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Deck "Pokefreaker's MinamiChan"

Deck "Pokefreaker's MinamiChan"
Format: OCG - 50 Cards
created by pokefreaker Premium Member LV7 activity icon envelope icon
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Minami Shimada













she's just too Moe~BAAKAA

UPDATED

 
Card list Group cards by  
Nation: Dark-Zone (50 cards)
3 x Bad End Dragger Bad End Dragger (BT10)
  • Number: BT10-019
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Spike Brothers» rides this unit, you may choose one of your vanguards, that unit gets [Power]+10000, and gets "[AUTO](VC):When your «Spike Brothers» rear-guard attacks, that unit gets [Power]+10000 until end of that battle, and at the beginning of the close step of that battle, put that unit on the bottom of your deck." until end of turn.
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Last-minute tactic before the deadline! This is the game!

2 x Charging Bill Collector Charging Bill Collector (BT10)
  • Number: BT10-097
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit attacks, if you have a «Spike Brothers» vanguard or rear-guard that has Limit Break 4, this unit gets [Power]+3000 until end of that battle

3 x Cheer Girl, Marilyn Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: [Choose 1 {Spike Brothers} from your Hand and discard it] When this Unit is called to the Guardian Circle, you may pay the cost. If paid, for that battle, your {Spike Brothers} doesn't get hit.

Spike Brothers! Go! Fight! Win!

4 x Cheer Girl, Tiara Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You cannot have more than 4 heal trigger in your deck.)

Let's go Spike! Number one!

4 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I'll pass next. Wanna believe me?

3 x Demonic Lord, Dudley Emperor Demonic Lord, Dudley Emperor (EB03)
  • Number: EB03-001
  • Rarity: RRR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

Auto [V]: [Limit Break (4)] {Activate when you have four or more damage}: [Counter Blast (2), Choose two {Spike Brothers} from your hand, and move it to Soul] When this unit attacks a vanguard, you may pay the cost. If paid, search for up to two {Spike Brothers} from your deck and call them to separate empty rear-guard circles, then shuffle your deck.
Auto [V]: When this unit is boosted by a {Spike Brothers} unit, this unit gets Power +3000 for that battle.

Charge! The finishing blow, Avalanche Stampede!

2 x Devil Summoner Devil Summoner (VG-BT02)
  • Number: BT02-042
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto: When this Unit is called to the Vanguard Circle or Rear Guard Circle, reveal the top card of your Deck. If that card is a Grade 1 or Grade 2 {Spike Brothers}, call that card to a Rear Guard Circle, if not, shuffle that Deck.

4 x Dudley Mason Dudley Mason (BT10)
  • Number: BT10-042
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1) & Choose one «Spike Brother» from your hand, and put it into your soul] When this unit's attack hits a vanguard, you may pay the cost. If you do, search your deck for up to one «Spike Brothers», call it to a open (RC), and shuffle your deck.

4 x High Speed Blackie High Speed Blackie (VG-BT01)
  • Number: BT01-074
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto[R]: [Soul Blast (1)] When this unit attacks, you may pay the cost. If so, this unit gains +5000 power. After the battle phase of the turn you activate this effect, return this card into your deck.

2 x Juggernaut Maximum Juggernaut Maximum (VG-BT01)
  • Number: BT01-020
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Giant
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Passive[V/R]: When you don't have any other {Spike Brothers}Vanguard or Rear Guard, this Unit loses -2000 Power.

Smash to smithereens, Defensive Tackle!

1 x Mecha Trainer Mecha Trainer (VG-BT02)
  • Number: BT02-024
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

Auto: When you ride another {Spike Brothers} on this Unit, you may call this Card to a Rear Guard Circle.

Ready for play!

2 x Medical Manager Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: When this unit is called to a vanguard or rear-guard circle and you have a {Spike Brothers} vanguard, you may soul charge(1).

4 x Reckless Express Reckless Express (EB03)
  • Number: EB03-003
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC): [Soul-Blast 1] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

4 x Silence Joker Silence Joker (VG-BT02)
  • Number: BT02-048
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Activate [R]: [Move this Unit to Soul] When you have a {Spike Brothers} Vanguard choose 1 from your Damage Zone and unflip it.

