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Deck "Liquid Attacker"

Deck "Liquid Attacker"
Format: OCG - 50 Cards
created by jshiro LV8 activity icon envelope icon
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Section: Main Deck (42 cards)
2 x Aqua Blade, Blue Wolf Aqua Blade, Blue Wolf (DM-31)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People/Knight/Samurai
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Blankas
1 x Aqua Evoluter Aqua Evoluter (DM-32)
  • Collector Number: 52
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: MARYUAMA RUI
Card text:

You may have your water evolution creatures cost 1 less. However, they can't cost less than 1.

2 x Aqua Genius, Cyber Admiral Aqua Genius, Cyber Admiral (DMR-05)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Water
  • Artist: Ayaki
Card text:

*  When you put this creature into the battle zone, reveal the top 3 cards from your deck. Put all revealed Liquid People into your hand, then put the rest on the bottom of your deck in any order.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

*  Double breaker (This creature breaks 2 shields.)

4 x Aqua Guard Aqua Guard (DMX-03)
  • Collector Number: 30
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 1
  • Civilization: Water
  • Artist: â–  Akifumi Yamamoto
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

"This ocean ain't big enough for the two of us!"

2 x Aqua Hammer Price Aqua Hammer Price (DMR-05)
  • Collector Number: 84
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: MATSUMOTO EIGHT
Card text:

*  When this creature attacks, you and your opponent play "Gachinko Judge". If you win, you may draw a card.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

1 x Aqua Hulcus Aqua Hulcus (DMD-02)
  • Collector Number: 10
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Eiji Kaneda
Card text:

*  When you put this creature into the battle zone, you may draw a card.

Liquid People freely control liquid. For them, water is armor and shield. (Base Set & Promo)

2 x Aqua Hulk Aqua Hulk (TUN)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Cost: 5
  • Civilization: Water
Card text:

[Shield trigger] Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
When this creature is put into theBattle Zone, you may draw a card.

1 x Aqua Librarian Aqua Librarian (DMR-05)
  • Collector Number: 47
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 4000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Water
  • Artist: Eel
Card text:

*  This creature costs 1 less to summon for each creature in your mana zone. However, it cant cost less than 1.

*  This creature can't be blocked.

1 x Aqua Sonicwave Aqua Sonicwave (DMD-02)
  • Collector Number: 2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: YOICHI ITO
Card text:

*  When you put this creature into the battle zone, you may choose another creature in the battle zone that has power 4000 or less and return it to its owner's hand.

勝機は己の手で作り出せ!-Aqua Sonicwave

3 x Aqua Super Emeral Aqua Super Emeral (P-Y6)
  • Collector Number: P20-Y6
  • Rarity: Promotional
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Sumihito
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  When you put this creature into the battle zone, you may add a card from your hand to your shields face down. If you do, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield.

3 x Aqua Surfer Aqua Surfer (DMX-03)
  • Collector Number: 5
  • Rarity: Rare
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Yoshio Sugiura
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand.

"Wave goodbye!"

2 x Blizzard Moon, the Enlightened Blizzard Moon, the Enlightened (DM-32)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Lunatic Emperor/Cyber Command
  • Power: 9000
  • Cost: 6
  • Civilization: Water
  • Artist: Norikatsu Miyoshi
Card text:

Ultimate Evolution: Put on 1 of your Evolution creatures.
When this creature attacks, you may draw up to 3 cards.
Double Breaker

2 x Cebu Algol, the Electrical Vanguard Cebu Algol, the Electrical Vanguard (DMR-01)
  • Collector Number: 48
  • Rarity: Uncommon
  • Type: Creature
  • Race: Earth Eater/Cyber Lord/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  When you put this creature into the battle zone, put a light, water, or darkness psychic creature with a cost of 5 or less into the battle zone from your hyperspatial zone.

