main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "hig voltaje"

Deck "hig voltaje"
Format: Unlimited - 60 Cards
created by davidokmen activity icon
Share |

 
Card list Group cards by  
Type: Darkness (3 cards)
3 x Darkrai EX Darkrai EX (BWDE)
  • Rarity: Ultra Rare
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 491
  • Number: 107
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 180
  • Retreat Cost: 2
Card text:

[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.

 
Type: Fire (2 cards)
2 x Reshiram Reshiram (BW)
  • Rarity: Rare Holo
  • Type: Fire
  • Weakness: Wx2
  • Number: 26
  • Subtype: Basic Pokémon
  • Hit Points: 130
  • Retreat Cost: 2
Card text:

colorlesscolorless Outrage        20+
Does 10 damage for each damage counter on this Pokémon.

colorlessfirefire Blue Flare        120
Discard 2 fire Energy attached to this Pokémon.

 
Type: Lightning (3 cards)
3 x Raikou EX Raikou EX (BWDE)
  • Rarity: Ultra Rare
  • Type: Lightning
  • Weakness: Ftx2
  • Poke#: 243
  • Number: 105
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 1
Card text:

{L}{C} Thunder Fang 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

{L}{L}{C} Volt Bolt -
Discard all {L} Energy attached to this Pokémon. This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.

 
Type: Metal (7 cards)
2 x Klang Klang (BWEP)
  • Rarity: Uncommon
  • Type: Metal
  • Weakness: Rx2
  • Number: 75
  • Subtype: Stage 1 Pokémon
  • Resistance: P-20
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

colorless Metal Sound     
The Defending Pokemon is now Confused.

colorlessmetalmetal Guard Press     60
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

3 x Klink Klink (BW)
  • Rarity: Common
  • Type: Metal
  • Weakness: Frx2
  • Poke#: 599
  • Number: 74
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 60
  • Retreat Cost: 2
Card text:

metal Bind        10
Flip a coin. If heads , the Defending Pokémon is now Paralyzed.

2 x Klinklang Klinklang (BW)
  • Rarity: Rare Holo
  • Type: Metal
  • Weakness: Frx2
  • Poke#: 601
  • Number: 76
  • Subtype: Stage 2 Pokémon
  • Resistance: P-20
  • Hit Points: 140
  • Retreat Cost: 3
Card text:

Shift Gear – As often as you like during your turn (before you attack), you may move a metal Energy attached to one of your Pokémon to another of your Pokémon. (Ability)

colorlesscolorlessmetal Gear Grind        80x
Flip 2 coins. This attack does 80 damage times the number of heads.

 
Type: Psychic (2 cards)
2 x Mewtwo EX Mewtwo EX (BWND)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: 98
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 2
Card text:

colorlesscolorless X Ball     20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

psychicpsychicpsychic Psydrive     120
Discard an Energy attached to this Pokémon.

[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.

 
Type: Special Energy (12 cards)
4 x Dark Metal Energy Dark Metal Energy (EX HP)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 97
  • Subtype: Special Energy
Card text:

Attach Dark Metal Energy to 1 of your Pokémon. While in play, Dark Metal Energy provides darkness and metal Energy, but provides only 1 Energy at a time. (Doesn't count as a basic energy card when not in play and has no effect other than providing Energy.)

4 x Prism Energy Prism Energy (BWND)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 93
  • Subtype: Special Energy
Card text:

This card provides colorless Energy. If the Pokémon this card is attached to is a Basic Pokémon, this card provides every type of Energy but provides only 1 Energy at a time.

Special Energy

4 x Rainbow Energy Rainbow Energy (Platinum)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 121
  • Subtype: Special Energy
Card text:

Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.

 
Type: Trainer (31 cards)
4 x Cheren Cheren (BWEP)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Supporter
Card text:

You may play only 1 Supporter card per turn (before your attack).

Draw 3 cards.

4 x Energy Exchanger Energy Exchanger (HSUD)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 73
3 x Eviolite Eviolite (BWNV)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Item
Card text:

[Pokemon Tool] Attach a Pokemon Tool to 1 of your Pokemon that doesnt already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

You may play as many Item cards as you like during your turn (before your attack).

3 x Junk Arm Junk Arm (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
Card text:

Discard 2 cards from your hand. Search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. You can't choose Junk Arm with the effect of this card.

2 x Pokemon Collector Pokemon Collector (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 97
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

3 x Pokémon Catcher Pokémon Catcher (BWDE)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 111
  • Subtype: Item
Card text:

Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).

3 x Pokémon Communication Pokémon Communication (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

3 x Professor Oak`s New Theory Professor Oak's New Theory (CoL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 83
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

3 x Rare Candy Rare Candy (BWDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 100
  • Subtype: Item
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).

3 x Ultra Ball Ultra Ball (BWDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 102
  • Subtype: Item
Card text:

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn (before your attack).

 
Deck Statistics
Distribution by Poke#
- bar 47  78 %  
150 bar 3 %  
243 bar 5 %  
491 bar 5 %  
599 bar 5 %  
601 bar 3 %  
 

Distribution by Rarity
Common bar 5 %  
Rare Holo bar 7 %  
Ultra Rare bar 11  18 %  
Uncommon bar 42  70 %  
 

Distribution by Subtype
- bar 12 %  
Basic Pokémon bar 13  22 %  
Item bar 15  25 %  
Special Energy bar 12  20 %  
Stage 1 Pokémon bar 3 %  
Stage 2 Pokémon bar 3 %  
Supporter bar 15 %  
 

Distribution by Type
Darkness bar 5 %  
Energy bar 12  20 %  
Fire bar 3 %  
Lightning bar 5 %  
Metal bar 12 %  
Psychic bar 3 %  
Trainer bar 31  52 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help