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Deck "jund agro"

Deck "jund agro"
Format: Standard - 60 Cards
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Section: Lands (22 cards)
4 x Blood Crypt Blood Crypt (RTR)
  • Number: 238
  • Rarity: R
  • Type: Land
  • Subtype: Swamp Mountain
  • Color: Land
  • Artist: Vincent Proce
Card text:

({Tap}: Add {B} or {R} to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

Where the dead serve as diversion, decor, and dessert.

2 x Dragonskull Summit Dragonskull Summit (M13)
  • Number: 222
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{Tap}: Add {B} or {R} to your mana pool.

1 x Forest Forest (ZEN)
  • Number: 249
  • Rarity: C
  • Type: Basic Land
  • Subtype: Forest
  • Color: Land
  • Artist: Vincent Proce
Card text:

{G}

2 x Forest Forest (ZEN)
  • Number: 246
  • Rarity: C
  • Type: Basic Land
  • Subtype: Forest
  • Color: Land
  • Artist: John Avon
Card text:

{G}

2 x Kessig Wolf Run Kessig Wolf Run (ISD)
  • Number: 243
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Eytan Zana
Card text:

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

4 x Overgrown Tomb Overgrown Tomb (RTR)
  • Number: 243
  • Rarity: R
  • Type: Land
  • Subtype: Swamp Forest
  • Color: Land
  • Artist: Steven Belledin
Card text:

({Tap}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

The best funeral shroud is the fabric of new life.

4 x Rootbound Crag Rootbound Crag (M13)
  • Number: 228
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{Tap}: Add {R} or {G} to your mana pool.

1 x Stomping Ground Stomping Ground (Gatecrsh)
  • Number: 247
  • Rarity: R
  • Type: Land
  • Subtype: Mountain Forest
  • Color: Land
  • Artist: David Palumbo
Card text:

({Tap}: Add {R} or {G} to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

"Roots, ruins, and room to fight. All the comforts of home."

2 x Woodland Cemetery Woodland Cemetery (ISD)
  • Number: 249
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Lars Grant-West
Card text:

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest. {T}: Add {B} or {G} to your mana pool.

 
Section: Creatures (26 cards)
4 x Dreg Mangler Dreg Mangler (RTR)
  • Number: 158
  • Rarity: U
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Plant Zombie
  • Mana cost: 1BG
  • Color: Multicolor
  • Artist: Peter Mohrbacher
Card text:

Haste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

4 x Experiment One Experiment One (Gatecrsh)
  • Number: 119
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Ooze
  • Mana cost: G
  • Color: Green
  • Artist: Chase Stone
Card text:

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

3 x Flinthoof Boar Flinthoof Boar (M13)
  • Number: 171
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Boar
  • Mana cost: 1G
  • Color: Green
Card text:

Flinthoof Boar gets +1/+1 as long as you control a Mountain.
{R}: Flinthoof Boar gains haste until end of turn. (It can attack and {Tap} this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

4 x Ghor-Clan Rampager Ghor-Clan Rampager (Gatecrsh)
  • Number: 167
  • Rarity: U
  • Power: 4
  • Toughness: 4
  • Type: Creature
  • Subtype: Beast
  • Mana cost: 2RG
  • Color: Multicolor
  • Artist: Charles Urbach
Card text:

Trample
Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"

3 x Hellrider Hellrider (DKA)
  • Number: 93
  • Rarity: R
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Devil
  • Mana cost: 2RR
  • Color: Red
  • Artist: Svetlin Velinov
Card text:

Haste. Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

4 x Strangleroot Geist Strangleroot Geist (DKA)
  • Number: 127
  • Rarity: U
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Spirit
  • Mana cost: GG
  • Color: Green
  • Artist: Jason Chan
Card text:

Haste. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)

2 x Wolfir Silverheart Wolfir Silverheart (AVR)
  • Number: 206
  • Rarity: R
  • Power: 4
  • Toughness: 4
  • Type: Creature
  • Subtype: Wolf Warrior
  • Mana cost: 3GG
  • Color: Green
Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

2 x Zealous Conscripts Zealous Conscripts (AVR)
  • Number: 166
  • Rarity: R
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Human Warrior
  • Mana cost: 4R
  • Color: Red
Card text:

Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

 
Section: Other spells (12 cards)
2 x Abrupt Decay Abrupt Decay (RTR)
  • Number: 141
  • Rarity: R
  • Type: Instant
  • Mana cost: BG
  • Color: Multicolor
  • Artist: Svetlin Velinov
Card text:

Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

2 x Clan Defiance Clan Defiance (Gatecrsh)
  • Number: 151
  • Rarity: R
  • Type: Sorcery
  • Mana cost: XRG
  • Color: Multicolor
  • Artist: Daarken
Card text:

Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.

4 x Searing Spear Searing Spear (M13)
  • Number: 147
  • Rarity: C
  • Type: Instant
  • Mana cost: 1R
  • Color: Red
Card text:

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

2 x Skullcrack Skullcrack (Gatecrsh)
  • Number: 106
  • Rarity: U
  • Type: Instant
  • Mana cost: 1R
  • Color: Red
  • Artist: Dave Kendall
Card text:

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.

2 x Tragic Slip Tragic Slip (DKA)
  • Number: 76
  • Rarity: C
  • Type: Instant
  • Mana cost: B
  • Color: Black
  • Artist: Christopher Moller
Card text:

Target creature gets -1/-1 until end of turn. Morbid - That creature gets -13/-13 instead if a creature died this turn.

 
Deck Statistics
Distribution by Color
- bar 3 %  
Black bar 3 %  
Green bar 13  22 %  
Land bar 22  37 %  
Multicolor bar 10  17 %  
Red bar 11  18 %  
 

Distribution by Power
- bar 34  57 %  
1 bar 7 %  
2 bar 12 %  
3 bar 15 %  
4 bar 10 %  
 

Distribution by Rarity
C bar 15 %  
R bar 30  50 %  
U bar 21  35 %  
 

Distribution by Subtype
- bar 25  42 %  
Beast bar 7 %  
Boar bar 5 %  
Devil bar 5 %  
Human Ooze bar 7 %  
Human Warrior bar 3 %  
Mountain Forest bar 2 %  
Plant Zombie bar 7 %  
Spirit bar 7 %  
Swamp Forest bar 7 %  
Swamp Mountain bar 7 %  
Wolf Warrior bar 3 %  
 

Distribution by Toughness
- bar 34  57 %  
1 bar 13 %  
2 bar 5 %  
3 bar 15 %  
4 bar 10 %  
 

Distribution by Type
Basic Land bar 5 %  
Creature bar 26  43 %  
Instant bar 10  17 %  
Land bar 19  32 %  
Sorcery bar 3 %  
 



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