1 x Crystal Axe Crystal Axe (DM-32)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Liquid People
  • Power: 11000
  • Cost: 7
  • Civilization: Water
  • Artist: Kazuo Matsushima
Card text:

Hand Evolution: Choose 1 water creature in your hand and put this creature into your battle zone on top of the chosen card.
This creature can't be blocked.
Double Breaker

1 x Crystal Lancer Crystal Lancer (DM-18)
  • Collector Number: 23
  • Rarity: Rare
  • Type: Evolution Creature
  • Race: Liquid People
  • Power: 8000
  • Cost: 6
  • Civilization: Water
  • Artist: Atsushi Kawasaki
Card text:

Evolution - Put on one of your Liquid People.
This creature can't be blocked.
Double Breaker (This creature breaks 2 shields.)

1 x Crystal Spinslicer Crystal Spinslicer (DMC-34)
  • Collector Number: 9
  • Rarity: Rare
  • Type: Evolution Creature
  • Race: Liquid People
  • Power: 5000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: Seki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  Evolution - Put on one of your Liquid People.

1 x Crystal Super Paladin Crystal Super Paladin (P-Y9)
  • Collector Number: P93-Y9
  • Rarity: Promotional
  • Type: Evolution Creature
  • Race: Liquid People
  • Power: 6000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: TUBAKI HALSAME
Card text:

*  Evolution - Put on one of your Liquid People.

*  When you put this creature into the battle zone, choose 1 of your opponent's psychic creatures and return it to their hyperspatial zone.

*  When this creature attacks, return all creatures in the battle zone with "Blocker" to their owner's hand.

*  Double breaker (This creature breaks 2 shields.)

1 x Crystal Zweilancer Crystal Zweilancer (GG)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Liquid People
  • Power: 13000
  • Cost: 8
  • Civilization: Water
  • Artist: Norikatsu Miyoshi
Card text:

Evolution - Put on one of your Liquid People.
This creature is unblockable.
Triple Breaker (This creature breaks 3 shields.)

2 x Energy Stream Energy Stream (P-Y10)
  • Collector Number: P42m-Y10
  • Rarity: Promotional
  • Type: Spell
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

* Draw 2 cards.

2 x Evolution Burst - Energy Spiral Evolution Burst - Energy Spiral (DM-32)
  • Collector Number: 22
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 4
  • Civilization: Water
  • Artist: RYOJI
Card text:

Choose and activate 1 of the following effects:

  • - Draw 2 cards.

  • - Choose 1 creature in the battle zone and return it to its owner's hand.

  • Double Evolution Burst (If you have an evolution creature in the battle zone, you may use both effects.)

    1 x Genius Disaster Genius Disaster (LoH)
    • Collector Number: 43
    • Rarity: Common
    • Type: Spell
    • Power: 0
    • Cost: 3
    • Civilization: Water
    • Artist: Tubaki Halsame
    Card text:

    [Shield trigger] Shield Trigger
    Your opponent chooses 1 of their untapped creatures and returns it to their hand.

    "Genius is the law of this world!" -Genius Janit, of the Hidden Blade

    1 x Hogan Blaster Hogan Blaster (DM-39)
    • Collector Number: 26
    • Rarity: Uncommon
    • Type: Spell
    • Mana Number: 1
    • Cost: 5
    • Civilization: Water
    • Artist: hideki ishikawa
    Card text:

    Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

    *  Shuffle your deck, then reveal the top card of your deck. If that card is a creature, you may put into the battle zone. If that card is a spell, you may cast it without cost.

    3 x Hyperspatial Energy Hole Hyperspatial Energy Hole (DMX-03)
    • Collector Number: 31
    • Rarity: Common
    • Type: Spell
    • Mana Number: 1
    • Cost: 5
    • Civilization: Water
    • Artist: Kano Akira
    Card text:

    *  Draw a card.

    *  Choose and activate one of the following effects.


    *º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
    *º Choose a Water creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

    (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

    1 x Hyperspatial Gallows Hole Hyperspatial Gallows Hole (DMR-01)
    • Collector Number: 50
    • Rarity: Uncommon
    • Type: Spell
    • Mana Number: 1
    • Cost: 6
    • Civilization: Water
    • Artist: Murakami Hisashi
    Card text:

    *  Choose 1 non-psychic creature in the battle zone and return it to its owner's hand.

