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Deck "arreglo deck (oldschool)"

Deck "arreglo deck (oldschool)"
Format: Unlimited - 60 Cards
created by riveros_gabo LV6 activity icon envelope icon
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Bueno, esta idea de mazo se basa en el primer ataque de blaine's charizard, ya que pidiendo solamente 1 energia de fuego le produce al pokemon a la defensa 40 puntos de daño, pero lo bueno que con entrenadores como blaine, le puedo unir 2 energias fuego en un turno, haciendo mas poderoso su ataque, para que su ataque sea mas destructivo está Typhlosion para que con su poder pokemon le pueda unir mas energias fuego que esten en el pozo de descarte, entrenadores como busqueda por computadora, o itemfinder ayudan a descartar energias para luego unirselas a charizard con el poder pokemon de typhlosion; la demas linea de trainers me ayudan por ejemplo a mantener a charizard con todo su HP ya que charizard siempre queda sin energias por lo que pueden atacarlo, pero con pokemon center lo recupero entero, otros trianers como gaas goop attack me ayudan a eliminar poderes pokemones molestos como mr mime, mew, drowzee rocket´s y un sin fin de otros poderes pokemones molestos. Tambien estan los clasicos cambios y golpes de vientos que ayudan a una buena estrategia como tambien lo son trainers de robo como professor oak o professor elm, y en el caso de que me vaya quedando sin mazo, o sin energias, o necesite revivir algun pokemon, puedo hacer uso de NGR que me ayuda a llevar cartas del pozo al mazo, y para terminar los infaltables y muy importantes cleffas que me dan tiempo y velocidad para armar mi ataque. Otra ventaja de este deck es que no le afectan los fastidiosos quites de energias ya que siempre que ataco con charizard quedo sin energias.

 
Card list Group cards by  
Section: Pokemons (18 cards)
3 x Blaine`s Charizard Blaine's Charizard (Gym Chllng)
  • Rarity: Rare Holo
  • Type: Fire
  • Number: 2
  • Subtype: Stage 2 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Fire   Roaring Flames      20+
Discard all Fire energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Fire Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Fire Energy discarded in this way.

Fire Fire   Flame Jet      
Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

3 x Blaine`s Charmander Blaine's Charmander (Gym Chllng)
  • Rarity: Common
  • Type: Fire
  • Number: 60
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Fire   Fire Tail Slap      20
Use this attack only if there are any Fire Energy cards attached to Blaine's Charmander. Flip a coin. If tails, discard 1 of those cards.

3 x Cleffa Cleffa (N Genesis)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 20
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Eeeeeeek      
Shuffle your hand into your deck, then draw 7 cards.

4 x Cyndaquil Lv. 21 Cyndaquil Lv. 21 (N Genesis)
  • Rarity: Common
  • Type: Fire
  • Number: 57
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Fire   Fireworks      20
Flip a coin. If tails, discard 1 Energy card attached to Cyndaquil.

Colorless Colorless   Quick Attack      10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.

1 x Igglybuff Igglybuff (N Discovry)
  • Rarity: Uncommon
  • Type: Colorless
  • Poke#: 174
  • Number: 40
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Gaze

Once during your turn (before your attack), choose 1 of your opponent's Benched Pokémon that has a Pokémon Power. That power stops working until the end of this turn. This effect ends if that Pokémon leaves the Bench.

1 x Quilava Lv. 35 Quilava Lv. 35 (N Genesis)
  • Rarity: Uncommon
  • Type: Fire
  • Number: 47
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Fire Fire   Smokescreen      20
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

Fire Fire Fire   Char      30
If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokémon as long as it's in play.)

3 x Typhlosion Lv. 55 Typhlosion Lv. 55 (N Genesis)
  • Rarity: Rare Holo
  • Type: Fire
  • Number: 17
  • Subtype: Stage 2 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Fire Recharge

Once during your turn (before your attack), you may flip a coin. If heads, attach a Fire Energy card from your discard pile to 1 of your Fire Pokémon. This power can't be used if Typhlosion is Asleep, Confused, or Paralyzed.

Fire Fire Fire Fire   Flame Burst      60+
Flip a coin. If heads, this attack does 60 damage plus 20 more damage and does 20 damage to Typhlosion. If tails, this attack does 60 damage.

 
Section: Energy (14 cards)
8 x Fire Energy Fire Energy (Gym Heroes)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 128
  • Resistance: 0
  • Hit Points: 0
6 x Fire Energy Fire Energy (Base Set)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 98
  • Resistance: 0
  • Hit Points: 0
 
Section: Trainers (28 cards)
3 x Blaine Blaine (Gym Chllng)
  • Rarity: Rare Holo
  • Type: Trainer
  • Number: 17
  • Resistance: 0
  • Hit Points: 0
Card text:

During this turn, instead of attaching your free Energy card, you may instead attach 2 Fire Energy cards to 1 of your Pokémon with Blaine in its name. (Playing additional copies of this card this turn has no effect.)

3 x Computer Search Computer Search (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 101
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
Boundaries Crossed print
You can't have more than 1 ACE SPEC card in your deck.
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).

2 x Energy Stadium Energy Stadium (N Destiny)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Resistance: 0
  • Hit Points: 0
2 x Goop Gas Attack Goop Gas Attack (Team Rockt)
  • Rarity: Common
  • Type: Trainer
  • Number: 78
  • Resistance: 0
  • Hit Points: 0
2 x Gust of Wind Gust of Wind (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.

3 x Item Finder Item Finder (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 74
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.

2 x Nightly Garbage Run Nightly Garbage Run (Team Rockt)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
3 x Pokémon Breeder Pokémon Breeder (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 105
  • Resistance: 0
  • Hit Points: 0
Card text:

Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.

2 x Pokémon Center Pokémon Center (Base Set 2)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 114
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon.
Next Destinies print
Once during each player's turn, that player may heal 20 damage from 1 of his or her Benched Pokémon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

2 x Professor Elm Professor Elm (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
Card text:

Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.

2 x Professor Oak Professor Oak (Base Set 2)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 116
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard your hand, then draw 7 cards.

2 x Switch Switch (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 95
  • Resistance: 0
  • Hit Points: 0
Card text:

Switch 1 of your Benched Pokémon with your Active Pokémon.

 
Deck Statistics
Distribution by Poke#
- bar 56  93 %  
173 bar 5 %  
174 bar 2 %  
 

Distribution by Rarity
Common bar 27  45 %  
Rare bar 12  20 %  
Rare Holo bar 15 %  
Uncommon bar 12  20 %  
 

Distribution by Subtype
- bar 60  100 %  
 

Distribution by Type
- bar 56  93 %  
Trainer bar 7 %  
 



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