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Deck "Blinding Darkness"

Deck "Blinding Darkness"
Format: OCG - 50 Cards
created by whopee activity icon
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Just testing out this deck.

 
Card list Group cards by  
Type: Creature (18 cards)
3 x Ashliger, Holy Dark Beast Ashliger, Holy Dark Beast (P-Y9)
  • Collector Number: P63-Y9
  • Rarity: Promotional
  • Type: Creature
  • Race: Shine Monster/Dark Monster
  • Power: 4500
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Darkness
  • Artist: Hisanobu Kometani
Card text:

(This creature is put into your mana zone tapped.)

*  Your Angel Commands and Demon Commands cost 2 less to summon. They can't cost less than 1.


Holysoul.gif Holy Soul
Evilsoul.gif Evil Soul

This two-headed beast uses one of its heads for devouring meat, and the other head for devouring souls.

2 x Auzesu, the Demonic Holy Spirit Auzesu, the Demonic Holy Spirit (DMC-46)
  • Collector Number: 21
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Demon Command
  • Power: 6500
  • Cost: 6
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

This card is put into the mana zone tapped.
Sympathy: This card's cost is reduced by 1 for each Angel Command or Demon Command in your battle zone. You cannot reduce the cost below 2.
When one of your Angel Command or Demon Command attacks, you may destroy one of your opponent's tapped creatures.
Double Breaker

2 x Balforce, the Demonic Holy Spirit Balforce, the Demonic Holy Spirit (DMC-68)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Angel Command/Demon Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light/Darkness
  • Artist: Daisuke Izuka
Card text:

Blockericon.jpg Blocker

(This creature is put into your mana zone tapped)

*  All of your opponent's creatures attacks each turn if able.

*  This creature can't attack players.

*  Whenever this creature blocks, untap it after the battle.

2 x Bega, Decaying Vizier Bega, Decaying Vizier (DW)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Initiate/Ghost
  • Power: 2000
  • Cost: 5
  • Civilization: Light/Darkness
  • Artist: gel
Card text:

This card is put into the mana zone tapped.
When this creature is put into the battle zone, add the top card of your deck to your shields face down. Then, discard 1 card from your opponent's hand at random.

3 x Berlin, Bell Gravekeeper Berlin, Bell Gravekeeper (DMX-06)
  • Collector Number: 13
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate/Hedrian/Hunter
  • Power: 3000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light/Darkness
  • Artist: Katsuya
Card text:

(This creature is put into your mana zone tapped)

Blockericon.jpg Blocker

*  This creature can't attack players.

*  When your opponent would choose a creature by the effect of a spell, this creature can't be chosen.

*  When a card is discarded from your hand by the ability of your opponent's creature or spell, you may return up to two cards from your graveyard to your hand.

3 x Bloody Shadow, Mystic Light Death Knight Bloody Shadow, Mystic Light Death Knight (P-Y8)
  • Collector Number: P78-Y8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Initiate/Ghost/Knight
  • Power: 4500
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  Gravity Zero: If you have cast a spell this turn, you may summon this creature without cost.

*  This creature can't attack.

*  Destroy this creature after it battles.

プロモーション・カード 詠唱の傍らのその影は舞い降りる。(P78/Y8)

3 x Diamond Aven, Spirit of Awakening Diamond Aven, Spirit of Awakening (PAEP)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 5500
  • Cost: 7
  • Civilization: Light
  • Artist: harunoichi
Card text:

[Blocker] Blocker
This creature can't attack players.
When you put this creature into the battle zone, ignore any effects that would prevent your other creatures from attacking your opponent this turn. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players.")

 
Type: Evolution Creature (11 cards)
1 x Alphadios, Lord of Spirits Alphadios, Lord of Spirits (DMC-46)
  • Collector Number: 18
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 15500
  • Cost: 10
  • Civilization: Light
  • Artist: hippo
Card text:

Evolution: Put on one of your Angel Command
layers can't summon a non-light creature or cast a non-light spell.
Triple Breaker

3 x Ballcadeias, Overlord of Demons Ballcadeias, Overlord of Demons (DM-38)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Demon Command
  • Power: 14500
  • Mana Number: 1
  • Cost: 10
  • Civilization: Light/Darkness
  • Artist: NINNIN
Card text:

* (This creature is put into the mana zone tapped)

* Evolution—Put on one of your Angel Commands or Demon Commands.

* When you put this creature into the battle zone, destroy all other creatures.

* Your opponent can't cast spells.

* Triple breaker (This creature breaks 3 shields)


file:holysoul.gif Holy Soul
file:evilsoul.gif Evil Soul

3 x Elupheus, Lord of Spirits Elupheus, Lord of Spirits (PAEP)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 9500
  • Cost: 5
  • Civilization: Light
  • Artist: Sansyu
Card text:

Evolution: Put on one of your Angel Command
The opponent's creatures are put in the battle zone tapped.
Double Breaker

4 x Queen Alcadeias, Holy Gaia Queen Alcadeias, Holy Gaia (DMX-01)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command/Lost Crusader
  • Power: 9000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your multicolored creatures.