    *  Put a water or darkness psychic creature with a cost of 7 or less into the battle zone from your hyperspatial zone.

    1 x Streaming Shaper Streaming Shaper (Promo 2)
    • Collector Number: 11-55
    • Rarity: Promotional
    • Type: Spell
    • Mana Number: 1
    • Cost: 3
    • Civilization: Water
    • Artist: -
    Card text:

    Reveal the top 4 cards of your deck. Put all water cards into your hand. Put the rest into your graveyard.

     
    Section: Hyperspatial Zone (8 cards)
    2 x Aqua Attack (BAGOOON Panzer)/Fused Dreadnought! Jet Cascade Attack Aqua Attack (BAGOOON Panzer)/Fused Dreadnought! Jet Cascade Attack (DMX-07)
    • Collector Number: V1
    • Rarity: Victory Rare
    • Type: Psychic Super Creature
    • Race: Liquid People/Hunter
    • Power: 6000/17000
    • Cost: 7/24
    • Civilization: Light/Water
    • Artist: Taro Yamazaki
    Card text:

    *  At the start of your turn, you may draw a card.

    *  Your water Hunters can't be attacked.

    *  Double breaker (This creature breaks 2 shields.)

    (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


    *  Your Hunters can't be attacked or blocked.

    *  When this creature attacks, draw up to 3 cards. Then, reveal any number of cards in your hand. For each card revealed, choose one of your opponent's creatures with a cost less than that revealed card's and return it to your opponent's hand.

    *  Triple breaker (This creature breaks 3 shields)

    1 x Aqua Cascade (ZABUUUN Cruiser)/Fused Dreadnought! Jet Cascade Attack Aqua Cascade (ZABUUUN Cruiser)/Fused Dreadnought! Jet Cascade Attack (DMX-07)
    • Collector Number: 10
    • Rarity: Common
    • Type: Psychic Super Creature
    • Race: Liquid People/Hunter
    • Power: 4000/17000
    • Cost: 3/24
    • Civilization: Water//Light/Water
    • Artist: Taro Yamazaki
    Card text:

    Blockericon.jpg Blocker

    *  This creature can't attack.

    (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


    *  Your Hunters can't be attacked or blocked.

    *  When this creature attacks, draw up to 3 cards. Then, reveal any number of cards in your hand. For each card revealed, choose one of your opponent's creatures with a cost less than that revealed card's and return it to your opponent's hand.

    *  Triple breaker (This creature breaks 3 shields)

    1 x Aqua Cutlass, Temporal Swordsman / Aqua Excalibur, the Awakened Indigo Swordsman Aqua Cutlass, Temporal Swordsman / Aqua Excalibur, the Awakened Indigo Swordsman (DM-36)
    • Collector Number: 47
    • Rarity: Uncommon
    • Type: Psychic Creature
    • Race: Liquid People
    • Power: 5000/8000
    • Cost: 5/10
    • Civilization: Water
    • Artist: okera
    Card text:

    Awaken: When this creature attacks your opponent and isn't blocked, draw 1 card. Then, flip this creature after the attack.
    (At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


    When this creature attacks, draw 1 card.
    Double Breaker

    At long last it gained the secret of awakening.

    At last, awakening has been achieved! The hope of the water forces has come at last.

    1 x Aqua Jet (BOOON Sky)/Fused Dreadnought! Jet Cascade Attack Aqua Jet (BOOON Sky)/Fused Dreadnought! Jet Cascade Attack (DMX-07)
    • Collector Number: 9
    • Rarity: Common
    • Type: Psychic Super Creature
    • Race: Liquid People/Hunter
    • Power: 2000+/1700
    • Cost: 4/24
    • Civilization: Water//Light/Water
    • Artist: Taro Yamazaki
    Card text:

    *  Psychic Link: At the start of your turn, if you have Aqua Attack (BURSTINGGGG Panzer) and Aqua Cascade (SPLAAASH Cruiser) in the battle zone, link them to this creature and flip it.

