| Section: Ninja Cards (30 cards)
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Deidara (I)
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- Card Number: IN-1281
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Bomb
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/2
- Injured Stats: 5/1
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male [FIERY WRATH] [Attacker | Mission] Earth or Fire : Discard 1 Ninja you control. If that Ninjas Entrance cost was 4 or less, you win 1 Battle Reward. Otherwise, you win 2 Battle Rewards."Not much longer now…"
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Hinata Hyuga (WOF)
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- Card Number: WOFN-820
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 2/1
- Injured Stats: 1/0
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Card text:
Leaf | Genin | Female | Mental Power: 1 | Byakugan | Main Branch | GROWTH [FOR THE ONE I ADMIRE] When this Ninja is put in play, you can randomly select 1 card in your opponent's hand and reveal it. If it is a Ninja card, return it. If not, discard it."If you really want to help me get better at this, come at me full force!"
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Hinata Hyuga (FP)
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- Card Number: FPN-658
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/3
- Injured Stats: 3/2
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Card text:
Leaf | Chunin | Female | Main Branch | Byakugan | Growth | Mental Power: 1 [RESERVED CHARACTER] When this Ninja is put in play, randomly select 1 card in your opponent's hand and discard it."He said to me, 'Just follow me'…"
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Hiruko (FotS)
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- Card Number: FotSN-945
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Manipulation/Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/3
- Injured Stats: 1/2
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Name: Sasori | Puppet | Puppet Master | SURGE [IMPATIENT] When this Ninja is sent to Attack or is Surged, you can select 1 of your opponent's Ninjas. In that case, at the end of the turn, if that Ninja was not sent out to Battle during this turn, return it to its owner's hand. Valid: "Sasori" Ninja cards in your hand get "Growth"."I don't like waiting for people, and I don't like making people wait…I'll finish this right away."
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Hotaru Katsuragi (ST)
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- Card Number: STN-1134
- Rarity: Common
- Card Type: Ninja
- Symbol: Water / Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH [TSUCHIGUMO'S SECRET] Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja."I want to become strong."
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Ino Yamanaka (TGS)
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- Card Number: TGSN-1039
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind/Medicine
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/3
- Injured Stats: 1/1
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Card text:
Leaf | Chunin | Female | Mental Power: 2 | Medical | GROWTH [PLAYFUL] Each player cannot put in play more than 1 Ninja per turn. Valid: The effect text of your opponent's head Ninja's are negated."He's ready, just like I said."
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Neji Hyuga (TP3)
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- Card Number: TP3N-1172
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 3/0
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Male | Byakugan | GROWTH [ABSOLUTE DEFENSE] Valid: While your opponent has less cards in their hand than you, this Ninja cannot receive Damage due to the Showdown."It all has a very sad sound to it."
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Sai (WW)
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- Card Number: WWN-1236
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning / Earth
- Combat Attribute: Brush
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 4/3
- Injured Stats: 3/0
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Card text:
Leaf | The Foundation | Anbu | Male | Mental Power: 2 [INK CREATION] Valid: When this Ninja is put in play, you can pay 2 Lightning. In that case, place 1 Growth coin on this Ninja and move your Turn Marker up by 1. Valid: When this Ninja is put in play, you can pay 2 Earth. In that case, move 1 of your opponent's Battle Rewards to your hand."You're…pretty weak."
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Sakura Haruno (TGS)
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- Card Number: TGSN-1094
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 4/3
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Female | Mental Power: 3 | Medical | Puppet | SURGE [THE DANCE OF SAKURA] Valid: During the Exchange of Jutsu, you can discard 1 card or injure 1 of your Ninjas. In that case, heal 1 other Ninja. Valid: This Ninja gets +2/+0 while in the same Team as a "Puppet Master" Ninja."I will get you!"
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Shiho (I)
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- Card Number: IN-1272
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Decode
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Female | Mental Power: 2 [CIPHER] [Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck."Ahem."
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Shikamaru Nara (POP)
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- Card Number: POPN-953
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 0/3
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Male | Mental Power: 4 | GROWTH [QUICK THINKING] Valid: While you have Ninjas with a combined Mental Power of 10 or more, this Ninja's Team uses it's Mental Power value instead of its Team Power value during the Showdown. Valid: Other Ninjas in this Ninja's Team get +1 Mental Power."By my calculations…it's all over for you two now."
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Shino Aburame (TP1)
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- Card Number: TP1N-511
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Insect
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 2/1
- Injured Stats: 0/0
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Card text:
Leaf | Genin | Male | Mental Power: 1 | GROWTH [INSECT WARRIORS] When this Ninja is put in play, put 1 coin (symbolizing an Insect coin) in play with the following: "[Power: 0/0 (Healthy and Injured)] [Valid: This Ninja cannot be the user of Jutsu cards. This effect cannot be negated.]""If you fight me, you won't be able to recover. Forfeit and withdraw."
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Temari (PRO)
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- Card Number: ERN-us025
- Rarity: Promo
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Alternate Art Collector's Tin Promo Sand | Genin | Female | Mental Power: 1 [WIND SCYTHE] When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area."No use in hiding!"
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Tenten (TP4)
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- Card Number: TP4N-1335
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | GROWTH [ENDLESS ARSENAL] At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile."Cut it out!"
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The 4th Kazekage (FP)
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- Card Number: FPN-691
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Ninjutsu/Weapon
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/4
- Injured Stats: 5/1
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Card text:
Sand | Male | Satoosa | Mental Power: 2 [DIGNITY] When this Ninja is sent out to Attack, your opponent must select and discard 1 of their in-play Ninjas.Satoosa of the Hidden Village in the Sand. He is also the father of Kankuro, Temari, and Garra.
