| Cards without Section (40 cards)
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Aqua Jet (DMR-01)
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- Collector Number: 81
- Rarity: Uncommon
- Type: Creature
- Race: Liquid People/Hunter
- Power: 2000
- Mana Number: 1
- Cost: 5
- Civilization: Water
- Artist: Taro Yamazaki
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Card text:
* When you put this creature into the battle zone, you may draw a card for each Hunter creature in your battle zone. My scheme requires a little set-up. OK? (Mode Change, DMR-01)
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Bukkomi Hedgehog (DMD-03)
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- Collector Number: 5
- Rarity: Promotional
- Type: Creature
- Race: Beast Folk/Hunter
- Power: 3000
- Cost: 5
- Civilization: Nature
- Artist: kawasumi
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Card text:
Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
* When one of your opponent's creatures attacks, you may destroy this creature. If you do, stop the attack.
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Come On Pippi (Mode Change) (DMR-03)
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- Collector Number: 26m
- Rarity: Uncommon
- Type: Creature
- Race: Fire Bird/Hunter
- Power: 1000
- Cost: 5
- Civilization: Fire
- Artist: Tanru
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Card text:
* When you put this creature into the battle zone, choose one of the following effects.
- *º Put 2 Fire Bird psychic creatures with cost 3 or less into the battle zone from your hyperspatial zone.
- *º Put a fire psychic creature with cost 6 or less into the battle zone from your hyperspatial zone.
(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Energy Stream (DMX-03)
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- Collector Number: 33
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Katsuya
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Card text:
* Draw 2 cards. "Some computer programs attack our enemies. Some defend our cities. And some-the most perfect of all-just write more computer programs." -Emeral ããããªç¥èãæµããå¤ããï¼ (Perfect Angel)
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Father Earth (DMX-09)
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- Collector Number: 53
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Nature
- Artist: kou1
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* You may choose a creature in your opponent's battle zone and put it into its owner's mana zone. Then choose a non-evolution creature in that player's mana zone and that player puts that creature into the battle zone.
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Fist Ace, the Meteoric (DMR-01)
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- Collector Number: 100
- Rarity: Common
- Type: Creature
- Race: Human/Tyranno Drake/Hunter
- Power: 1000+
- Mana Number: 1
- Cost: 2
- Civilization: Fire
- Artist: boyaking
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Card text:
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) My iron fist technique will bring everything to an end! -Fist Ace, the Meteoric
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Genji Boy (P-Y10)
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- Collector Number: P28-Y10
- Rarity: Uncommon
- Type: Creature
- Race: Human/Hunter
- Power: 1000
- Cost: 5
- Civilization: Fire
- Artist: Murakami Hasashi
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Card text:
* Speed attacker (This creature doesn't get summoning sickness.)
* This creature attacks each turn if able. * When your Hunters attack, destroy an opponents creatures with Blocker.
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Hachiko, Caporegime's Faithful Dog (DMR-03)
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- Collector Number: 27
- Rarity: Uncommon
- Type: Creature
- Race: Flame Monster/Hunter
- Power: 3000
- Cost: 3
- Civilization: Fire
- Artist: hideki ishikawa
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Card text:
* When this creature is discarded from your hand by the ability of your opponent's creature or spell, you may put it into the battle zone instead of your graveyard.
* When you put this creature into the battle zone, search your deck. Take a Hachiko, Caporegime's Faithful Dog from it, show it to your opponent, and you may put it into your hand. Then shuffle your deck.
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Shooting Exedrive (DMD-03)
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- Collector Number: 12
- Rarity: Common
- Type: Creature
- Race: Dragonoid/Hunter
- Power: 3000
- Mana Number: 1
- Cost: 3
- Civilization: Fire
- Artist: Kare
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Card text:
* Speed attacker (This creature doesn't get summoning sickness.)
* At the end of your turn, return this creature to your hand.
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Silver Shovel (DMD-03)
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- Collector Number: 6
- Rarity: Promotional
- Type: Creature
- Race: Beast Folk/Hunter
- Power: 3000
- Cost: 4
- Civilization: Nature
- Artist: YOICHI ITO
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Card text:
When you put this creature into the battle zone, choose one of your creatures in the battle zone and put it into your mana zone. Then your opponent chooses one of his creatures and puts it into its owner's mana zone.
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Super Flaming Hell's Scrapper (DMR-01)
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- Collector Number: 33
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 6
- Civilization: Fire
- Artist: MATSUMOTO EITO
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Destroy any number of your opponent's creatures that have total power 5000 or less. è¸ãã ãå°çã©ãããããªãã§ãããï¼ã¹ã¼ãã¼ãã§ã¦ã¬ããããã¼!! This isn't your average hell! It's super explosive!! (DMR-01)
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Super Move! My Explosive Flame (DMR-04)
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- Collector Number: 10
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Fire
- Artist: Ishibashi Yosuke
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Card text:
* This turn, all of your Hunters in the battle zone get +3000 power and break an additional shield.