    *  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

    (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


    *  Your Hunters can't be attacked or blocked.

    *  When this creature attacks, draw up to 3 cards. Then, reveal any number of cards in your hand. For each card revealed, choose one of your opponent's creatures with a cost less than that revealed card's and return it to your opponent's hand.

    *  Triple breaker (This creature breaks 3 shields)

    2 x G Hogan, Temporal Star G Hogan, Temporal Star (P-Y9)
    • Collector Number: P99a-Y9
    • Rarity: Promotional
    • Type: Psychic Creature
    • Race: Cyber Command
    • Power: 7000
    • Mana Number: 1
    • Cost: 7
    • Civilization: Water
    • Artist: hideki ishikawa
    Card text:

    *  You may have your water creatures cost 1 less to summon. They can't cost less than 1.

    *  Awaken - At the end of your turn, if you summoned 3 or more creatures that turn, flip this creature.

    *  Double breaker

    (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


    Magicsoul.gif Magic Soul

    1 x Ocean G Hogan, the Best Awakened Ocean G Hogan, the Best Awakened (P-Y9)
    • Collector Number: P99b-Y9
    • Rarity: Promotional
    • Type: Psychic Creature
    • Race: Cyber Command
    • Power: 11000
    • Cost: 15
    • Civilization: Water
    • Artist: hideki ishikawa
    Card text:

    *  Whenever you summon a creature, look at the top card of your deck. If that card is a creature, you may put it into the battle zone.

    *  Double breaker (This creature breaks 2 shields.)


    Magicsoul.gif Magic Soul

    ダブルクロスよ、我がイチバンの力を託す! -イチバンの覚醒者オーシャン・G・ホーガン (Double Cross, my Best powers I give to you! - G Hogan, the Best Awakened)
    やっぱり「イチバン!!!」 (Truly "The Best!!!") V.C.

     
    Deck Statistics
    Distribution by Civilization
    Light/Water bar 4 %  
    Water bar 46  92 %  
    Water//Light/Water bar 4 %  
     

    Distribution by Cost
    1 bar 8 %  
    15 bar 2 %  
    2 bar 8 %  
    3 bar 11  22 %  
    3/24 bar 2 %  
    4 bar 4 %  
    4/24 bar 2 %  
    5 bar 18 %  
    5/10 bar 2 %  
    6 bar 14 %  
    7 bar 10 %  
    7/24 bar 4 %  
    8 bar 4 %  
     

    Distribution by Power
    - bar 16 %  
    - bar 6 %  
    1000 bar 2 %  
    11000 bar 4 %  
    13000 bar 2 %  
    2000 bar 18  36 %  
    2000+/1700 bar 2 %  
    3000 bar 4 %  
    4000 bar 2 %  
    4000/17000 bar 2 %  
    5000 bar 2 %  
    5000/800 bar 2 %  
    6000 bar 6 %  
    6000/17000 bar 4 %  
    7000 bar 4 %  
    8000 bar 2 %  
    9000 bar 4 %  
     

    Distribution by Race
    - bar 11  22 %  
    Cyber Command bar 6 %  
    Earth Eater/Cyber Lord/Alien bar 4 %  
    Liquid People bar 21  42 %  
    Liquid People/Hunter bar 18 %  
    Liquid People/Knight/Samurai bar 4 %  
    Lunatic Emperor/Cyber Command bar 4 %  
     

    Distribution by Rarity
    Common bar 17  34 %  
    Promotional bar 10  20 %  
    Rare bar 14 %  
    Super Rare bar 8 %  
    Uncommon bar 14 %  
    Very Rare bar 6 %  
    Victory Rare bar 4 %  
     

    Distribution by Type
    Creature bar 24  48 %  
    Evolution Creature bar 14 %  
    Psychic Creature bar 8 %  
    Psychic Super Creature bar 8 %  
    Spell bar 11  22 %  
     



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