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Deck "Warriors of Hope"

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Deck "Warriors of Hope"
Format: OCG - 50 Cards
created by reaper94 LV3 activity icon envelope icon
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Nation: United Sanctuary (50 cards)
1 x Battlefield Storm, Sagramore Battlefield Storm, Sagramore (TD05)
  • Number: TD05-003
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO][V/R]:[Counter Blast (1)] When this unit attacks, you may the cost. If you do, this unit gets [Power] +3000 until the end of that battle.

2 x Blaster Blade Liberator Blaster Blade Liberator (TD08)
  • Number: TD08-006
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, choose one of your opponent's front row rear-guards, and retire it.

The light of courage illuminates the future. Shine forth, Blaster Blade!

2 x Blazing Lion, Platina Ezel Blazing Lion, Platina Ezel (BT09)
  • Number: BT09-006
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast (3)] Choose up to five of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[CONT](VC): If you have a card named "Incandescent Lion, Blond Ezel" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

(RRR):Now, the chains of fate are broken! Awaken, sealed warriors!
(SP):The endless days of suffering are at an end. It's the radiant lion.

2 x Blessing Owl Blessing Owl (TD05)
  • Number: TD05-012
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto: When this unit is placed on [R], choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.

1 x Crimson Lion Cub, Kyrph Crimson Lion Cub, Kyrph (VG-BT06)
  • Number: BT06-035
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
Card text:

[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC).
[ACT](RC):[Choose a unit named "Crimson Lion Cub, Kyrph", and a unit named "Knight of Elegant Skills, Gareth" from your (RC), and put them into your soul] If you have a unit named "Knight of Superior Skills, Beaumains" on your (VC), search your deck for up to one card named "Incandescent Lion, Blond Ezel", ride it, and shuffle your deck.

It is daybreak. The true battle is about to begin.

2 x Disciple of Pain Disciple of Pain (BT07)
  • Number: BT07-098
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.

Holy Mages find their path at the end of rigorous training.

4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
4 x Fortune Bell Fortune Bell (TD05)
  • Number: TD05-017
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Here I come!

2 x Great Silver Wolf, Garmore Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [(VC)]: [Limit Break 4] (Active when you have 4 or more damage) When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle.
AUTO: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck, up to one grade 2 or less [Gold Paladin], call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

2 x Guiding Falconee Guiding Falconee (BT10)
  • Number: BT10-056
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1)] When this unit boosts a «Gold Paladin», if the boosted unit have Limit Break 4, you may pay the cost. If you do, the boosted unit gets [Power]+3000 until end of that battle

2 x Halo Shield, Mark Halo Shield, Mark (VG-BT06)
  • Number: BT06-017
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

(BT06):It is our precious hope! We will protect it at all costs!
(BT09):This planet is our dream and our heart! You shall not lay a finger on it!

2 x Incandescent Lion, Blond Ezel Incandescent Lion, Blond Ezel (VG-BT06)
  • Number: BT06-004
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

The souls of my comrades give me power. I will break the limit!

2 x Knight of Passion, Bagdemagus Knight of Passion, Bagdemagus (BT09)
  • Number: BT09-036
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Ezel" in its card name, this unit gets [Power]+3000 until end of that battle.

2 x Knight of Superior Skills, Beaumains Knight of Superior Skills, Beaumains (VG-BT06)
  • Number: BT06-032
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

(TD05): With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.
(BT06): One who is slashed by a master will perish without even realizing it.

2 x Liberator of Silence, Gallatin Liberator of Silence, Gallatin (TD08)
  • Number: TD08-004
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

The King of Knights worked with his Elite troops to help the young people who are confused in their new positions and responsibilities.

2 x Little Battler, Tron Little Battler, Tron (VG-BT06)
  • Number: BT06-084
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [R]: When this unit boosts a «Gold Paladin» vanguard, if the number of rear-guards you have is more than your opponent's, the boosted unit gets Power +4000 until end of that battle.

A hero knows that there are allies to protect their backs.

2 x Little Fighter, Cron Little Fighter, Cron (VG-BT06)
  • Number: BT06-085
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Giant
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO: When another «Gold Paladin» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

With overflowing emotions, I slowly clench my fists.

2 x Little Liberator, Marron Little Liberator, Marron (TD08)
  • Number: TD08-010
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Giant
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

If you're talking about strategy, there are a lot. What if you try to use all of them?

2 x Mage of Calamity, Tripp Mage of Calamity, Tripp (VG-BT06)
  • Number: BT06-033
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Angel
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up.

She is called "Mage of Calamity" by her enemies out of fear.

2 x Sacred Guardian Beast, Nemean Lion Sacred Guardian Beast, Nemean Lion (TD05)
  • Number: TD05-006
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto: When this unit intercepts, if you have a {Gold Paladin} Vanguard, this unit's shield gets +5000 until the end of the battle.

2 x Solitary Liberator, Gancelot Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

That courage, it has been handed down to those of the new age.

4 x Speeder Hound Speeder Hound (BT07)
  • Number: BT07-099
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Soldiers appreciate speediness.

2 x Zoomdown Eagle Zoomdown Eagle (TD08)
  • Number: TD08-007
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: When this unit intercepts, if you have a «Gold Paladin» vanguard, this unit gets [Shield]+5000 until end of that battle.

A talented bird of prey that protects the future.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 13  26 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 14  28 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 18 %  
11000 bar 8 %  
5000 bar 13  26 %  
6000 bar 12  24 %  
7000 bar 4 %  
8000 bar 8 %  
9000 bar 12 %  
 

Distribution by Race
Angel bar 4 %  
Elf bar 10  20 %  
Giant bar 8 %  
High Beast bar 12  24 %  
Human bar 18  36 %  
Sylph bar 8 %  
 

Distribution by Rarity
C bar 12  24 %  
Fixed bar 25  50 %  
R bar 14 %  
RR bar 4 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 18 %  
- bar 4 %  
10000 bar 18 %  
5000 bar 30  60 %  
 

Distribution by Trigger
- bar 13  26 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 25  50 %  
Stand +5000 Power bar 8 %  
 



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