| Nation: Dragon Empire (5 cards)
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1
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x
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Battle Flag Knight, Laudine (VG-BT06)
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- Number: BT06-090E
- Rarity: C
- Nation: Dragon Empire
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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4
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x
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Breakthrough Dragon (VG-BT06)
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- Number: BT06-088
- Rarity: C
- Nation: Dragon Empire
- Clan: Narukami
- Race: Thunder Dragon
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle. The thunder spear shall hit and burn all to ash, Lightning Breath!
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| Nation: United Sanctuary (45 cards)
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1
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x
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Blessing Owl (TD05)
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- Number: TD05-012
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto: When this unit is placed on [R], choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.
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1
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x
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Chargegal (TD05)
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- Number: TD05-011
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto [R]: [Soul Blast (1)] When this unit boosts(Great Silver Wolf, Garmall), you may pay the cost. If you do, the boosted unit gets POWER+5000 until end of that battle.
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1
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x
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Charging Chariot Knight (TD05)
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- Number: TD05-007
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Auto[V/R]: When this card attacks, if you have less cards in your hand compared to your opponent, this unit gets [Power] +3000 until the end of the Battle.
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4
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x
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Elixir Sommelier (TD05)
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- Number: TD05-018
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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1
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x
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Falcon Knight of the Blue Sky (EB03)
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- Number: EB03-032
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
Auto: When this unit is placed on a rear-guard circle from your deck, select another [Gold Paladin] unit, it gets POWER+2000 during this turn.
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4
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x
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Fortune Bell (TD05)
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- Number: TD05-017
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Sylph
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
Here I come!
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1
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x
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Great Silver Wolf, Garmore (TD05)
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- Number: TD05-001
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO [(VC)]: [Limit Break 4] (Active when you have 4 or more damage) When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle. AUTO: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck, up to one grade 2 or less [Gold Paladin], call it to (RC), and shuffle your deck.
Roar, silver wolf of the Gods! Glorious Break!
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2
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x
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Halo Shield, Mark (VG-BT06)
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- Number: BT06-017
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. (BT06):It is our precious hope! We will protect it at all costs! (BT09):This planet is our dream and our heart! You shall not lay a finger on it!
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2
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x
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Incandescent Lion, Blond Ezel (VG-BT06)
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- Number: BT06-004
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn. [CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
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3
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x
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Jet Black Vanguard, Vortimer (EB03)
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- Number: EB03-029
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
CONT [V]: If you have a (Young Black Dragon, Vortimer) in your soul, this unit gets Power +1000. AUTO: (Retire one of your {Gold Paladin} rear-guards) When you ride a (Knight of Black Dragon, Vortimer) on this unit and you have (Young Black Dragon, Vortimer) in your soul, you may pay the cost. If you do, look at up to 2 cards from the top of your deck, choose up to 2 {Gold Paladin} from among them, call them onto rear-guard circles, and place the rest of the cards on the bottom of your deck in any order.
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3
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x
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Knight of Black Dragon, Vortimer (EB03)
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- Number: EB03-014
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
CONT [V]: If you have a (Jet Black Vanguard, Vortimer) in your soul, this unit gets Power +1000. AUTO: [Retire one of your {Gold Paladin} rear-guards] When you ride a (Spectral Duke Dragon) on this unit and you have (Jet Black Vanguard, Vortimer) in your soul, you may pay the cost. If you do, look up to 2 cards from the top of your deck, search up to 2 {Gold Paladin} and call them on rear-guard circles, place the rest of the cards in any order under your deck.
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1
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x
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Knight of Elegant Skills, Gareth (TD05)
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- Number: TD05-008
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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1
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x
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Little Fighter, Cron (VG-BT06)
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- Number: BT06-085
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
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Card text:
AUTO: When another «Gold Paladin» rides this unit, you may call this card to Rear-guard Circle. ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
With overflowing emotions, I slowly clench my fists.
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2
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x
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Mage of Calamity, Tripp (VG-BT06)
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- Number: BT06-033
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Angel
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up. She is called "Mage of Calamity" by her enemies out of fear.
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1
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x
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Master of Pain (BT07)
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- Number: BT07-097
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck. Trials and tribulations are simply a grindstone to polish your mind and soul.
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1
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x
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Photon Archer, Griflet (BT07)
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- Number: BT07-040
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it. AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it. Heavenly bow, guide the warriors! Divine Arrow!!
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1
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x
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Player of the Holy Bow, Viviane (VG-BT06)
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- Number: BT06-005
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck. Music echoes through the battlefield. It is the sound of courage.
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1
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x
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Providence Strategist (VG-BT06)
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- Number: BT06-081
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
[AUTO](VC/RC):When this unit's attack hits a vanguard, if the number of other «Gold Paladin» rear-guards you have is four or more, draw a card. A true strategist can play god by changing the course of a battle.
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1
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x
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Sacred Guardian Beast, Elephas (VG-BT06)
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- Number: BT06-080
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
AUTO: [Counter Blast (2)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 0 «Gold Paladin» normal unit, call it to Rear-guard Circle, and shuffle your deck. The protectors of the legendary ruins are the Sacred Guardian Beasts.
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2
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x
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Sacred Guardian Beast, Nemean Lion (TD05)
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- Number: TD05-006
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Auto: When this unit intercepts, if you have a {Gold Paladin} Vanguard, this unit's shield gets +5000 until the end of the battle.
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1
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x
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Sleygal Dagger (VG-BT06)
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- Number: BT06-016
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
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Card text:
[ACT](VC/RC):[Counter Blast (1)] If you have four or more other «Gold Paladin» rear-guards, this unit gets [Power]+2000 until end of turn. A veteran high dog chooses its weapon according to its mission.
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4
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x
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Spectral Duke Dragon (EB03)
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- Number: EB03-002
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Abyss Dragon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO [V] [Limit Break(4) (when you have at least 4 damages)]: [CounterBlast(2) & retire 3 of your {Gold Paladin} rear-guards) When the close step involving this card attacking the vanguard begins, you can pay the cost. If you do, Stand this unit, and during this turn, this card loses "Twin Drive!!". CONT [V]: If (Knight of Black Dragon, Vortimer) is in your soul, this unit get Power +1000.
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1
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x
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Vanquishing Knight, Hougang (TD05)
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- Number: TD05-009
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Activate [V/R]: [Counter Blast (1)] This unit gets +1000 power until the end of the turn.
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3
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x
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Weapon Merchant, Guidion (TD05)
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- Number: TD05-016
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Gnome
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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1
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x
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Whirlwind of the Cliff, Sagremor (TD05)
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- Number: TD05-010
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto[R]:[Choose a card from your hand and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.
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1
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x
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Young Black Dragon, Vortimer (EB03)
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- Number: EB03-015
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
AUTO: When you ride a (Jet Black Vanguard, Vortimer) on this unit, look at up to 7 cards from the top of your deck, search for 1 (Knight of Black Dragon, Vortimer) or 1 (Spectral Duke Dragon), show it to your opponent, and add it to your hand, return the remaining cards to the top of your deck, then shuffle your deck. AUTO: When you ride a {Gold Paladin} other than (Jet Black Vanguard, Vortimer) on this unit, you may call this unit to a rear-guard circle.
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