| Section: Monsters (16 cards)
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Chainsaw Insect (SOI)
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- Number: SOI-EN021
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Insect
- Attack Points: 2400
- Defense Points: 0
- Level / Rank: 4
- Attribute: Earth
- Password: 77252217
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Card text:
If this card battles a monster, your opponent draws 1 card at the end of the Damage Step.
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Horus the Black Flame Dragon LV4 (DR3)
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- Number: DR3-EN006
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 1600
- Defense Points: 1000
- Level / Rank: 4
- Attribute: Fire
- Password: 75830094
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Card text:
As long as this card remains face-up on your side of the field, control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
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Horus the Black Flame Dragon LV6 (SDRL)
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- Number: SDRL-EN012
- Rarity: Fixed
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 2300
- Defense Points: 1600
- Level / Rank: 6
- Attribute: Fire
- Password: 11224103
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Card text:
This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.
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Horus the Black Flame Dragon LV8 (Elemental Energy - Special Edition) (PRO)
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- Number: EEN-ENSE1
- Rarity: Secret Rare
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 3000
- Defense Points: 1800
- Level / Rank: 8
- Attribute: Fire
- Password: 48229808
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Card text:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". While this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them.
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Indomitable Fighter Lei Lei (CRV)
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- Number: CRV-EN023
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Beast-Warrior
- Attack Points: 2300
- Defense Points: 0
- Level / Rank: 4
- Attribute: Earth
- Password: 84173492
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Card text:
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
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Jinzo (Collector Tin Set 2) (CT-EN)
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- Number: BPT-011
- Rarity: Parallel Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 2400
- Defense Points: 1500
- Level / Rank: 6
- Attribute: Dark
- Password: 77585513
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Card text:
As long as this card remains face-up on the field, all Trap Cards cannot be activated. The effects of all face-up Trap Cards are also negated.
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Jinzo - Lord (LODT)
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- Number: LODT-EN007
- Rarity: Super Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 2600
- Defense Points: 1600
- Level / Rank: 8
- Attribute: Dark
- Password: 35803249
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Card text:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.
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Jinzo - Returner (LODT)
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- Number: LODT-EN006
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 600
- Defense Points: 1400
- Level / Rank: 3
- Attribute: Dark
- Password: 09418534
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Card text:
This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.
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| Section: Spells (12 cards)
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Amplifier (CP06)
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- Number: CP06-EN017
- Rarity: Common
- Card Type: Spell/Magic Card / Equip
- Password: 00303660
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Card text:
Equip only to "jinzo". WHile this card is equipped, the equipped monster's effect does not negate the effects of it's controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This cards activation and effect cannont be negated.
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Dark Hole (SDJ)
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- Number: SDJ-026
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 53129443
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Card text:
Destroys all monsters on the field.
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Heavy Storm (Hobby League) (PRO)
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- Number: HL2-EN004
- Rarity: Parallel Rare
- Card Type: Spell/Magic Card
- Password: 19613556
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Card text:
Destroy all Spell and Trap Cards on the field.
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Level Up! (DR3)
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- Number: DR3-EN041
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 25290459
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Card text:
Send 1 face-up monster on your side of the field that has “LV” in its card name to the Graveyard to activate this card. Special Summon the monster that is written in the card’s text of that monster from your hand or Deck, ignoring the Summoning conditions.
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Monster Reborn (SDJ)
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- Number: SDJ-035
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 83764718
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Card text:
Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
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Night Beam (GAOV-EN)
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- Number: GAOV-EN055
- Rarity: Ultra Rare
- Card Type: Spell/Magic Card
- Password: 89882100
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Card text:
Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
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Pot of Duality (DREV-EN)
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- Number: DREV-EN062
- Rarity: Secret Rare
- Card Type: Spell/Magic Card
- Password: 98645731
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Card text:
Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon a monster(s) during the turn you activate this card.
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Swords of Revealing Light (Blue Text) (DL09-EN)
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- Number: DL09-EN013b
- Rarity: Rare
- Card Type: Spell/Magic Card
- Password: 72302403
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Card text:
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
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| Section: Traps (12 cards)
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Call of the Haunted (SD3)
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- Number: SD3-EN028
- Rarity: Fixed
- Card Type: Trap Card / Continuous
- Password: 97077563
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Card text:
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
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Dark Bribe (GX Tag Force 2 - PSP) (PRO)
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- Number: GX04-EN002
- Rarity: Super Rare
- Card Type: Trap Card / Counter
- Password: 77538567
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Card text:
Negate the activation and effect of an opponent's Spell or Trap Card, and destroy it. Your opponent draws 1 card.
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Final Attack Orders (SDDL-EN)
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- Number: SDDL-EN034
- Rarity: Common
- Card Type: Trap Card / Continuous
- Password: 52503575
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Card text:
As long as this card remains face-up on the field, all face-up monsters on the field are changed to Attack Position and cannot change their Battle Position.
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Magic Cylinder (SD6)
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- Number: SD6-EN036
- Rarity: Fixed
- Card Type: Trap Card
- Password: 62279055
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Card text:
Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
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Mirror Force (GLD1)
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- Number: GLD1-EN039
- Rarity: Gold Ultra Rare
- Card Type: Trap Card
- Password: 44095762
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Card text:
Activate only when an opponent's monster declares an attack. Destroy all Attack Position monsters your opponent controls.
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Negate Attack (DP1)
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- Number: DP1-EN027
- Rarity: Rare
- Card Type: Trap Card / Counter
- Password: 14315573
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Card text:
When your opponent attacks with a monster, negate the attack and make your opponents's Battle Phase end.
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Sakuretsu Armor (DCR)
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- Number: DCR-102
- Rarity: Common
- Card Type: Trap Card
- Password: 56120475
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Card text:
You can only activate this card when your opponent declares an attack. Destroy the attacking monster.
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Torrential Tribute (BP01-EN)
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- Number: BP01-EN051
- Rarity: Rare
- Card Type: Trap Card
- Password: 53582587
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Card text:
When a monster(s) is Summoned: Destroy all monsters on the field.
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