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Deck "Princess!"

Deck "Princess!"
Format: Block - 53 Cards
created by blackstarr activity icon
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Card list Group cards by  
Section: Ninja Cards (30 cards)
2 x Hinata Hyuga Hinata Hyuga (TGS)
  • Card Number: TGSN-1038
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 3/2
Card text:

Leaf | Chunin | Female | Mental Power: 1 | Byakugan | GROWTH
During the Mission Phase, you can select 1 of your opponent's Ninjas. In that case, negate the selected Ninjas effect text unless your opponent discards 1 card.
Valid: Your opponent's maximum hand size is reduced by 1."

"But he suddenly just vanished…"

3 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

3 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

3 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

2 x Kurenai Yuhi Kurenai Yuhi (SL)
  • Card Number: SLN-1419
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Leaf | Jonin | Female | Mental Power: 2
[CAPTURED SENSES]
[Valid | Mission | EOJ] 1 : Negate target activated effect.

"I want to settle this in my own way."

2 x Mabui Mabui (KS)
  • Card Number: KSN-1451
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/0
Card text:

Cloud | Female | Mental Power: 3
[CLOUD SECRETARY]
[Attacker | Mission] Lightning, Water or Wind: Search your Deck for a Lightning, Water, or Wind card without "Ambush" and move it to your Chakra area. Then, shuffle your Deck.

"Not again!"

3 x Sakura Haruno Sakura Haruno (TP4)
  • Card Number: TP4pr-us010
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Mental Power: 3 | GROWTH
[I CAN DO IT]
[EOJ] If this Ninja is oppossed, injure this Ninja: This Ninja's Team and the Team opposing this Ninja perform a Mental Power Battle.

"Nothing works against this!"

2 x Shizune Shizune (KS)
  • Card Number: KSN-1480
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Special Jonin | Female | Mental Power: 1 | Medical
[PAPER PUSHER]
When this Ninja is deployed, you can remove this Ninja and a Tonton Ninja you control from the game. In that case, you can put in play a Tsunade Ninja card from your hand, Discard Pile, or Chakra area.

"Don't tell me…?!"

2 x Six Tails Six Tails (ST)
  • Card Number: STN-1143
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Slime
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: X/X
  • Injured Stats: X/X
Card text:

Mist | Animal | Slug | Tailed Beast
[SIX TAILS]
Valid: X = The number of cards in your hand. This effect cannot be negated.
Valid: At the start of your turn, draw 2 cards.

1 x Temari Temari (PRO)
  • Card Number: ERN-us025
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Alternate Art Collector's Tin Promo

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

2 x The 5th Mizukage The 5th Mizukage (KS)
  • Card Number: KSN-1471
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Earth / Fire
  • Combat Attribute: Lava
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 1/3
Card text:

Mist | Satoosa | Female | Name: Mei Terumi
[THE WATER SHADOW]
[Mission] 2 : Negate 2 target Ninja's effect text during this turn. When those Ninjas receive Damage during this turn, discard them and your opponent discards the top 4 cards of their Deck.

"You should have more confidence."

2 x The Fifth Hokage The Fifth Hokage (TP2)
  • Card Number: TP2N-1036
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 5/1
Card text:

Leaf | Sannin | Satoosa | Female | Name: Tsunade | Medical | Mental Power: 3
[SLUG PRINCESS]
During the Exchange of Jutsu, you can pay 2 Wind Chakra. In that case, put a "Slug" Ninja card from either your Discard Pile or Chakra area into any of your Battling Teams in any position.

"Get our of the way!!"

3 x Tonton Tonton (KS)
  • Card Number: KSN-1475
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[LEADER'S PET]
When this Ninja is put in play, flip a coin. If the result is heads, search your Deck for a Shizune Ninja card, reveal it, then move it to your hand. Then, Shuffle your Deck.

 
Section: Jutsu Cards (10 cards)
3 x Ferocious Punch! Ferocious Punch! (TGS)
  • Card Number: TGSJ-794
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind 1 or 3
Card text:

Requirements: "Female" or "Medical"
Target: 1 Jutsu being played
Effect: Negate the target and discard it. In that case, give 1 Damage to the user of the target.
Expert [Tsunade]: You win 1 Battle Reward.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

THWAK!'

3 x Gale Style: Laser Circus Gale Style: Laser Circus (KS)
  • Card Number: KSJ-932
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning / Wind
  • Jutsu Cost: Lightning X or Wind X
Card text:

While X is 3 or more, this Jutsu cannot be targeted by your opponnet's effects.
Requirements: Lightning + Entrance cost of 3 or more or Wind + Entrance cost of 3 or more
Effect: Apply the following effects based on X:
1 + ) Give 1 Damage to 1 Ninja opposing the user
2 + ) Injure 1 Ninja

"Gale Style! Laser Circus!"

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

3 x Reanimation Ninjutsu Reanimation Ninjutsu (TP2)
  • Card Number: TP2J-704
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind or 2
Card text:

Target: 1 injured Ninja
Effect: Heal the target or draw 1 card. Then, if the user has a "Medicine" Combat Attribute, you can move 1 card from your Discard Pile to your hand.