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The 5th Kazekage (KS)
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- Card Number: KSN-1485
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind / Earth / Lightning
- Combat Attribute: Sand
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 7/3
- Injured Stats: 4/2
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Card text:
Sand | Satoosa | Male | Name: Gaara of the Desert [THE WIND SHADOW] Other Ninjas you control cannot be the target of your opponent's Ninja effects. [EOJ] 1 : Negate target Jutsu. Then, move cards equal to the target's cost from your Discard Pile to your Chakra area."When did you all forsake yourselves?"
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| Section: Jutsu Cards (10 cards)
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8 Trigrams Palms Rotation (TGS)
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- Card Number: TGSJ-774
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth or 2
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Card text:
Target: Every Ninja in the user's Team Effect: The target is unaffected by the effects of your opponent's Ninja and Jutsu cards during this turn. Expert ["Byakugan"]: The target cannot receive any Damage during this turn.(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.) "8 Trigrams Plam Rotation."
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Bravery (SL)
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- Card Number: SLJ-897
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth
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Card text:
Effect: If the user is blocking, the user gets +5/+0 and cannot receive Damage during this turn. "I'm here because I want to be."
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Infinite Embrace (ST)
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- Card Number: STJ-820
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Wind / Water
- Jutsu Cost: Wind / 2 or Water / 2
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Card text:
Target: 1 Ninja Battling against the user Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card. "You fell for it."
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Mind Transfer Jutsu (WW)
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- Card Number: WWJ-841
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth Earth
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Card text:
Target: 1 Ninja with less Mental Power than the user Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village. Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead. "Take care of my body while I'm gone."
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Wind Scythe Jutsu (BP)
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- Card Number: BPJ-631
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind
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Card text:
Target: 1 Jutsu card being used Effect: Negate the target and move it to its owner's Chakra area. Additionally, if the user is "Temari", change the user of the target to injured status. "Wind Scythe Jutsu"
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| Section: Mission Cards (10 cards)
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A Gift (WW)
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- Card Number: WWM-815
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Draw 3 cards. Then, move 1 card in your hand to the bottom of your Deck.
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Gedo: Art of Rinne Rebirth (SL)
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- Card Number: SLM-881
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Void
- Hand Cost: 1
- Entrance Cost: 6
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Card text:
Effect: Both players, starfing with you, move 1 Ninja card from their Discard Pile to their Village, ignoring Sacrifice. Repeat this effect until both players pass consecutively. "Nagato's ocular power is the jutsu that controls life and death."
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Loss (WOF)
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- Card Number: WOFM-633
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Draw 2 cards. "What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""
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Lunchbox (EA)
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- Card Number: EAM-466
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent (2) Effect: When this Mission card's effect is applied, draw 1 card. Your Ninjas get +1/+1. "Here, Shikamaru…Yout mom asked me to bring you your lunchbox."
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Student and Sensei (FotS)
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- Card Number: FotSM-673
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Effect: Your opponent gets 1 Battle Reward. In that case, draw 2 cards. "The Will of Fire shines upon the village."
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Training in the Moonlight (TGS)
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- Card Number: TGSM-723
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Discard 1 card at random in your opponent's hand. If your opponent has the same or less cards in their hand than you, draw 2 cards. While this card is in your Chakra area, your "Hinata Hyuga" gets +2 Mental Power. "Hey… Is somebody there?"
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| Section: Reinforcement Deck (6 cards)
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Naruto Uzumaki (Sage Mode) (SL)
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- Card Number: SLN-1395
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 7/3
- Injured Stats: 8/2
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Card text:
Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT [ASCENDED] Sacrifice: Naruto Uzumaki + Entrance cost 3 or more Senjustu Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck."This stops now!!!"
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Neji Hyuga & Hinata Hyuga (FotS)
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- Card Number: FotSN-895
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Wind
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 5
- Healthy Stats: 7/4
- Injured Stats: 7/2
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Card text:
Leaf | Chunin | Jonin | Female | Male | Mental Power: 2 | Byakugan | MASTERY | SQUAD [POWER OF THE HYUGA CLAN] Tracking Valid: When your opponent's Tracked Ninja is sent out to Attack, your opponent must randomly discard 1 card from their hand. Valid: During your Mission Phase, you can turn up to 2 of your opponent's Battle Rewards face up."I might not be at my cousin Neji's level, but I…" "8 Trigrams 64 Palms..! Haaa!!"
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Sakura Haruno & Sai (EA)
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- Card Number: EAN-639
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind / Lightning
- Combat Attribute: Medicine/Brush
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 6/4
- Injured Stats: 5/3
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Card text:
Leaf | Female | Male | Chunin | The Foundation | Anbu | Medical | Mental Power: 5 | Squad [STRANGE TEAM WORK] During your opponent's Mission Phase, you can select 1 of your opponent's Ninjas. In that case, negate the effect texts of that selected Ninja during this turn and the next turn. Additionally, that selected Ninja must be sent out to Battle this turn, if possible."Cha!" "Ninja Art: Super Beast Scroll!"
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Sasori & Deidara (FR)
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- Card Number: FRN-552
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Wind
- Combat Attribute: Manipulation/Bomb
- Hand Cost: 0
- Entrance Cost: 7
- Healthy Stats: 7/4
- Injured Stats: 7/4
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Squad [MADNESS] At the end of your Organization Phase, you can discard 3 of your Chakras. In that case, discard each Ninja in a Team of only 1 Ninja."Ikuku…let's begin, shall we?" "Artists always seek stranger stimulation to keep their senses sharp."
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