*  Your opponent can't cast spells other than multicolored spells.

*  Double breaker

王と后が揃う時、あらゆる伝統はその力を失うだろう。

With the king and queen united, all previous rules become meaningless.(Perfect Heaven)

 
Type: Fortress (6 cards)
3 x Saint Castle Saint Castle (DM-30)
  • Collector Number: 23
  • Rarity: Uncommon
  • Type: Fortress
  • Power: 0
  • Cost: 2
  • Civilization: Light
  • Artist: Patricia
Card text:

Fortress: Choose one of your shields and attach this card to fortifythat shield. When the fortified shield leaves the shield zone, put this card into the graveyard. (Use "Shield Trigger" abilities before putting this card into the graveyard.)
All of your creatures get +1000 power and"Blocker".

3 x Silver Glory, Invincible Fortress Silver Glory, Invincible Fortress (DM-30)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Fortress
  • Power: 0
  • Cost: 6
  • Civilization: Light
  • Artist: hippo
Card text:

Fortress: Choose one of your shields and attach this card to fortifythat shield. When the fortified shield leaves the shield zone, put this card into the graveyard. (Use "Shield Trigger" abilities before putting this card into the graveyard.)
Your creatures win all battles.
If the fortified shield isn't fortified by any other fortresses, whenever the fortified shield would be broken by your opponent's creatures, you may return 1 of your other shields to your hand instead.

 
Type: Spell (15 cards)
3 x Cloned Nightmare Cloned Nightmare (TotHM)
  • Collector Number: 26
  • Rarity: Uncommon
  • Type: Spell
  • Cost: 3
  • Civilization: Darkness
Card text:

Choose a card at random from opponent's hand. Then, for each Cloned Nightmare in each graveyard, you may choose another card at random from opponent's hand. Your opponent discards all those cards.

3 x Death Smoke Death Smoke (DM-18)
  • Collector Number: 118
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 4
  • Civilization: Darkness
  • Artist: Ittoku
Card text:

Destroy 1 of your opponent's untapped creatures.

3 x Diamond Sword Diamond Sword (DMC-68)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: NAKAGAWA
Card text:

*  This turn, ignore any effects that prevent your creatures fron attacking your opponent. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players". They can't attack creatures this way.)

1 x Super Spark Super Spark (DMC-50)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Light
  • Artist: Toshiaki Takayama
Card text:

[Shield trigger] Shield Trigger
Tap all your opponent's creatures in the battle zone.

1 x Super Spark Super Spark (DMC-46)
  • Collector Number: 26
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Light
  • Artist: hippo
Card text:

[Shield trigger] Shield Trigger
Tap all your opponent's creatures in the battle zone.

1 x Super Spark Super Spark (DMC-43)
  • Collector Number: 21
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Light
Card text:

[Shield trigger] Shield Trigger
Tap all your opponent's creatures in the battle zone.

3 x Terror Pit Terror Pit (DMC-35)
  • Collector Number: 4
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Yusaku Nakaaki
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy 1 of your opponent's creatures.

 
Deck Statistics
Distribution by Civilization
Darkness bar 18 %  
Light bar 19  38 %  
Light/Darkness bar 22  44 %  
 

Distribution by Cost
10 bar 8 %  
2 bar 18 %  
3 bar 12 %  
4 bar 12 %  
5 bar 16 %  
6 bar 12  24 %  
7 bar 6 %  
8 bar 4 %  
 

Distribution by Power
- bar 18 %  
- bar 12  24 %  
14500 bar 6 %  
15500 bar 2 %  
2000 bar 4 %  
3000 bar 6 %  
4500 bar 12 %  
5500 bar 6 %  
6000 bar 4 %  
6500 bar 4 %  
9000 bar 8 %  
9500 bar 6 %  
 

Distribution by Race
- bar 21  42 %  
Angel Command bar 14 %  
Angel Command/Demon Command bar 14 %  
Angel Command/Lost Crusader bar 8 %  
Initiate/Ghost bar 4 %  
Initiate/Ghost/Knight bar 6 %  
Initiate/Hedrian/Hunter bar 6 %  
Shine Monster/Dark Monster bar 6 %  
 

Distribution by Rarity
Common bar 10 %  
Promotional bar 6 %  
Rare bar 18 %  
Super Rare bar 12  24 %  
Uncommon bar 18 %  
Very Rare bar 12  24 %  
 

Distribution by Type
Creature bar 18  36 %  
Evolution Creature bar 11  22 %  
Fortress bar 12 %  
Spell bar 15  30 %  
 



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