| Section: Pokemons (14 cards)
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Dodrio (Jungle)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 085
- Number: 34
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Retreat Aid As long as Dodrio is Benched, pay less to retreat your Active Pokémon. Rage 10+ Does 10 damage plus 10 more damage for each damage counter on Dodrio.
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Doduo (Base Set)
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- Rarity: Common
- Type: Colorless
- Poke#: 084
- Number: 48
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Fury Attack 10x Flip 2 coins. This attack does 10 damage times the number of heads.
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3
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Gastly (Fossil)
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- Rarity: Uncommon
- Type: Psychic
- Poke#: 092
- Number: 33
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Lick 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Energy Conversion Put up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself.
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Gengar (Fossil)
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- Rarity: Rare
- Type: Psychic
- Poke#: 094
- Number: 20
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Curse Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed. Dark Mind 30 If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
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Haunter (Fossil)
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- Rarity: Rare Holo
- Type: Psychic
- Poke#: 093
- Number: 6
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working if Haunter is Asleep, Confused, or Paralyzed. Nightmare 10 Flip a coin. If heads, the Defending Pokémon is now Asleep.
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Mr. Mime (Jungle)
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- Rarity: Rare Holo
- Type: Psychic
- Poke#: 122
- Number: 6
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Invisible Wall Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed. Meditate 10+ Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
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Unown N (N Discovry)
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- Rarity: Uncommon
- Type: Psychic
- Number: 50
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
You may have up to 4 Basic Pokémon cards in your deck with Unown in their names. Pokémon Power: [Normal] Whenever a Pokémon damages 1 of your Pokémon, reduce that damage by 30 (after applying Weakness and Resistance). This power stops working if you have more than 1 Unown [N] in play. (This power works even if Unown [N] is Asleep, Confused, or Paralyzed.) Hidden Power 10
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| Section: Energy (14 cards)
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Double Colorless Energy (Base Set 2)
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- Rarity: Uncommon
- Type: Basic Energy
- Number: 124
- Resistance: 0
- Hit Points: 0
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Psychic Energy (Base Set)
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- Rarity: Common
- Type: Basic Energy
- Number: 101
- Resistance: 0
- Hit Points: 0
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9
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Psychic Energy (N Genesis)
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- Rarity: Common
- Type: Basic Energy
- Number: 110
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (32 cards)
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Computer Search (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 71
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
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Defender (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 80
- Resistance: 0
- Hit Points: 0
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Card text:
Attach Defender to 1 of your Pokémon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
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Energy Retrieval (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 81
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.
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Focus Band (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 86
- Resistance: 0
- Hit Points: 0
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Gold Berry (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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2
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Gust of Wind (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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Item Finder (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 74
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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3
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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Pokémon Breeder (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 76
- Resistance: 0
- Hit Points: 0
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Card text:
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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Pokémon Trader (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.
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Potion (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 122
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Remove up to 2 damage counters from 1 of your Pokémon. Expedition Base Set print Remove 2 damage counters from 1 of your Pokémon (1 if that Pokémon has only 1). EX Unseen Forces print Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1). Black & White print Heal 30 damage from 1 of your Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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Professor Oak (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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Switch (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 95
- Resistance: 0
- Hit Points: 0
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Card text:
Switch 1 of your Benched Pokémon with your Active Pokémon.
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