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Deck "Seven Sea Military"

Deck "Seven Sea Military"
Format: OCG - 50 Cards
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Card list Group cards by  
Nation: Magallanica (50 cards)
2 x Accelerated Commando Accelerated Commando (TD07)
  • Number: TD07-010
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO: When this unit is placed on Rear-guard Circle, choose another of your «Aqua Force», and that unit gets Power +2000 until end of turn.

And now, the battle has accelerated.

1 x Aqua Breath Dracokid Aqua Breath Dracokid (BT08)
  • Number: BT08-039
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another «Aqua Force» rides this unit, you may call this card to Rear-guard Circle.
ACT (RC): [Put this unit into your soul] Choose one of your «Aqua Force», and that unit gets Power +1000, gets "AUTO (VC/RC): When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, if the number of battles during that turn is four or more, draw a card." until end of turn.

All life is born from the great mother, the sea.

3 x Battle Siren, Dorothea Battle Siren, Dorothea (TD07)
  • Number: TD07-013
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Trigger: None
Card text:

Auto[R] : When this unit boosts an {Aqua Force} vanguard, if this is the third or more battle during that turn, the boosted unit gets +4000 power until the end of the battle

A beautiful voice is a weapon which can overturn the results of a battle.

4 x Battleship Intelligence Battleship Intelligence (TD07)
  • Number: TD07-015
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Trigger: Critical +5000 Power
2 x Blue Storm Dragon, Maelstrom Blue Storm Dragon, Maelstrom (BT08)
  • Number: BT08-005
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, if the number of battles during that turn is four or more, until the end of that battle, this unit gets [Power] +5000, gets "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, draw a card, choose an opponent's rear-guard, and retire it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power] -2000.

Drown in chaos! Judgment Maelstrom!

2 x Coral Assault Coral Assault (TD07)
  • Number: TD07-006
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks, if you have an «Aqua Force» vanguard, and this is the third or more battle of that turn, this unit gets Power +3000 until end of that battle.

During that era, Aqua Force controlled all the oceans.

4 x Dolphin Soldier of High Speed Raids Dolphin Soldier of High Speed Raids (TD07)
  • Number: TD07-017
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Trigger: Stand +5000 Power
Card text:

It's over here this time!

2 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

2 x High Tide of Water Future, Xenophon High Tide of Water Future, Xenophon (TD07)
  • Number: TD07-002
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 10000
  • Trigger: None
Card text:

AUTO[V]: When this unit attacks, if the number of battles during that turn is three or more, this unit gets Power +3000 until end of that battle.
AUTO[R]: When this unit attacks, if you have an «Aqua Force» vanguard, if the number of battles during that turn is three or more, this unit gets Power +1000 until end of that battle.

2 x Marine General of Sea Roar, Argos Marine General of Sea Roar, Argos (TD07)
  • Number: TD07-005
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO(V/R): When this unit's attack hits a VG and you have an <<Aqua Force>> Vanguard, if the number of battles during that turn is four or more, draw a card

2 x Matchless Trench Titan Matchless Trench Titan (TD07)
  • Number: TD07-007
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Battleroid
  • Power: 8000
  • Shield: 5000
  • Trigger: None
Card text:

Auto: When this unit intercepts, if you have an <<Aqua Force>> Vanguard, this unit gains Shield +5000 until the end of that battle.

4 x Medical Officer of Rainbow Elixer Medical Officer of Rainbow Elixer (TD07)
  • Number: TD07-018
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

2 x Navalgazer Dragon Navalgazer Dragon (TD07)
  • Number: TD07-001
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 10000
  • Trigger: None
Card text:

ACT[V]: Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2)] Until end of turn, this unit gets Power +3000, gets "AUTO[V]: When this unit's attack hits the vanguard, if the number of battles during that turn is three or more, choose up to two «Aqua Force» rear-guards, and Stand them".
AUTO[V]: When this unit attacks, if the number of battles during that turn is three or more, this unit gets Power +3000 until the end of the battle.

Listen to the lament of the blue dragon, which even makes the oceans boil!

1 x Officer Cadet, Erikk Officer Cadet, Erikk (BT08)
  • Number: BT08-093
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Aqua Force» rides this unit, you may call this card to (RC).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Aqua Force» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

Draw your sword! Show me your determination!

4 x Sea Otter Soldier of Pyroxene Communication Sea Otter Soldier of Pyroxene Communication (TD07)
  • Number: TD07-016
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Trigger: Draw +5000 Power
2 x Storm Rider, Basil Storm Rider, Basil (BT08)
  • Number: BT08-007
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, and is the first battle during that turn, this unit gets [Power]+2000 until end of that battle, and at the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of these cards will not change.)

Storm Riders are the advance party of the Aqua Force.

2 x Storm Rider, Diamantes Storm Rider, Diamantes (BT08)
  • Number: BT08-035
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](RC): When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, if it is the first battle during that turn, this unit gets [Power]+2000 until end of that battle. At the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of the cards does not change)

This shall be known as the blow which started the tempest!

3 x Tear Knight, Cyprus Tear Knight, Cyprus (TD07)
  • Number: TD07-009
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Trigger: None
Card text:

[ACT][(VC)/(RC)]:[CB1] During your turn, this unit gains [Power] +1000 until the end of this turn.

3 x Tear Knight, Lazarus Tear Knight, Lazarus (BT08)
  • Number: BT08-036
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

(TD07):Wave-like attacks are part of the Aqua Force elite's creed.
(BT08):The blue knights have been training long and hard.

3 x Tear Knight, Theo Tear Knight, Theo (BT08)
  • Number: BT08-090
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(TD07):The attacks are flexible, just like splashes from the crashing waves.
(BT08):After an eternity, the blue knights have revived.

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 34  68 %  
Grade 0 / Boost bar 4 %  
Grade 1 / Boost bar 10 %  
Grade 2 / Intercept bar 10 %  
Grade 3 / Twin Drive!! bar 8 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 14 %  
11000 bar 4 %  
4000 bar 2 %  
5000 bar 17  34 %  
6000 bar 14 %  
7000 bar 6 %  
8000 bar 18 %  
9000 bar 8 %  
 

Distribution by Race
Aquaroid bar 26  52 %  
Battleroid bar 4 %  
High Beast bar 10  20 %  
Mermaid bar 6 %  
Tear Dragon bar 10 %  
Workeroid bar 8 %  
 

Distribution by Rarity
C bar 8 %  
Fixed bar 34  68 %  
R bar 12 %  
RR bar 4 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 16 %  
- bar 4 %  
10000 bar 14  28 %  
5000 bar 26  52 %  
 

Distribution by Trigger
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
Stand +5000 Power bar 8 %  
 



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