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Deck "deck 3"

Deck "deck 3"
51 Cards
created by homiecracker LV5 activity icon envelope icon
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Section: Draw Deck (50 cards)
2 x Banna of Da Red Sunz Banna of Da Red Sunz (Core)
  • Card Number: 71
  • Rarity: F
  • Card Type: Support
  • Race: Orc
  • Cost: 4
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Banner.
  • Unique: No
Card text:

Kingdom. Each opponent that collects 7 or more resources for his kingdom phase must assign one of those resources as a damage token to a target unit of your choice.

3 x Boar Boyz Boar Boyz (Core)
  • Card Number: 61
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 4
  • Hit Points: 4
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Cavalry.
  • Unique: No
Card text:

This unit gains [Power][Power] while you control at least one damaged unit.

Dun know which smellz worse, der boyz or der boarz!

3 x Cauldron of Blood Cauldron of Blood (Core)
  • Card Number: 109
  • Rarity: F
  • Card Type: Support
  • Race: Dark Elf
  • Cost: 4
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Siege.
  • Unique: No
Card text:

Kingdom. Forced: When this zone is attacked, deal 1 damage to one target attacking unit.

3 x Choppa Choppa (Core)
  • Card Number: 69
  • Rarity: F
  • Card Type: Support
  • Race: Orc
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Attachment. Weapon.
  • Unique: No
Card text:

Attach to a target in your battlefield.
Attached unit gains [Power][Power].

3 x Cold One Riders Cold One Riders (Core)
  • Card Number: 108
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 4
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Cavalry. Elite.
  • Unique: No
Card text:

Counterstrike 1 (this unit deals 1 combat damage immediately after defending).

3 x Crooked Teef Goblins Crooked Teef Goblins (Core)
  • Card Number: 56
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 1
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Goblin. Warrior.
  • Unique: No
Card text:

Battlefield only.

If itz shiny itz mine!

3 x Disciple of Khaine Disciple of Khaine (Core)
  • Card Number: 106
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior. Priest.
  • Unique: No
Card text:

Action: Spend 2 resources to redirect one combat damage just assigned to this unit to another target unit.

3 x Favour of Mork Favour of Mork (Core)
  • Card Number: 77
  • Rarity: F
  • Card Type: Tactic
  • Race: Orc
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Card text:

Action: One target unit loses [Power] and another target unit gains [Power] until the end of the turn.

3 x Grimgor`s Camp Grimgor's Camp (Core)
  • Card Number: 73
  • Rarity: F
  • Card Type: Support
  • Race: Orc
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Card text:

Kingdom. Lower the cost of the first [Orc] unit you play each turn by 1.

3 x Hate Hate (Core)
  • Card Number: 110
  • Rarity: F
  • Card Type: Tactic
  • Race: Dark Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 0
  • Unique: No
Card text:

Action: Take 1 resource from each opponent and add it to your available resources.

Were it possible, my hatred would strike you down with Khaine's own thunder!

2 x Heroic Task Heroic Task (RD)
  • Card Number: 20
  • Rarity: F
  • Card Type: Quest
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Traits: Epic.
  • Unique: Yes
Card text:

Limit 1 per deck. Start the game with this card in play and 1 card attached to it facedown. You cannot take a mulligan.
Quest. Action: When you draw 1 or more cards, put 1 resource token on this card if a unit is questing here.
Quest. Action: Remove 3 resource tokens from this card and sacrifice it to take the card attached to it into hand. If that card is an Artefact support card, you may attach it to a Hero or legend instead.

3 x Infiltrate! Infiltrate! (Core)
  • Card Number: 120
  • Rarity: F
  • Card Type: Quest
  • Race: Neutral
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: Yes
Card text:

Quest. Forced: At the beginning of your turn, discard the top X cards from each opponent's deck. X is the number of resource tokens on this quest.
Quest. Forced: At the beginning of your turn, place 1 resource token on this quest if a unit is questing here.

2 x Ironclaw`s Horde Ironclaw's Horde (Core)
  • Card Number: 58
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 5
  • Hit Points: 2
  • Loyalty Icons: 2
  • Power Icons: 4
  • Traits: Warrior.
  • Unique: No
Card text:

Battlefield only.

Ard boyz used to fightin'.

2 x Smash `Em All! Smash 'Em All! (Core)
  • Card Number: 72
  • Rarity: F
  • Card Type: Quest
  • Race: Orc
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Card text:

Quest. Action: Sacrifice the unit on this quest to destroy all enemy support cards. Use this ability only if Smash 'Em All! has 3 or more resource tokens on it.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.

3 x Totem of Gork Totem of Gork (Core)
  • Card Number: 70
  • Rarity: F
  • Card Type: Support
  • Race: Orc
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 1
  • Traits: Siege.
  • Unique: No
Card text:

Units in this zone gain [Power] while attacking or defending.

"A foul offering to one of their degenerate gods." - Gavius Klugge

3 x Troll Vomit Troll Vomit (Core)
  • Card Number: 80
  • Rarity: F
  • Card Type: Tactic
  • Race: Orc
  • Cost: 4
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Card text:

Play during your turn.
Action: Destroy all units in play.

Burp...

3 x Vile Sorceress Vile Sorceress (Core)
  • Card Number: 107
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Sorceror.
  • Unique: No
Card text:

Quest. Forced: After your turn begins, one target unit gets -1 hit points until the end of the turn.

3 x Waaagh! Waaagh! (Core)
  • Card Number: 79
  • Rarity: F
  • Card Type: Tactic
  • Race: Orc
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Card text:

Action: Each attacking unit gains [Power][Power] until the end of the turn.

Waaagh! Waaagh! WAAAGH!

 
Section: Capital Board (1 cards)
1 x Capital Board - Orc Capital Board - Orc (Core)
  • Card Number: CB4
  • Rarity: F
  • Card Type: Capital Board
 
Deck Statistics
Distribution by Card Type
Capital Board bar 2 %  
Quest bar 14 %  
Support bar 14  27 %  
Tactic bar 12  24 %  
Unit bar 17  33 %  
 

Distribution by Cost
- bar 2 %  
- bar 10 %  
1 bar 11  22 %  
2 bar 12 %  
3 bar 12  24 %  
4 bar 14  27 %  
5 bar 4 %  
 

Distribution by Hit Points
- bar 2 %  
- bar 33  65 %  
1 bar 6 %  
2 bar 10 %  
3 bar 12 %  
4 bar 6 %  
 

Distribution by Loyalty Icons
- bar 2 %  
- bar 10 %  
1 bar 20  39 %  
2 bar 22  43 %  
3 bar 6 %  
 

Distribution by Power Icons
- bar 2 %  
- bar 22  43 %  
1 bar 18  35 %  
2 bar 16 %  
4 bar 4 %  
 

Distribution by Race
- bar 2 %  
Dark Elf bar 15  29 %  
Neutral bar 10 %  
Orc bar 30  59 %  
 

Distribution by Rarity
F bar 51  100 %  
 

Distribution by Traits
- bar 15  29 %  
Attachment. Weapon. bar 6 %  
Banner. bar 4 %  
Building. bar 6 %  
Cavalry. bar 6 %  
Cavalry. Elite. bar 6 %  
Epic. bar 4 %  
Goblin. Warrior. bar 6 %  
Siege. bar 12 %  
Sorceror. bar 6 %  
Spell. bar 6 %  
Warrior. bar 4 %  
Warrior. Priest. bar 6 %  
 

Distribution by Unique
- bar 2 %  
No bar 45  88 %  
Yes bar 10 %  
 



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