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Deck "Spike Brother Mega Blast"

Deck "Spike Brother Mega Blast"
Format: OCG - 50 Cards
created by whiteranger1 LV4 activity icon envelope icon
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Card list Group cards by  
Nation: Dark-Zone (50 cards)
2 x Blow Kiss, Olivia Blow Kiss, Olivia (BT10)
  • Number: BT10-095
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (2)] When this unit's attack hits a vanguard, if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, choose one rear-guard in your opponent's front row, retire it, and put this unit on the bottom of your deck.

4 x Cheer Girl, Marilyn Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: [Choose 1 {Spike Brothers} from your Hand and discard it] When this Unit is called to the Guardian Circle, you may pay the cost. If paid, for that battle, your {Spike Brothers} doesn't get hit.

Spike Brothers! Go! Fight! Win!

4 x Cheer Girl, Tiara Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You cannot have more than 4 heal trigger in your deck.)

Let's go Spike! Number one!

4 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I'll pass next. Wanna believe me?

2 x Dudley Daisy Dudley Daisy (EB03)
  • Number: EB03-009
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto: [CounterBlast(1)] If this unit is placed on a rear-guard circle during battle phase and you have a [Spike Brothers] vanguard, you may pay the cost. If you do, this unit gets POWER+5000 during this turn.

2 x Dudley Dan Dudley Dan (VG-BT02)
  • Number: BT02-023
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto[R]: [Counterblast (2), choose 1 {Spike Brothers} from your Hand and send to Soul] When this Unit boosts a Vanguard, you may pay the cost. If paid, search for 1 {Spike Brothers} from your Deck, call it to a Rear Guard Circle that's without a Unit and shuffle the Deck.

Strategist quaterback

2 x Dudley Mason Dudley Mason (BT10)
  • Number: BT10-042
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1) & Choose one «Spike Brother» from your hand, and put it into your soul] When this unit's attack hits a vanguard, you may pay the cost. If you do, search your deck for up to one «Spike Brothers», call it to a open (RC), and shuffle your deck.

2 x General Seifried General Seifried (VG-BT02)
  • Number: BT02-009
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto [V]: When a Grade 3 {Spike Brothers} is revealed by this Unit's Drive Check, call that card into a Rear Guard Circle that does not have a Unit in it.

2 x High Speed Blackie High Speed Blackie (VG-BT01)
  • Number: BT01-074
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto[R]: [Soul Blast (1)] When this unit attacks, you may pay the cost. If so, this unit gains +5000 power. After the battle phase of the turn you activate this effect, return this card into your deck.

2 x Juggernaut Maximum Juggernaut Maximum (VG-BT01)
  • Number: BT01-020
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Giant
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Passive[V/R]: When you don't have any other {Spike Brothers}Vanguard or Rear Guard, this Unit loses -2000 Power.

Smash to smithereens, Defensive Tackle!

4 x Kung Fu Kicker Kung Fu Kicker (EB03)
  • Number: EB03-021
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
1 x Mecha Trainer Mecha Trainer (VG-BT02)
  • Number: BT02-024
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

Auto: When you ride another {Spike Brothers} on this Unit, you may call this Card to a Rear Guard Circle.

Ready for play!

2 x Medical Manager Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: When this unit is called to a vanguard or rear-guard circle and you have a {Spike Brothers} vanguard, you may soul charge(1).

2 x Rabbit House Rabbit House (BT10)
  • Number: BT10-041
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Golem
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO](RC):When this unit attacks a vanguard, if you have a «Spike Brothers» vanguard, this unit gets [Power]+2000 until end of that battle.

4 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

2 x Spike Bouncer Spike Bouncer (EB01)
  • Number: EB01-035
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO [V/R]: When one of your other «Spike Brothers» unit's attack hits a Vanguard, during that turn, this unit gets Power +3000.

Let's go, Shooting Spike Sting!!

2 x Spike Brothers Assault Squad Spike Brothers Assault Squad (VG-BT02)
  • Number: BT02-044
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto [R]: During the battle, that this Unit has Boosted a {Spike Brothers}, if the Attack hits, Stand this Card.

2 x Treasured, Black Panther Treasured, Black Panther (VG-BT02)
  • Number: BT02-022
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
2 x Unite Attacker Unite Attacker (VG-BT02)
  • Number: BT02-021
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto [V]: During the start of your Main Phase, Soul Charge (1), and for that turn, this Unit gains +2000 Power.

3 x Wonder Boy Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
 
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 15  30 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
11000 bar 4 %  
4000 bar 8 %  
5000 bar 17  34 %  
6000 bar 8 %  
7000 bar 8 %  
8000 bar 10 %  
9000 bar 12 %  
 

Distribution by Race
Demon bar 4 %  
Giant bar 8 %  
Goblin bar 14 %  
Golem bar 4 %  
Ogre bar 10  20 %  
Succubus bar 16 %  
War Beast bar 12  24 %  
Workerloid bar 10 %  
 

Distribution by Rarity
C bar 29  58 %  
R bar 13  26 %  
RR bar 16 %  
 

Distribution by Shield
- bar 12  24 %  
- bar 8 %  
10000 bar 18 %  
5000 bar 25  50 %  
 

Distribution by Trigger
None bar 10  100 %  
 



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Discussion about this Deck
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Author Message
lockonstratos
LV3 United States activity icon envelope icon

Avatar for lockonstratos
Member since
July 20, 2012
Reply with quote Report content icon
Subject:    Posted: August 27, 2012 05:38 pm

Needs major improvement. Add another Juggernaut, and get rid of unite attacker. Spike Brother's shouldn't be megablasting unless your building a deck with that express purpose.
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