| Section: Ninja Cards (34 cards)
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Deidara (I)
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- Card Number: IN-1281
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Bomb
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/2
- Injured Stats: 5/1
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male [FIERY WRATH] [Attacker | Mission] Earth or Fire : Discard 1 Ninja you control. If that Ninjas Entrance cost was 4 or less, you win 1 Battle Reward. Otherwise, you win 2 Battle Rewards."Not much longer now…"
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Hidan (KS)
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- Card Number: KSN-1442
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/0
- Injured Stats: 5/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male [IMMORTAL SOUL] Valid: When this Ninja would be removed from the game, move it to your Discard Pile instead. [Attacker | Mission] Give your opponent 1 Battle Reward: If your Turn Marker is equal to or greater than this Ninja card's Entrance cost, put this Ninja card in play from your Discard Pile. (This effect can only be activated from the Discard Pile.)"Lord Jashin, behold!"
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Hinata Hyuga (KS)
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- Card Number: KSN-1429
- Rarity: Starter
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 2/2
- Injured Stats: 1/2
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | Byakugan [WILL TO PROTECT] When you put in play a Permanent (X) Earth Mission, place an additional coin on that Mission."I'm…just being selfish…"
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Kabuto Yakushi (HA)
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- Card Number: HAN-1602
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Snake
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 5/4
- Injured Stats: 1/4
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Card text:
Sound | Jonin | Male | Mental Power: 5 [INTELLECTUAL PURSUIT] [Attacker | Mission] Remove 1 Ninja you control from the game: Put in play 1 Ninja from your Discard Pile."First we have…"
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Karin (WW)
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- Card Number: WWN-1245
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH [ABSORPTION] [Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas."What a flashy diversion."
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Kurenai Yuhi (AvW)
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- Card Number: AWN-1546
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Genjutsu
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | Jonin | Female | Mental Power: 2 [DEMON ILLUSION] [Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game."You're finished."
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Kurotsuchi (KS)
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- Card Number: KSN-1434
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Fire / Water
- Combat Attribute: Stone
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 4/1
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Card text:
Stone | Jonin | Female [STONE BODYGUARD] Valid: At the start of your turn, if you control another Earth Ninja, place a coin on target Permanent (X) Mission you control. Valid: At the start of your turn, if you control another Fire Ninja, you can discard 1 card. In that case, draw 1 card."Why drag out the glory?"
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Naruto Uzumaki (HA)
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- Card Number: HAN-1580
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/0
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Male | Clone Status [CALL-OUT] Flashpoint ([Attacker | Mission] 0: Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.) Valid: When this Ninja is put in play except by deployment, if it Attacks, it can only be opposed by target Ninja during this turn."Whaaat!"
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Rock Lee (Plat)
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- Card Number: N-571
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Leaf | Genin | Male | Growth [LOOPY FIST] Valid: During the Mission Phase, you can flip a Ninja Blade coin; If it's heads, double the original Combat value (both healthy and injured status) of this NInja during the turn. If it's tails, the original Combat value (both healthy and injured status) of this Ninja becomes 0 during this turn."Here I cooooooome!!"
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Sakura Haruno (AvW)
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- Card Number: AWN-1539
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/2
- Injured Stats: 0/2
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Card text:
Leaf | Genin | Female | Mental Power: 3 [IDENTITY SWAP] Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.) When this Ninja is removed from play, you may put in play 1 Inner Sakura Ninja card from your Reinforcement Deck."You fool!"
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Sakura Haruno (Kimono) (WW)
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- Card Number: WWN-1252
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Genin | Female | Mental Power: 3 | Name: Sakura Haruno | GROWTH [KIMONO GIRLS] Valid: When this Ninja is put in play, flip a coin. Valid: When you flip a coin due to 1 of your effects, if the result is heads, draw 1 card. If tails, this Ninja becomes a 0/0 during this turn."Yes, milady?"
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Sasuke Uchiha (SL)
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- Card Number: SLN-1373
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Flame
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 5/0
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Male | Sharingan Eye [SOLO ATTITUDE] This Ninja can only be sent out to Battle by itself."I'm not like them."
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Shiho (I)
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- Card Number: IN-1272
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Decode
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Female | Mental Power: 2 [CIPHER] [Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck."Ahem."
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Shikamaru Nara (KS)
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- Card Number: KSN-1425
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Genin | Male | Mental Power: 4 [OUTWIT] [EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn."Actually, things got a little complicated."
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Tayuya (KS)
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- Card Number: KSN-1464
- Rarity: Common
- Card Type: Ninja
- Symbol: Water / Earth
- Combat Attribute: Sound
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/3
- Injured Stats: 1/1
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Card text:
Sound | Female | The Four Sound Ninja [SYMPHONY] [Attacker | Mission] 1 : If you control another Water Ninja, no Teams can perform a Mental Power Battle during this turn. Then, if you control another Earth Ninja, exchange 1 card in your hand with 1 of your opponent's face down Battle Rewards."Tayuya of the North Gate."
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The 1st Hokage (WW)
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- Card Number: WWN-1216
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 5/4
- Injured Stats: 5/0
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Card text:
Leaf | Satoosa | Male | Mental Power: 2 | Mastery [SUPREMACY] When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.
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The 2nd Hokage (WW)
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- Card Number: WWN-1251
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Water
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/4
- Injured Stats: 3/1
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Card text:
Leaf | Satoosa | Male | Mental Power: 2 | MASTERY [SUPREMACY] [Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.
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The 5th Kazekage (KS)
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- Card Number: KSN-1485
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind / Earth / Lightning
- Combat Attribute: Sand
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 7/3
- Injured Stats: 4/2
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Card text:
Sand | Satoosa | Male | Name: Gaara of the Desert [THE WIND SHADOW] Other Ninjas you control cannot be the target of your opponent's Ninja effects. [EOJ] 1 : Negate target Jutsu. Then, move cards equal to the target's cost from your Discard Pile to your Chakra area."When did you all forsake yourselves?"
