| Type: Basic Energy (3 cards)
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3
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x
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Fire Energy (EX-PK)
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- Rarity: Rare Holo
- Type: Basic Energy
- Number: 104
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| Type: Darkness (13 cards)
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4
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x
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Mightyena Lv. 47 (Platinum)
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- Rarity: Uncommon
- Type: Darkness
- Weakness: Ft+20
- Number: 54
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 90 HP
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Card text:
Poké-BODY: Cold Feet If Mightyena is affected by a Special Condition, ignore all Energy necessary to use Mightyena's attacks. Collude 20+ If you played any Supporter card from your hand during this turn, this attack does 20 damage plus 20 more damage. Desperate Attack 50+ If Mightyena has less Energy attached to it than the Defending Pokémon, this attack does 50 damage plus 30 more damage.
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4
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x
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Poochyena Lv. 12 (Platinum)
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- Rarity: Common
- Type: Darkness
- Weakness: Ft+10
- Number: 86
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Howl Search your deck for Poochyena and put it onto your Bench. Shuffle your deck afterward. Lunge 20 Flip a coin. If tails, this attack does nothing.
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4
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x
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Sableye Lv. 31 (D&PSF)
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- Rarity: Uncommon
- Type: Darkness
- Number: 48
- Subtype: Basic Pokémon
- Resistance: C
- Hit Points: 60 HP
- Retreat Cost: C
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Card text:
Poké-BODY: Overeager If Sableye is your Active Pokémon at the beginning of the game, you go first. (If each player's Active Pokémon has the Overeager Poké-Body, this power does nothing.) Impersonate Search your deck for a Supporter card and discard it. Shuffle your deck afterward. Then, use the effect of that card as the effect of this attack. Overconfident 10 If the Defending Pokémon has fewer remaining HP than Sableye, this attack's base damage is 40.
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1
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x
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Weavile [G] Lv. 48 (Platinum)
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- Rarity: Rare Holo
- Type: Darkness
- Weakness: Ft—2
- Number: 17
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 80 HP
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Card text:
Call for Family Search your deck for up to 2 basic Pokémon SP and put them onto your Bench. Shuffle your deck afterward. Team Attack 10+ Does 10 damage plus 10 more damage for each Pokémon SP you have in play.
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| Type: Energy (7 cards)
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3
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x
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Rainbow Energy (Platinum)
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- Rarity: Uncommon
- Type: Energy
- Number: 121
- Subtype: Special Energy
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Card text:
Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.
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4
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x
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SP Energy (PLRR)
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- Rarity: Uncommon
- Type: Energy
- Number: 101
- Subtype: Special Energy
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Card text:
SP Energy provides Energy. If the Pokémon SP Energy is attached to is a Pokémon SP, SP Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card.)
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| Type: Fire (4 cards)
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2
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x
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Blaziken [FB] (PSV)
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- Rarity: Rare Holo
- Type: Fire
- Weakness: Wx2
- Number: 2
- Subtype: Basic Pokémon
- Hit Points: 80
- Retreat Cost: 1
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Card text:
Luring Flame - Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon. The new Defending Pokemon is now Burned.
 Vapor Kick (30+) If your opponent has any W Pokemon in play, this attack does 30 damage plus 30 more damage.
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2
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x
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Blaziken [FB] LV.X (PSV)
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- Rarity: Rare Holo
- Type: Fire
- Weakness: Wx2
- Number: 142
- Subtype: Level Up Pokémon
- Hit Points: 110
- Retreat Cost: 1
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Card text:
Burning Spirit - Any damage done by attacks to a Burned Pokemon (both yours and your opponent's) is increased by 40 (after applying Weakness and Resistance). No more than 40 damage can be added by all Burning Spirit Poke-Bodies. (Poke-BODY)
 Jet Shoot (80) During your opponent's next turn, any damage done to Blaziken [FB] by attacks is increased by 40 (after applying Weakness and Resistance).
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| Type: Psychic (3 cards)
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3
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x
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Skuntank [G] Lv. 46 (Platinum)
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- Rarity: Common
- Type: Psychic
- Weakness: Ft—2
- Number: 94
- Subtype: Basic Pokémon
- Hit Points: 80 HP
- Retreat Cost: CC
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Card text:
Poké-POWER: Poison Structure Once during your turn (before your attack), if you have a Stadium card in play, you may use this power. Each Active Pokémon (both yours and your opponent's) (excluding Pokémon SP) is now Poisoned. This power can't be used if Skuntank is affected by a Special Condition. Smokescreen 20 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
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| Type: Trainer (30 cards)
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3
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x
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Broken Time-Space (Platinum)
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- Rarity: Uncommon
- Type: Trainer
- Number: 104
- Subtype: Stadium
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Card text:
Each player may evolve a Pokémon that he or she just played or evolved during that turn. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
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3
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x
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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4
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x
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Multi Energy (FR&LG)
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- Rarity: Rare
- Type: Trainer
- Number: 103
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Card text:
Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) Multi Energy provides Energy when attached to a Pokémon that already has Special Energy cards attached to it.
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2
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x
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PlusPower (Platinum)
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- Rarity: Uncommon
- Type: Trainer
- Number: 112
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Card text:
Attach PlusPower to 1 of your Pokémon. Discard this card at the end of your turn. If the Pokémon PlusPower is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
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3
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x
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Pokémon Catcher (B&WDE)
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- Rarity: Ultra Rare
- Type: Trainer
- Number: 111
- Subtype: Item
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Card text:
Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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2
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x
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Professor Juniper (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
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2
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x
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Professor Oak's New Theory (CoL)
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- Rarity: Uncommon
- Type: Trainer
- Number: 83
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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2
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x
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Revive (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Put a Basic Pokémon from your discard pile onto your Bench.
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4
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x
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Scott (EX-PK)
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- Rarity: Uncommon
- Type: Trainer
- Number: 81
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Search your deck for up to 3 cards in any combination of Supporter cards and Stadium cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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2
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x
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Switch (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 104
- Subtype: Item
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Card text:
Switch your Active Pokémon with 1 of your Benched Pokémon.
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3
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x
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Twins (HSTrium)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
You may use this card only if you have more Prize cards left than your opponent. Search your deck for any 2 cards and put them into your hand. Shuffle your deck afterward.
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