* If you have 7 or more Hunters in the battle zone, destroy all of your opponent's creatures.
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Taiga, the Warrior Savage (DMD-01)
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- Collector Number: 2
- Rarity: Super Rare
- Type: Creature
- Race: Human/Beast Folk
- Power: 2000
- Mana Number: 1
- Cost: 2
- Civilization: Fire/Nature
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Card text:
* (This creature is put into your mana zone tapped.)
* Speed attacker (This creature doesn't get summoning sickness.) ãããéãã¨ããã¸ã£ã³ã°ã«ã¸ã¨ããã ãæ!! -Taiga, the Warrior Savage
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Wrath of God! Valborg Now (DMX-04)
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- Collector Number: 13
- Rarity: Common
- Type: Evolution Creature
- Race: Human/Hunter
- Power: 6000
- Cost: 3
- Civilization: Fire
- Artist: Hisanobu Kometani
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Card text:
* Evolution - Put on one of your Hunters.
* Double breaker (This creature breaks 2 shields.)
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Yattare Pippi (DMD-03)
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- Collector Number: 7
- Rarity: Promotional
- Type: Creature
- Race: Fire Bird/Hunter
- Power: 2000
- Mana Number: 1
- Cost: 2
- Civilization: Fire/Nature
- Artist: MITUAKI MATSUMOTO
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Card text:
* (This creature is put into your mana zone tapped.)
* You may have your Hunters cost 1 less to summon. They can't cost less than 1.
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| Section: Hyperspatial Zone (8 cards)
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Boost, Crimson Lord (P-Y10)
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- Collector Number: P15a-Y10
- Rarity: Uncommon
- Type: Psychic Creature
- Race: Flame Monster/Hunter
- Power: 3000
- Cost: 5
- Civilization: Fire
- Artist: Hisanobu Kometani
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Card text:
* When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature. The power of three bring victory. (Mode Change, DMR-01)
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Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King (DMR-03)
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- Collector Number: V1
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
- Power: 6000/19000
- Cost: 6/20
- Civilization: Fire
- Artist: Daisuke Izuka
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Card text:
* Your opponent's psychic creatures can't attack players.
* Double breaker (This creature breaks 2 shields.)
* Your creatures gain speed attacker.
* Your opponent's psychic creatures can't attack or block. * When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, you may put a cost 7 or less psychic creature into the battle zone from your hyperspatial zone. * Triple breaker (This creature breaks 3 shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Sakon Pippi/Gaial Meteor Dragon, Star Dragon King (DMR-03)
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- Collector Number: 43
- Rarity: Common
- Type: Psychic Super Creature
- Race: Fire Bird/Hunter//King Command Dragon/Hunter
- Power: 3000/19000
- Cost: 2/20
- Civilization: Fire
- Artist: Daisuke Izuka
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Card text:
* Psychic Link: At the start of your turn, if you have Forever Meteor Kaiser and Ukon Pippi in the battle zone, link them to this creature and flip this creature.
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Your creatures gain speed attacker.
* Your opponent's psychic creatures can't attack or block. * When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, you may put a cost 7 or less psychic creature into the battle zone from your hyperspatial zone. * Triple breaker (This creature breaks 3 shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Ukon Pippi/Gaial Meteor Dragon, Star Dragon King (DMR-03)
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- Collector Number: 42
- Rarity: Common
- Type: Psychic Super Creature
- Race: Fire Bird/Hunter//King Command Dragon/Hunter
- Power: 1000/19000
- Cost: 3/20
- Civilization: Fire
- Artist: Daisuke Izuka
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Card text:
* Your Dragons get +2000 power.
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Your creatures gain speed attacker.
* Your opponent's psychic creatures can't attack or block. * When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, you may put a cost 7 or less psychic creature into the battle zone from your hyperspatial zone. * Triple breaker (This creature breaks 3 shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
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- Collector Number: V2
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
- Power: 6000/26000
- Cost: 6/30
- Civilization: Light/Water/Darkness/Fire/Nature
- Artist: Ishibashi Yosuke
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Card text:
* When your opponent puts a card into his mana zone, it is put into the mana zone tapped.
* Double breaker (This creature breaks 2 shields.) (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Speed attacker (This creature doesn't get summoning sickness.)
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) * When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand. * World breaker (This creature breaks all of your opponent's shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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