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Deck "Stuff"

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Deck "Stuff"
Format: OCG - 50 Cards
created by shockrulercolor activity icon
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Clan: Dimension Police (50 cards)
4 x Army Penguin Army Penguin (VG-BT04)
  • Number: BT04-057
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Workeroid
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Let's be cool.

2 x Cosmo Beak Cosmo Beak (VG-BT04)
  • Number: BT04-013
  • Rarity: RR
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (RC), you may pay the cost. If you do, choose another of your «Dimension Police», and that unit gets [Power]+4000 until end of turn.

Penetrate! Beak of the Galaxy!

4 x Cosmo Fang Cosmo Fang (VG-BT04)
  • Number: BT04-058
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Turn over! Fang of the Galaxy!

2 x Cosmo Roar Cosmo Roar (VG-BT04)
  • Number: BT04-029
  • Rarity: R
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[ACT](RC):[Rest] this unit] Choose another of your «Dimension Police», and that unit gets [Power]+2000 until end of turn.

Resonate! Roar of the Galaxy!

3 x Diamond Ace Diamond Ace (VG-BT04)
  • Number: BT04-014
  • Rarity: RR
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Dimension Police» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Dimension Police», and that unit cannot be hit until end of that battle.

Breakers of peace shall not pass!

1 x Enigman Flow Enigman Flow (VG-BT04)
  • Number: BT04-030
  • Rarity: R
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

[AUTO]:When a card named "Enigman Ripple" rides this unit, search your deck for up to one card named "Enigman Wave", reveal it to your opponent, put it into your hand, and shuffle your deck.

A hero is justice. A hero is an eternal mystery.

2 x Enigman Rain Enigman Rain (VG-BT04)
  • Number: BT04-026
  • Rarity: R
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](VC):At the beginning of your attack step, if this unit's [Power] is 12000 or greater, this unit gets "[AUTO](VC):When this unit's attack hits a vanguard, choose one of your rear-guards, and [Stand] it." until end of that battle.

As long as there is love, justice will always prevail!

4 x Enigman Ripple Enigman Ripple (VG-BT04)
  • Number: BT04-054
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT](VC):If you have "Enigman Flow" in your soul, this unit gets [Power]+2000.
[AUTO]:[Choose one Grade 3 «Dimension Police» from your hand, and discard it] When this unit is placed on (RC), you may pay the cost. If you do, search your deck for up to one card named "Enigman Storm", reveal it to your opponent, put it into your hand, and shuffle your deck.

A little bit of courage starts out as a ripple, and eventually grows to become a big wave.

4 x Enigman Storm Enigman Storm (VG-BT04)
  • Number: BT04-004
  • Rarity: RRR
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[CONT](VC):If you have a card named "Enigman Wave" in your soul, this unit gets [Power]+1000.
[AUTO](VC):At the beginning of your attack step, if this unit's [Power] is 15000 or greater, this unit gets [Critical]+1 until end of that battle.

Love and valor fuel my power, Enigman Buster!

4 x Enigman Wave Enigman Wave (VG-BT04)
  • Number: BT04-012
  • Rarity: RR
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC):If you have a card named "Enigman Ripple" in your soul, this unit gets [Power]+1000.
[AUTO](VC):[AUTO](VC):At the beginning of your attack step, if this unit's [Power] is 14000 or greater, this unit gets "[AUTO](VC):When this unit's attack hits a vanguard, draw a card." until end of that battle.

At that moment, the prayers of the little ones reached the hero's heart.

3 x Enigroid Comrade Enigroid Comrade (VG-BT04)
  • Number: BT04-053
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC/RC):If you do not have a unit named "Enigman Storm" or a unit named "Enigman Wave" on your (VC), this unit gets [Power]-5000.
[AUTO](VC/RC):When this unit attacks, this unit gets [Power]+2000 until end of that battle.

A military organism created by super galactic technology. That is the Enigroid!

2 x Glory Maker Glory Maker (VG-BT04)
  • Number: BT04-055
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):When this unit boosts a «Dimension Police» vanguard, if the number of cards in your damage zone is four or more, the boosted unit gets [Power]+4000 until end of that battle.

To pray...is her power.

4 x Justice Cobalt Justice Cobalt (VG-BT04)
  • Number: BT04-056
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Charging Justice Lock On!

4 x Justice Rose Justice Rose (VG-BT04)
  • Number: BT04-059
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Alien
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Healing Justice Lock On!

3 x Karenroid, Daisy Karenroid, Daisy (VG-BT03)
  • Number: BT03-079
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

A mysterious organization, the Dimension Police. Most speak an unknown language, but they seem to act on justice.

2 x Super Dimensional Robo, Dailady Super Dimensional Robo, Dailady (BT05)
  • Number: BT05-074
  • Rarity: C
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO [R]: When this unit's attack hits a Vanguard, choose one of your «Dimension Police», and that unit gets Power +3000 until end of turn.

Super dimensional make-up! Dailady!

2 x Twin Order Twin Order (VG-BT04)
  • Number: BT04-027
  • Rarity: R
  • Clan: Dimension Police
  • Nation: Star Gate
  • Race: Battleroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

A hero truly shines when he seeks and obstructs an evil plan.

 
Deck Statistics
Distribution by Clan
Dimension Police bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twindrive!! bar 12 %  
 

Distribution by Nation
Star Gate bar 50  100 %  
 

Distribution by Power
10000 bar 11  22 %  
5000 bar 17  34 %  
6000 bar 11  22 %  
8000 bar 10 %  
9000 bar 12 %  
 

Distribution by Race
Alien bar 28  56 %  
Battleroid bar 4 %  
Battroid bar 16  32 %  
Workerloid bar 8 %  
 

Distribution by Rarity
C bar 30  60 %  
R bar 14 %  
RR bar 18 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 12 %  
- bar 6 %  
10000 bar 13  26 %  
500 bar 4 %  
5000 bar 26  52 %  
 

Distribution by Trigger
+5000 Power, Critical bar 8 %  
+5000 Power, Draw bar 8 %  
+5000 Power, Heal bar 8 %  
+5000 Power, Stand bar 8 %  
none bar 32  67 %  
 



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