"It's a Ninjutsu that allows you to bring a dead person back to life in exchange for your own…"

 
Section: Mission Cards (10 cards)
2 x Ino`s Tears Ino's Tears (TGS)
  • Card Number: TGSM-742
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Discard 1 Wind card. In that case, search your Deck for 2 Wind Ninjas, reveal them, and place them in your hand.

"Don't you ever lose… to Sakura."

2 x Sakura`s Decision Sakura's Decision (TP4)
  • Card Number: TP4M-080
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your "Female" Ninjas
Effect: Injure the target. In that case, draw the same number of cards as the target's "Mental Power".

"Now it's my turn to take the lead. And all of you can watch me from the background."

3 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

3 x The Sand Council The Sand Council (KS)
  • Card Number: KSM-910
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind / Earth / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Apply 1 of the following effects:
1) Search your Deck for 1 Ninja card with an Entrance cost equal to or lower than target Ninja you control. Put the searched Ninja into play and discard the target Ninja.
2) All opposed Teams perform a Mental Power Battle during this turn.
3) Move 1 Lightning card from your Discard Pile to your hand.

"We're off."

 
Section: Reinforcement Deck (3 cards)
3 x Sakura Haruno & Tsunade Sakura Haruno & Tsunade (PRO)
  • Card Number: N-685
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 9/4
  • Injured Stats: 7/3
Card text:

Gencon 2011 Participation Promo

Leaf | Chunin | Satoosa | Sannin | Female | Mental Power: 6 | Medical | MASTERY | SQUAD
[POWER OF KUNOICHI]
Valid: While all your Ninjas have "Female", each of your Ninjas cannot be affected by Jutsus used by your opponent's "Male" Ninjas and effects of your opponent's "Male" Ninjas.

"Sakura..."
"Yes!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  19 %  
Mission bar 10  19 %  
Ninja bar 33  62 %  
 

Distribution by Combat Attribute
- bar 20  38 %  
Fang bar 6 %  
Genjutsu bar 4 %  
Lava bar 4 %  
Medicine bar 10  19 %  
Ninjutsu bar 9 %  
Ninjutsu/Weapon bar 6 %  
Slime bar 4 %  
Taijutsu bar 4 %  
Weapon bar 8 %  
 

Distribution by Entrance Cost
- bar 10  19 %  
- bar 17 %  
1 bar 11 %  
2 bar 10  19 %  
3 bar 9 %  
4 bar 4 %  
5 bar 4 %  
6 bar 8 %  
7 bar 9 %  
 

Distribution by Hand Cost
- bar 10  19 %  
- bar 25  47 %  
1 bar 18  34 %  
 

Distribution by Healthy Stats
- bar 20  38 %  
0/1 bar 6 %  
0/2 bar 8 %  
1/2 bar 4 %  
2/3 bar 6 %  
3/0 bar 11 %  
3/3 bar 4 %  
4/3 bar 4 %  
5/4 bar 4 %  
6/4 bar 4 %  
8/3 bar 4 %  
9/4 bar 6 %  
X/X bar 4 %  
 

Distribution by Injured Stats
- bar 20  38 %  
0/0 bar 17 %  
0/1 bar 11 %  
1/3 bar 8 %  
2/3 bar 4 %  
3/0 bar 6 %  
3/2 bar 4 %  
5/1 bar 4 %  
7/3 bar 6 %  
X/X bar 4 %  
 

Distribution by Jutsu Cost
- bar 43  81 %  
Lightning X or Wind X bar 6 %  
Wind 1 or 3 bar 6 %  
Wind or 2 bar 6 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 17 %  
Promo bar 8 %  
Rare bar 17  32 %  
Super Rare bar 15 %  
Uncommon bar 15  28 %  
 

Distribution by Symbol
Earth bar 4 %  
Earth / Wind bar 6 %  
Lightning bar 9 %  
Lightning / Wind bar 6 %  
Water bar 6 %  
Water / Earth / Fire bar 4 %  
Water / Wind bar 6 %  
Wind bar 24  45 %  
Wind / Earth bar 6 %  
Wind / Earth / Lightning bar 6 %  
Wind / Fire bar 4 %  
 



Rating
Current score for this Deck, based on 3 votes:

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Discussion about this Deck
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Author Message
taebabii
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Subject:    Posted: June 27, 2012 03:31 pm

Overall, it looks like a really good deck to run. But i personally wouldnt feel comfortable running only 6 zero drops. I would drop 1 hinata and karin for 2 hanare.
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ambivalence33 Premium Member
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October 29, 2012
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Subject: Rated under new block rules   Posted: January 10, 2013 01:32 pm

1)Given out to only unlimited and block decks who do not follow the rules of deck creation. Meaning Bad Job, it is fairly easier to receive a 1 with a block deck than an unlimited deck due to the limited number of cards available to block decks and the possibility for greater point reduction for mistakes when listing in that format. Casual decks get 0 point reduction and because of this will never receive a 1
A desire to play and a willingness to learn is all that is needed to earn a 1 and can be considered as an essential 1st step on the "path to becoming kage"

By listing this deck in unlimited format i will gladly up my rating to a 3 without any other changes.
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