| Section: Main Deck (34 cards)
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Aqua Genius, Cyber Admiral (DMR-05)
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- Collector Number: 3
- Rarity: Very Rare
- Type: Creature
- Race: Liquid People/Hunter
- Power: 6000
- Mana Number: 1
- Cost: 7
- Civilization: Water
- Artist: Ayaki
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Card text:
* When you put this creature into the battle zone, reveal the top 3 cards from your deck. Put all revealed Liquid People into your hand, then put the rest on the bottom of your deck in any order.
* When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard. * Double breaker (This creature breaks 2 shields.)
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Aqua Hammer Price (DMR-05)
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- Collector Number: 84
- Rarity: Common
- Type: Creature
- Race: Liquid People/Hunter
- Power: 2000
- Mana Number: 1
- Cost: 2
- Civilization: Water
- Artist: MATSUMOTO EIGHT
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Card text:
* When this creature attacks, you and your opponent play "Gachinko Judge". If you win, you may draw a card.
(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)
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Aqua Hulcus (BS)
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- Collector Number: 23
- Rarity: Common
- Type: Creature
- Race: Liquid People
- Power: 2000
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Eiji Kaneda
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Card text:
When you put this creature into the battle zone, you may draw a card. Liquid People freely control liquid. For them, water is armor and shield.
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Aqua Intelligence 3rd G (DMR-05)
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- Collector Number: S5
- Rarity: Super Rare
- Type: Creature
- Race: Liquid People/Hunter
- Power: 7000
- Mana Number: 1
- Cost: 7
- Civilization: Water
- Artist: MITSUAKI MATSUMOTO
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Card text:
* When this creature attacks, you and your opponent play "Gachinko Judge". If you win, return all of your opponent's creatures in the battle zone with a cost of 6 or less to their owner's hand.
* In Gachinko Judge, the cost of your card becomes 3 more. * Double breaker (This creature breaks 2 shields.)
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Aqua Jet (Mode Change) (DMR-01)
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- Collector Number: 81m
- Rarity: Uncommon
- Type: Creature
- Race: Liquid People/Hunter
- Power: 2000
- Mana Number: 1
- Cost: 5
- Civilization: Water
- Artist: Taro Yamazaki
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Card text:
* When you put this creature into the battle zone, you may draw a card for each Hunter creature in your battle zone. My scheme requires a little set-up. OK?
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Aqua Naruto Surfer (DMX-04)
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- Collector Number: 5
- Rarity: Uncommon
- Type: Creature
- Race: Liquid People/Hunter
- Power: 5000
- Cost: 7
- Civilization: Water
- Artist: Hokuyu
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Card text:
* When you put this creature into the battle zone, choose up to two creatures in the battle zone and return it to its owner's hand.
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Aqua Professor (DMR-05)
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- Collector Number: 49
- Rarity: Uncommon
- Type: Creature
- Race: Liquid People/Hunter
- Power: 4000
- Mana Number: 1
- Cost: 4
- Civilization: Water
- Artist: Murakami Hisashi
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Card text:
* When this creature attacks, you and your opponent play "Gachinko Judge". If you win, you may choose a creature in the battle zone and return it to its owners hand.
(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)
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Aqua Sonicwave (DMX-10)
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- Collector Number: 5
- Rarity: Common
- Type: Creature
- Race: Liquid People
- Power: 2000
- Mana Number: 1
- Cost: 3
- Civilization: Water
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Card text:
* When you put this creature into the battle zone, you may choose another creature in the battle zone that has power 4000 or less and return it to its owner's hand.
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Aqua Super Emeral (DMX-10)
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- Collector Number: 32
- Rarity: Common
- Type: Creature
- Race: Liquid People
- Power: 2000
- Mana Number: 1
- Cost: 3
- Civilization: Water
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Card text:
Blocker
* When you put this creature into the battle zone, you may add a card from your hand to your shields face down. If you do, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield.
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Aqua Surfer (DMX-03)
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- Collector Number: 5
- Rarity: Rare
- Type: Creature
- Race: Liquid People
- Power: 2000
- Mana Number: 1
- Cost: 6
- Civilization: Water
- Artist: Yoshio Sugiura
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. "Wave goodbye!"
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Crystal Spinslicer (SWotSR)
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- Collector Number: 33
- Rarity: Rare
- Type: Evolution Creature
- Race: Liquid People
- Power: 5000
- Mana Number: 1
- Cost: 2
- Civilization: Water
- Artist: Seki
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Card text:
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Evolution-Put on one of your Liquid People.
"I don't like to play catch. I like to play throw."
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Crystal Super Paladin (P-Y9)
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- Collector Number: P93-Y9
- Rarity: Promotional
- Type: Evolution Creature
- Race: Liquid People
- Power: 6000
- Mana Number: 1
- Cost: 5
- Civilization: Water
- Artist: TUBAKI HALSAME
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Card text:
* Evolution - Put on one of your Liquid People.
