| Nation: Dragon Empire (3 cards)
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3
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x
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Battle Flag Knight, Laudine (VG-BT06)
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- Number: BT06-090E
- Rarity: C
- Nation: Dragon Empire
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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| Nation: United Sanctuary (47 cards)
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3
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x
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Blessing Owl (TD05)
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- Number: TD05-012
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto: When this unit is placed on [R], choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.
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4
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x
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Breakthrough Dragon (VG-BT06)
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- Number: BT06-088
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Salamander
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle. The thunder spear shall hit and burn all to ash, Lightning Breath!
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4
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x
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Elixir Sommelier (TD05)
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- Number: TD05-018
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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3
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x
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Great Silver Wolf, Garmore (TD05)
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- Number: TD05-001
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO [(VC)]: [Limit Break 4] (Active when you have 4 or more damage) When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle. AUTO: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck, up to one grade 2 or less [Gold Paladin], call it to (RC), and shuffle your deck.
Roar, silver wolf of the Gods! Glorious Break!
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1
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x
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Greeting Drummer (VG-BT06)
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- Number: BT06-086
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
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Card text:
Boooom!!! Awake yet?
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3
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x
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Incandescent Lion, Blond Ezel (VG-BT06)
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- Number: BT06-004
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn. [CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
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4
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x
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Knight of Elegant Skills, Gareth (TD05)
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- Number: TD05-008
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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3
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x
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Knight of Fury, Agravain (VG-BT06)
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- Number: BT06-015
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Demon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn. [ACT](VC):[Soul Blast (8) & Counter Blast (5)] Until end of the game, this unit gets [Critical]+1, and gets "[CONT](VC):This unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards". Wipe that smile off your face. Vendetta Berserk!
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3
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x
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Knight of Superior Skills, Beaumains (TD05)
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- Number: TD05-004
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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3
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x
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Player of the Holy Axe, Nimue (VG-BT06)
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- Number: BT06-034
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
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Card text:
AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck. The military band heads an army and heightens the knights' spirits.
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3
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x
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Player of the Holy Bow, Viviane (VG-BT06)
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- Number: BT06-005
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck. Music echoes through the battlefield. It is the sound of courage.
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2
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x
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Sacred Guardian Beast, Nemean Lion (TD05)
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- Number: TD05-006
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Auto: When this unit intercepts, if you have a {Gold Paladin} Vanguard, this unit's shield gets +5000 until the end of the battle.
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4
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x
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Silent Punisher (TD05)
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- Number: TD05-015
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
Is it my win?
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4
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x
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Weapon Merchant, Guidion (TD05)
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- Number: TD05-016
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Gnome
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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3
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x
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Whirlwind of the Cliff, Sagremor (TD05)
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- Number: TD05-010
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto[R]:[Choose a card from your hand and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.
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