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Deck "Val básico old"

Deck "Val básico old"
Format: Unlimited - 60 Cards
created by valt_6 activity icon
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Card list Group cards by  
Section: Pokemons (14 cards)
2 x Dodrio
Average price:
Dodrio (Jungle)
  • Rarity: Uncommon
  • Type: Colorless
  • Poke#: 085
  • Number: 34
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Retreat Aid

As long as Dodrio is Benched, pay Colorless less to retreat your Active Pokémon.

Colorless Colorless Colorless   Rage      10+
Does 10 damage plus 10 more damage for each damage counter on Dodrio.

2 x Doduo
Average price:
Doduo (Base Set)
  • Rarity: Common
  • Type: Colorless
  • Poke#: 084
  • Number: 48
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Fury Attack      10x
Flip 2 coins. This attack does 10 damage times the number of heads.

3 x Gastly
Average price:
Gastly (Fossil)
  • Rarity: Uncommon
  • Type: Psychic
  • Poke#: 092
  • Number: 33
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Psychic   Lick      10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Psychic Psychic   Energy Conversion      
Put up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself.

2 x Gengar
Average price:
Gengar (Fossil)
  • Rarity: Rare
  • Type: Psychic
  • Poke#: 094
  • Number: 20
  • Subtype: Stage 2 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Curse

Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed.

Psychic Psychic Psychic   Dark Mind      30
If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)

2 x Haunter
Average price:
Haunter (Fossil)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 093
  • Number: 6
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Transparency

Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working if Haunter is Asleep, Confused, or Paralyzed.

Psychic Colorless   Nightmare      10
Flip a coin. If heads, the Defending Pokémon is now Asleep.

2 x Mr. Mime
Average price:
Mr. Mime (Jungle)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 122
  • Number: 6
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Invisible Wall

Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.

Psychic Colorless   Meditate      10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

1 x Unown N
Average price:
Unown N (N Discovry)
  • Rarity: Uncommon
  • Type: Psychic
  • Number: 50
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
Pokémon Power:
[Normal]

Whenever a Colorless Pokémon damages 1 of your Pokémon, reduce that damage by 30 (after applying Weakness and Resistance). This power stops working if you have more than 1 Unown [N] in play. (This power works even if Unown [N] is Asleep, Confused, or Paralyzed.)

Psychic   Hidden Power      10

 
Section: Energy (14 cards)
3 x Double Colorless Energy
Average price:
Double Colorless Energy (Base Set 2)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 124
  • Resistance: 0
  • Hit Points: 0
9 x Psychic Energy
Average price:
Psychic Energy (N Genesis)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 110
  • Resistance: 0
  • Hit Points: 0
2 x Psychic Energy
Average price:
Psychic Energy (Base Set)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 101
  • Resistance: 0
  • Hit Points: 0
 
Section: Trainers (32 cards)
3 x Computer Search
Average price:
Computer Search (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 71
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.

2 x Defender
Average price:
Defender (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 80
  • Resistance: 0
  • Hit Points: 0
Card text:

Attach Defender to 1 of your Pokémon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).

2 x Energy Retrieval
Average price:
Energy Retrieval (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 81
  • Resistance: 0
  • Hit Points: 0
Card text:

Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.

2 x Focus Band
Average price:
Focus Band (N Genesis)
  • Rarity: Rare
  • Type: Trainer
  • Number: 86
  • Resistance: 0
  • Hit Points: 0
2 x Gold Berry
Average price:
Gold Berry (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
2 x Gust of Wind
Average price:
Gust of Wind (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.

3 x Item Finder
Average price:
Item Finder (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 74
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.

3 x Nightly Garbage Run
Average price:
Nightly Garbage Run (Team Rockt)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
2 x Pokémon Breeder
Average price:
Pokémon Breeder (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 76
  • Resistance: 0
  • Hit Points: 0
Card text:

Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.

2 x Pokémon Trader
Average price:
Pokémon Trader (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
Card text:

Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.

2 x Potion
Average price:
Potion (Base Set 2)
  • Rarity: Common
  • Type: Trainer
  • Number: 122
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Remove up to 2 damage counters from 1 of your Pokémon.
Expedition Base Set print
Remove 2 damage counters from 1 of your Pokémon (1 if that Pokémon has only 1).
EX Unseen Forces print
Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).
Black & White print
Heal 30 damage from 1 of your Pokémon.
You may play as many Item cards as you like during your turn (before your attack).

2 x Professor Elm
Average price:
Professor Elm (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
Card text:

Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.

3 x Professor Oak
Average price:
Professor Oak (Base Set)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard your hand, then draw 7 cards.

2 x Switch
Average price:
Switch (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 95
  • Resistance: 0
  • Hit Points: 0
Card text:

Switch 1 of your Benched Pokémon with your Active Pokémon.

 
Total price for the deck:
Deck Statistics
Distribution by Poke#
- bar 47  78 %  
084 bar 3 %  
085 bar 3 %  
092 bar 5 %  
093 bar 3 %  
094 bar 3 %  
122 bar 3 %  
 

Distribution by Rarity
Common bar 19  32 %  
Rare bar 14  23 %  
Rare Holo bar 7 %  
Uncommon bar 23  38 %  
 

Distribution by Subtype
- bar 60  100 %  
 

Distribution by Type
- bar 57  95 %  
Trainer bar 5 %  
 



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