1 | Medical [PAPER PUSHER] When this Ninja is deployed, you can remove this Ninja and a Tonton Ninja you control from the game. In that case, you can put in play a Tsunade Ninja card from your hand, Discard Pile, or Chakra area."Don't tell me…?!"
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Six Tails (ST)
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- Card Number: STN-1143
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Slime
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: X/X
- Injured Stats: X/X
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Card text:
Mist | Animal | Slug | Tailed Beast [SIX TAILS] Valid: X = The number of cards in your hand. This effect cannot be negated. Valid: At the start of your turn, draw 2 cards.
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Temari (PRO)
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- Card Number: ERN-us025
- Rarity: Promo
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Alternate Art Collector's Tin Promo Sand | Genin | Female | Mental Power: 1 [WIND SCYTHE] When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area."No use in hiding!"
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The 5th Mizukage (KS)
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- Card Number: KSN-1471
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water / Earth / Fire
- Combat Attribute: Lava
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/4
- Injured Stats: 1/3
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Card text:
Mist | Satoosa | Female | Name: Mei Terumi [THE WATER SHADOW] [Mission] 2 : Negate 2 target Ninja's effect text during this turn. When those Ninjas receive Damage during this turn, discard them and your opponent discards the top 4 cards of their Deck."You should have more confidence."
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The Fifth Hokage (TP2)
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- Card Number: TP2N-1036
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/3
- Injured Stats: 5/1
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Card text:
Leaf | Sannin | Satoosa | Female | Name: Tsunade | Medical | Mental Power: 3 [SLUG PRINCESS] During the Exchange of Jutsu, you can pay 2 Wind Chakra. In that case, put a "Slug" Ninja card from either your Discard Pile or Chakra area into any of your Battling Teams in any position."Get our of the way!!"
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Tonton (KS)
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- Card Number: KSN-1475
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Animal [LEADER'S PET] When this Ninja is put in play, flip a coin. If the result is heads, search your Deck for a Shizune Ninja card, reveal it, then move it to your hand. Then, Shuffle your Deck.
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| Section: Jutsu Cards (10 cards)
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Ferocious Punch! (TGS)
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- Card Number: TGSJ-794
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind 1 or 3
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Card text:
Requirements: "Female" or "Medical" Target: 1 Jutsu being played Effect: Negate the target and discard it. In that case, give 1 Damage to the user of the target. Expert [Tsunade]: You win 1 Battle Reward. (If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.) THWAK!'
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Gale Style: Laser Circus (KS)
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- Card Number: KSJ-932
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Lightning / Wind
- Jutsu Cost: Lightning X or Wind X
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Card text:
While X is 3 or more, this Jutsu cannot be targeted by your opponnet's effects. Requirements: Lightning + Entrance cost of 3 or more or Wind + Entrance cost of 3 or more Effect: Apply the following effects based on X: 1 + ) Give 1 Damage to 1 Ninja opposing the user 2 + ) Injure 1 Ninja "Gale Style! Laser Circus!"
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Hydro-pump (TGS)
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- Card Number: TGSJ-797
- Rarity: Super Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind Wind or 4
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Card text:
Requirements: Entrance cost of 5 or more Target: 2 Ninjas Effect: Move the target to its owner's hand. Expert ["Puppet Master"]: Discard the target instead. "What's the matter?"
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Reanimation Ninjutsu (TP2)
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- Card Number: TP2J-704
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind or 2
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Card text:
Target: 1 injured Ninja Effect: Heal the target or draw 1 card. Then, if the user has a "Medicine" Combat Attribute, you can move 1 card from your Discard Pile to your hand. "It's a Ninjutsu that allows you to bring a dead person back to life in exchange for your own…"
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| Section: Mission Cards (10 cards)
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Ino's Tears (TGS)
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- Card Number: TGSM-742
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Discard 1 Wind card. In that case, search your Deck for 2 Wind Ninjas, reveal them, and place them in your hand. "Don't you ever lose… to Sakura."
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Sakura's Decision (TP4)
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- Card Number: TP4M-080
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Target: 1 of your "Female" Ninjas Effect: Injure the target. In that case, draw the same number of cards as the target's "Mental Power". "Now it's my turn to take the lead. And all of you can watch me from the background."
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Shikamaru's Decision (TP4)
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- Card Number: TP4M-848
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth / Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Target: 1 of your Ninjas Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja. "Don't let what Asuma said get to you."
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The Sand Council (KS)
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- Card Number: KSM-910
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Wind / Earth / Lightning
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Apply 1 of the following effects: 1) Search your Deck for 1 Ninja card with an Entrance cost equal to or lower than target Ninja you control. Put the searched Ninja into play and discard the target Ninja. 2) All opposed Teams perform a Mental Power Battle during this turn. 3) Move 1 Lightning card from your Discard Pile to your hand. "We're off."
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| Section: Reinforcement Deck (3 cards)
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Sakura Haruno & Tsunade (PRO)
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- Card Number: N-685
- Rarity: Promo
- Card Type: Ninja
- Symbol: Wind / Earth
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 7
- Healthy Stats: 9/4
- Injured Stats: 7/3
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Card text:
Gencon 2011 Participation Promo
Leaf | Chunin | Satoosa | Sannin | Female | Mental Power: 6 | Medical | MASTERY | SQUAD [POWER OF KUNOICHI] Valid: While all your Ninjas have "Female", each of your Ninjas cannot be affected by Jutsus used by your opponent's "Male" Ninjas and effects of your opponent's "Male" Ninjas."Sakura..." "Yes!"
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