Touchdown!

4 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

4 x Wonder Boy Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
 
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 6 %  
11000 bar 10 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 6 %  
7000 bar 16 %  
8000 bar 12 %  
9000 bar 16 %  
 

Distribution by Race
Demon bar 10 %  
Ghost bar 8 %  
Giant bar 12 %  
Goblin bar 12 %  
Ogre bar 12 %  
Succubus bar 6 %  
War Beast bar 16 %  
Workerloid bar 12  24 %  
 

Distribution by Rarity
C bar 30  60 %  
R bar 10 %  
RR bar 12  24 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
None bar 18  100 %  
 



Rating
Current score for this Deck, based on 51 votes:

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Discussion about this Deck
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Author Message
ravensvt Premium Member
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June 16, 2012
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Subject:    Posted: November 8, 2012 03:18 am

Not bad but too many lb cards not very usefull
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pokefreaker Premium Member
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May 20, 2012
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Subject: ~   Posted: November 8, 2012 04:26 am

I DON'T WANT YOU GUYS VOTE FOR THE DECK,I WANT YOU GUYS VOTE FOR MINAMI CHAN~KAWAII
Back to top Modified on November 10, 2012 12:35 am 
diaochan21
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April 30, 2012
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Subject:    Posted: November 21, 2012 11:17 am

this deck is really good any soo sorryyyyy, my computer had a little glitched and it just turned off all of my pages so sorry
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aunggamer
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August 22, 2012
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Subject:    Posted: November 26, 2012 05:44 pm

This deck has a problem with G2. Your G2 has too little power and you do not want to ride Brakki as it is very important card to rush and apply the Limit Break Effect. Try taking out the special interceptar and put in a 10k G2. As the intercepter is not good for rushing.
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ryuxid
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December 2, 2012
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Subject:    Posted: December 23, 2012 09:44 pm

nothing to say but good luck and hope you'll win
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gokan
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December 31, 2012
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Subject: really aungamer?   Posted: March 17, 2013 05:28 am


quote from aunggamer:

This deck has a problem with G2. Your G2 has too little power and you do not want to ride Brakki as it is very important card to rush and apply the Limit Break Effect. Try taking out the special interceptar and put in a 10k G2. As the intercepter is not good for rushing.

there are no especial intercepts in this deck. and yep ryuxid. that about sums it up.
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ray_cronote
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February 9, 2013
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Subject:    Posted: March 30, 2013 07:02 am

You should change your G2...................... G2 is your problem
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blazegamma
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July 13, 2012
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Subject:    Posted: April 10, 2013 02:06 am

What if instead of mecha trainer, you used Thermidor

With his ability, you can give the ability to return back to the deck and open up a RC spot for Dudley Emperor's LB skill even if you're using a card other than juggernaut/brackie/zachary/reckless.

Being able to use it with other cards like black panther sounds like it would greatly increase the flexibility of what can be in your rear circles early game.

this also frees up one [cb] to use with Dudley Mason or Emperor.

Comments, concerns?"
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dbzyxyzaa98
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Subject:    Posted: April 11, 2013 09:16 pm

I love your pictures and your deck FANTASTICO!!
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pokefreaker Premium Member
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Subject:    Posted: April 13, 2013 01:56 am


quote from blazegamma:

What if instead of mecha trainer, you used Thermidor

With his ability, you can give the ability to return back to the deck and open up a RC spot for Dudley Emperor's LB skill even if you're using a card other than juggernaut/brackie/zachary/reckless.

Being able to use it with other cards like black panther sounds like it would greatly increase the flexibility of what can be in your rear circles early game.

this also frees up one [cb] to use with Dudley Mason or Emperor.

Comments, concerns?"

Tried it before on a different deck.It work well but it doesn't provide consistency as much as Conroe's clone.Mecha trainer's skill give me almost 100% of getting wonder boy to my Rg behind the vg for that magic number.The cb isn't that important though.
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