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Yamato (KS)
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- Card Number: KSN-1433
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Water
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 3/2
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Card text:
Leaf | Anbu | Male | Mental Power: 3 [UNIQUE STYLE] When this Ninja is put in play, search your Deck for an Earth Permanent Mission card with an Entrance cost less than or equal to the number of Permanent Missions you control, and put it in play. Valid: When one of your Earth Permanent Missions would be removed from play, shuffle it into your Deck and draw 1 card instead."Stay still."
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Zetsu (KS)
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- Card Number: KSN-1430
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: ?
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 1/1
- Injured Stats: 0/0
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Card text:
Akatsuki | Rogue Ninja | Male [INFECTIOUS SPORES] When this Ninja is put in play, place 2 +1/+1 coins on it. [Valid | Mission] Remove a +1/+1 coin from this Ninja or a coin from a Permanent Mission you control: Place a coin on target Permanent Mission or place a +1/+1 coin on this Ninja."But this is a crisis situation…"
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| Section: Mission Cards (16 cards)
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Decoding the Message (I)
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- Card Number: IM-821
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent (3) [Attacker | Mission] Name a card type, then reveal the top card of your Deck: If the revealed card is the named type, move it to your hand. "You haven't said a word. You see something, right?"
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Determination to Protect (SL)
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- Card Number: SLM-856
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent (1) Effect: Ninjas cannot be sent out to Battle. "Run! You can't win…"
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Five Kage Summit (KS)
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- Card Number: KSM-886
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
While this card is in your Chakra area, it is considered to have all Symbols. Permanent (1) Effect: Ninjas with an Entrance cost of 5 or less cannot be sent out to Battle. "The Gokage assemble here today."
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Jonin's Intervention (HA)
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- Card Number: HAM-951
- Rarity: Rare
- Card Type: Mission
- Symbol: Fire
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent (2) Target: 1 "Jonin" Ninja card in your hand. Effect: When this Mission is put in play, put in play the target. Effect: When this Mission is removed from play, discard the target if it is still in play. "How you've fallen, Sasuke."
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Messengers (KS)
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- Card Number: KSM-884
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Permanent (2) Effect: When this Mission is put in play, if you control another Permanent Mission, place an additional coin on this Mission. Effect: When you removes 1 or more coins from this Mission, draw 1 card. "Talk about bad timing."
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Shikamaru's Decision (TP4)
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- Card Number: TP4M-848
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth / Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Target: 1 of your Ninjas Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja. "Don't let what Asuma said get to you."
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The Leaf Council (KS)
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- Card Number: KSM-892
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Fire / Lightning / Water
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Apply 1 of the following effects:1) Search your Deck for 1 Fire Ninja with an Entrance cost less than your Turn Marker, reveal it, then move it to your hand. 2) Deploy 1 Ninja card from your Discard Pile. 3) Draw 2 cards, then move 1 card from your hand to your Chakra area. "I know."
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| Section: Reinforcement Deck (15 cards)
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Danzo (WW)
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- Card Number: WWN-1225
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Ninjutsu
- Hand Cost: 1
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT [RESEARCH] Sacrifice: 1 "Sharingan Eye" Ninja Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.Errata: Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]"Don't make fake smiles like that in front of me."
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Hidan (Curse Mode) (SL)
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- Card Number: SLN-1382
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Lightning
- Combat Attribute: Curse
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 7/3
- Injured Stats: 7/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Name: Hidan | REINFORCEMENT [LINKED FATE] Sacrifice: Hidan Valid:This Ninja cannot be removed from play due to Damage. Valid: When this Ninja receives any Damage, both players win 1 Battle Reward. [Valid | Attacker | Mission] 2 : Give 1 Damage to this Ninja."Hurts good, doesn't it?!"
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Inner Sakura (AvW)
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- Card Number: AWN-1543
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 0/2
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Card text:
Leaf | Genin | Female | Name: Sakura Haruno | REINFORCEMENT [INNER FURY] Valid: When this Ninja is put in play, you may exchange all the cards in your hand with the same number of cards from the top of your Deck. Valid: At the end of your opponent's turn, remove this Ninja from the game. This effect cannot be negated."I'm gonna kill you for this….later!"
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Jirobo (State 2) (I)
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- Card Number: IN-1314
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Taijutsu
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/1
- Injured Stats: 6/0
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Card text:
Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT [SUPER DRAIN] Sacrifice: Jirobo (State 1) Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja. [Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area. Errata: This Ninja is now Entrance cost 6. [Link]"So much chakra. I feel like a kid in a candy store."
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Naruto Uzumaki & Yamato (PRO)
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- Card Number: N-616
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning / Earth
- Combat Attribute: Oil/Tree
- Hand Cost: 0
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 8/4
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Card text:
Gencon 2011 Participation Promo
Leaf | Genin | Anbu | Male | Mental Power: 2 | Clone Status | SQUAD [TEAM WORK] When this Ninja is put in play, search for up to 2 Permanent Earth Mission cards in your Deck and put them in play. Valid: This Ninja may be the user of Jutsu cards with "Requirements: The First Hokage"."Come on, show me what you got!" "Raaaa!!"
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Shikamaru Nara & Asuma Sarutobi (WOF)
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- Card Number: WOFN-860
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Wind
- Combat Attribute: Shadow/Weapon
- Hand Cost: 0
- Entrance Cost: 5
- Healthy Stats: 7/5
- Injured Stats: 2/4
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Card text:
Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD [EVERLASTING RELATIONSHIP] Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas. Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card."Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."
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