| Section: Pokemons (16 cards)
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1
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Blastoise (HSU)
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- Rarity: Rare
- Type: Water
- Weakness: Lx2
- Poke#: 009
- Number: 13
- Subtype: Stage 2 Pokémon
- Hit Points: 130 HP
- Retreat Cost: CCC
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Card text:
Wash Out As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Blastoise is affected by a Special Condition.
   Hydro Launcher Return 2 Water Energy attached to Blastoise to your hand. Choose 1 of your opponent's Pokémon. This attack does 100 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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3
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Blastoise Lv. 60 (Platinum)
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- Rarity: Rare Holo
- Type: Water
- Weakness: L+30
- Number: 2
- Subtype: Stage 2 Pokémon
- Hit Points: 130 HP
- Retreat Cost: CC
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Card text:
Poké-POWER: Dig Well Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition. Aqua Press 20+ Does 20 damage plus 10 more damage for each Energy attached to all Pokémon (both yours and your opponent's). Double Launcher Discard 2 Energy attached to Blastoise. Choose 2 of your opponent's Benched Pokémon. This attack does 60 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Blastoise can't use Double Launcher during your next turn.
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4
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Kyurem (BWP)
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- Rarity: Promo
- Type: Water
- Weakness: Mx2
- Poke#: 646
- Number: BW44
- Subtype: Basic Pokémon
- Hit Points: 130
- Retreat Cost: CC
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4
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Squirtle (POP4)
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- Rarity: Common
- Type: Water
- Weakness: L
- Poke#: 007
- Number: 14
- Subtype: Basic Pokémon
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Shell Retreat - As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY)
Tackle 10
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4
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x
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Wartortle (HSU)
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- Rarity: Uncommon
- Type: Water
- Weakness: Lx2
- Poke#: 008
- Number: 42
- Subtype: Stage 1 Pokémon
- Hit Points: 80 HP
- Retreat Cost: C
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Card text:
Water Arrow Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
  Surf 50
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| Section: Energy (14 cards)
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4
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Water Energy (JPromos)
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- Rarity: Promo
- Type: Energy
- Number: MCRP-025
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10
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Water Energy (EX HP)
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- Rarity: Rare Holo
- Type: Energy
- Number: 107
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| Section: Trainers (30 cards)
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2
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Engineer's Adjustments (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 75
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Discard an Energy card from your hand. Then. draw 4 cards.
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3
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x
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Heavy Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Subtype: Item
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Card text:
Search your deck for a Pokémon with a Retreat Cost of 3 or more, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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3
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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3
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Max Potion (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Heal all damage from 1 of your Pokemon. Then, discard all Energy attached to that Pokemon.
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3
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Night Maintenance (D&PSW)
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- Rarity: Uncommon
- Type: Trainer
- Number: 120
- Subtype: Supporter
- Hit Points: 0 HP
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Card text:
Search your discard pile for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.
Search your discard pile for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.
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3
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Pokemon Collector (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 97
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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3
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Professor Juniper (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
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3
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Professor Oak's New Theory (CoL)
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- Rarity: Uncommon
- Type: Trainer
- Number: 83
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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4
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Rare Candy (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 82
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)
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3
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Switch (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 104
- Subtype: Item
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Card text:
Switch your Active Pokémon with 1 of your Benched Pokémon.
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