| Section: Lands (18 cards)
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Arid Mesa (ZEN)
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- Number: 211
- Rarity: R
- Type: Land
- Color: Land
- Artist: Raymond Swanland
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Card text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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2
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x
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Bloodstained Mire (ONS)
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- Number: 313
- Rarity: R
- Type: Land
- Artist: Rob Alexander
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Card text:
Tap, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a swamp or mountain card and put it into play. Then shuffle your library.
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8
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Mountain (M12)
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- Number: 245
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Sam Wood
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Card text:
{R}
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3
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Scalding Tarn (ZEN)
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- Number: 223
- Rarity: R
- Type: Land
- Color: Land
- Artist: Philip Straub
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Card text:
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
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2
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x
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Wooded Foothills (ONS)
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- Number: 330
- Rarity: R
- Type: Land
- Artist: Rob Alexander
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Card text:
Tap, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a mountain or forest card and put it into play. Then shuffle your library.
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| Section: Creatures (10 cards)
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4
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Goblin Guide (ZEN)
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- Number: 126
- Rarity: R
- Power: 2
- Toughness: 2
- Type: Creature
- Subtype: Goblin Scout
- Mana cost: R
- Color: Red
- Artist: Warren Mahy
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Card text:
Haste. Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
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2
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Keldon Marauders (PC)
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- Number: 102
- Rarity: C
- Power: 3
- Toughness: 3
- Type: Creature
- Subtype: Human Warrior
- Mana cost: 1R
- Color: Red
- Artist: Alex Horley-Orlandelli
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Card text:
Vanishing 2 (This creature comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player.
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Vexing Devil (AVR)
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- Number: 164
- Rarity: R
- Power: 4
- Toughness: 3
- Type: Creature
- Subtype: Devil
- Mana cost: R
- Color: Red
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Card text:
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. It's not any fun until someone loses an eye.
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| Section: Other spells (32 cards)
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4
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Chain Lightning (LEG)
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- Number: 44
- Rarity: C
- Power: 0
- Toughness: 0
- Type: Sorcery
- Mana cost: R
- Color: Red
- Artist: Sandra Everingham
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Card text:
Chain Lightning does 3 damage to one target. Each time Chain Lightning does damage, the target or target's controller may then pay RR to have Chain Lightning do 3 damage to any target of that player's choice.
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4
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Fireblast (VIS)
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- Number: 41
- Rarity: C
- Power: 0
- Toughness: 0
- Type: Instant
- Mana cost: 4RR
- Color: Red
- Artist: Michael Danza
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Card text:
You may sacrifice two mountains instead of paying Fireblast's casting cost. Fireblast deals 4 damage to target creature or player.
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4
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Flame Rift (NMS)
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- Number: 80
- Rarity: C
- Power: 0
- Toughness: 0
- Type: Sorcery
- Mana cost: R
- Artist: Ben Thompson
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Card text:
Flame Rift deals 4 damage to each player.
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4
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Lava Spike (CHK)
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- Number: 178
- Rarity: C
- Type: Sorcery
- Subtype: Arcane
- Mana cost: R
- Color: Red
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Card text:
Lava Spike deals 3 damage to target player. Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
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4
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Lightning Bolt (4ED)
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- Number: 189
- Rarity: C
- Power: 0
- Toughness: 0
- Type: Instant
- Mana cost: R
- Color: Red
- Artist: Christopher Rush
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Card text:
Lightning Bolt deals 3 damage to target creature or player.
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4
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Price of Progress (EXO)
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- Number: 87
- Rarity: U
- Power: 0
- Toughness: 0
- Type: Instant
- Mana cost: 1R
- Color: Red
- Artist: Richard Kane Ferguson
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Card text:
Price of Progress deals 2 damage to each player for each nonbasic land he or she controls.
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4
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Rift Bolt (TSP/TSB)
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- Number: 176
- Rarity: C
- Type: Sorcery
- Mana cost: 2R
- Color: Red
- Artist: Michael Sutfin
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Card text:
Rift Bolt deals 3 damage to target creature or player. Suspend 1-R (Rather than play this card from your hand, you may pay R and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
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4
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Searing Blaze (WWK)
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- Number: 90
- Rarity: C
- Type: Instant
- Mana cost: RR
- Color: Red
- Artist: James Paick
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Card text:
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
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