* When you put this creature into the battle zone, choose 1 of your opponent's psychic creatures and return it to their hyperspatial zone. * When this creature attacks, return all creatures in the battle zone with "Blocker" to their owner's hand. * Double breaker (This creature breaks 2 shields.)
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Freezing Kachikochin (DMR-03)
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- Collector Number: 22
- Rarity: Uncommon
- Type: Creature
- Race: Great Mecha King/Hunter
- Power: 3000
- Cost: 4
- Civilization: Water
- Artist: IronPot
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Card text:
* When you put this creature into the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. That creature does not untap at the beginning of your opponent's next turn.
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King Kere (DMD-06)
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- Collector Number: 4
- Rarity: Promotional
- Type: Creature
- Race: Leviathan/Unnoise
- Power: 3000
- Mana Number: 1
- Cost: 5
- Civilization: Water
- Artist: YOICHI ITO
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Card text:
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
* This creature can't attack. * When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand.
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Pepper, Guard of Betrayal (DMR-05)
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- Collector Number: 82
- Rarity: Common
- Type: Creature
- Race: Cyber Lord/Hunter/Alien
- Power: 2000
- Mana Number: 1
- Cost: 5
- Civilization: Water
- Artist: Sansyu
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Card text:
* This creature can't be blocked.
* When this creature attacks, your other creatures cant be blocked this turn.
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| Section: Side Deck (6 cards)
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Energy Stream (DMX-03)
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- Collector Number: 33
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Katsuya
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Card text:
* Draw 2 cards. "Some computer programs attack our enemies. Some defend our cities. And some-the most perfect of all-just write more computer programs." -Emeral ããããªç¥èãæµããå¤ããï¼ (Perfect Angel)
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Hyperspatial Killer Glasses Hole (DMX-07)
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- Collector Number: 13
- Rarity: Common
- Type: Spell
- Cost: 6
- Civilization: Water
- Artist: MATSUMOTO EITO
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Card text:
* Choose a number. Then, look at your opponent's hand. For each card that has the same cost as the chosen number, draw a card.
* Put up to 2 water psychic creatures with total cost 7 or less into the battle zone from your hyperspatial zone. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Spiral Gate (DMX-10)
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- Collector Number: 47
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 2
- Civilization: Water
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Choose one creature in the battle zone and return it to its owner's hand.
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Streaming Shaper (DMC-44)
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- Collector Number: 25
- Rarity: Rare
- Type: Spell
- Power: 0
- Cost: 3
- Civilization: Water
- Artist: Toshiaki Takayama
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Card text:
Show the top 4 cards of your library. Put all water cards into your hand. Put the rest into your graveyard.
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| Section: Hyperspatial Zone (6 cards)
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Aqua Attack (BAGOOON Panzer)/Fused Dreadnought! Jet Cascade Attack (DMX-07)
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- Collector Number: V1
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Liquid People/Hunter
- Power: 6000/17000
- Cost: 7/24
- Civilization: Light/Water
- Artist: Taro Yamazaki
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Card text:
* At the start of your turn, you may draw a card.
* Your water Hunters can't be attacked. * Double breaker (This creature breaks 2 shields.) (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Your Hunters can't be attacked or blocked.
* When this creature attacks, draw up to 3 cards. Then, reveal any number of cards in your hand. For each card revealed, choose one of your opponent's creatures with a cost less than that revealed card's and return it to your opponent's hand. * Triple breaker (This creature breaks 3 shields)
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Aqua Cascade (ZABUUUN Cruiser)/Fused Dreadnought! Jet Cascade Attack (DMX-07)
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- Collector Number: 10
- Rarity: Common
- Type: Psychic Super Creature
- Race: Liquid People/Hunter
- Power: 4000/17000
- Cost: 3/24
- Civilization: Water//Light/Water
- Artist: Taro Yamazaki
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Card text:
Blocker
* This creature can't attack. (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Your Hunters can't be attacked or blocked.
* When this creature attacks, draw up to 3 cards. Then, reveal any number of cards in your hand. For each card revealed, choose one of your opponent's creatures with a cost less than that revealed card's and return it to your opponent's hand. * Triple breaker (This creature breaks 3 shields)
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Aqua Jet (BOOON Sky)/Fused Dreadnought! Jet Cascade Attack (DMX-07)
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- Collector Number: 9
- Rarity: Common
- Type: Psychic Super Creature
- Race: Liquid People/Hunter
- Power: 2000+/1700
- Cost: 4/24
- Civilization: Water//Light/Water
- Artist: Taro Yamazaki
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Card text:
* Psychic Link: At the start of your turn, if you have Aqua Attack (BURSTINGGGG Panzer) and Aqua Cascade (SPLAAASH Cruiser) in the battle zone, link them to this creature and flip it.
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Your Hunters can't be attacked or blocked.
* When this creature attacks, draw up to 3 cards. Then, reveal any number of cards in your hand. For each card revealed, choose one of your opponent's creatures with a cost less than that revealed card's and return it to your opponent's hand. * Triple breaker (This creature breaks 3 shields)
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