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Deck "Shining Gold"

Deck "Shining Gold"
Format: OCG - 50 Cards
created by mattyguymy LV4 activity icon envelope icon
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Gold Paladin

 
Card list Group cards by  
Nation: United Sanctuary (50 cards)
2 x Battlefield Storm, Sagramore Battlefield Storm, Sagramore (TD05)
  • Number: TD05-003
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO][V/R]:[Counter Blast (1)] When this unit attacks, you may the cost. If you do, this unit gets [Power] +3000 until the end of that battle.

3 x Blade Feather Valkyrie Blade Feather Valkyrie (EB03)
  • Number: EB03-030
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto[R]:[CounterBlast(1)] During the battle where this unit boosts a "Flash Edge Valkyrie" and the attack hits a vanguard, if you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to 1 [Gold Paladin] unit and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.

3 x Blessing Owl Blessing Owl (TD05)
  • Number: TD05-012
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto: When this unit is placed on [R], choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.

4 x Breakthrough Dragon Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Salamander
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
3 x Flash Edge Valkyrie Flash Edge Valkyrie (EB03)
  • Number: EB03-028
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto:[CounterBlast(1)] When this unit is placed on a rear-guard circle from your deck, if you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck search for up to 1 [Gold Paladin] unit and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.

3 x Incandescent Lion, Blond Ezel Incandescent Lion, Blond Ezel (VG-BT06)
  • Number: BT06-004
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

The souls of my comrades give me power. I will break the limit!

4 x Jet Black Vanguard, Vortimer Jet Black Vanguard, Vortimer (EB03)
  • Number: EB03-029
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

CONT [V]: If you have a (Young Black Dragon, Vortimer) in your soul, this unit gets Power +1000.
AUTO: (Retire one of your {Gold Paladin} rear-guards) When you ride a (Knight of Black Dragon, Vortimer) on this unit and you have (Young Black Dragon, Vortimer) in your soul, you may pay the cost. If you do, look at up to 2 cards from the top of your deck, choose up to 2 {Gold Paladin} from among them, call them onto rear-guard circles, and place the rest of the cards on the bottom of your deck in any order.

4 x Knight of Black Dragon, Vortimer Knight of Black Dragon, Vortimer (EB03)
  • Number: EB03-014
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

CONT [V]: If you have a (Jet Black Vanguard, Vortimer) in your soul, this unit gets Power +1000.
AUTO: [Retire one of your {Gold Paladin} rear-guards] When you ride a (Spectral Duke Dragon) on this unit and you have (Jet Black Vanguard, Vortimer) in your soul, you may pay the cost. If you do, look up to 2 cards from the top of your deck, search up to 2 {Gold Paladin} and call them on rear-guard circles, place the rest of the cards in any order under your deck.

4 x Player of the Holy Axe, Nimue Player of the Holy Axe, Nimue (VG-BT06)
  • Number: BT06-034
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

The military band heads an army and heightens the knights' spirits.

4 x Player of the Holy Bow, Viviane Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

4 x Silent Punisher Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?

3 x No image for Spectral Duke Dragon Spectral Duke Dragon (EB03)
  • Number: EB03-002S
  • Rarity: SP
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [V] [Limit Break(4) (when you have at least 4 damages)]: [CounterBlast(2) & retire 3 of your {Gold Paladin} rear-guards) When the close step involving this card attacking the vanguard begins, you can pay the cost. If you do, Stand this unit, and during this turn, this card loses "Twin Drive!!".
CONT [V]: If (Knight of Black Dragon, Vortimer) is in your soul, this unit get Power +1000.

4 x Weapon Merchant, Guidion Weapon Merchant, Guidion (TD05)
  • Number: TD05-016
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
1 x Young Black Dragon, Vortimer Young Black Dragon, Vortimer (EB03)
  • Number: EB03-015
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When you ride a (Jet Black Vanguard, Vortimer) on this unit, look at up to 7 cards from the top of your deck, search for 1 (Knight of Black Dragon, Vortimer) or 1 (Spectral Duke Dragon), show it to your opponent, and add it to your hand, return the remaining cards to the top of your deck, then shuffle your deck.
AUTO: When you ride a {Gold Paladin} other than (Jet Black Vanguard, Vortimer) on this unit, you may call this unit to a rear-guard circle.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
4000 bar 10 %  
5000 bar 12  24 %  
6000 bar 6 %  
7000 bar 11  22 %  
8000 bar 6 %  
9000 bar 16 %  
 

Distribution by Race
Abyss Dragon bar 6 %  
Demon bar 8 %  
Elf bar 14  28 %  
Gnome bar 8 %  
High Beast bar 6 %  
Human bar 18  36 %  
Salamander bar 8 %  
 

Distribution by Rarity
C bar 14  28 %  
Fixed bar 17  34 %  
R bar 18 %  
RRR bar 14 %  
SP bar 6 %  
 

Distribution by Shield
- bar 16 %  
10000 bar 13  26 %  
5000 bar 29  58 %  
 

Distribution by Trigger
- bar 11  22 %  
+5000, Critical bar 8 %  
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 23  46 %  
 



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