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Deck "Fire Control" Help
Deck "Fire Control" - 61 Cards (extended format) show standard format
created by prohobo 

This is a deck based on the Wizkids website.

 
Card list Group cards by  
Section: Deck (60 cards)
4 x Apollo, Commander Air Group (BSG)
  • Collector's Number: BSG-099
  • Rarity: Rare
  • Card Type: Personnel
  • Power: 2
  • Mystic Value / Cylon Threat: 2/1
  • Cost: 3[Sec]
  • Resource: [Sec]
  • Traits: Pilot
  • Card text:

    All other Pilots you control get +1 power.

    4 x Article 23 (BSG)
  • Collector's Number: BSG-059
  • Rarity: Common
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 4/0
  • Traits: Political
  • Card text:
    Resolve: 1 Officer.

    "Each player chooses one -- Sacrifice one personnel; or lose 2 influence."

    4 x Boomer, Saboteur (BSG)
  • Collector's Number: BSG-105
  • Rarity: Rare
  • Card Type: Personnel
  • Power: 2
  • Mystic Value / Cylon Threat: 0/4
  • Cost: 3[Sec]
  • Resource: [Sec]
  • Traits: Cylon, Pilot
  • Card text:

    Commit: All players lose 1 influence.

    Each player loses 1 influence.

    4 x Colonial Viper 113 (BSG)
  • Collector's Number: BSG-147
  • Rarity: Fixed
  • Card Type: Ship
  • Power: 2
  • Mystic Value / Cylon Threat: 2/1
  • Cost: 3[Sec]
  • Resource: [Sec]
  • Traits: Fighter
  • 4 x Colonial Viper 442 (BSG)
  • Collector's Number: BSG-150
  • Rarity: Common
  • Card Type: Ship
  • Power: 3
  • Mystic Value / Cylon Threat: 3/3
  • Cost: 4[Sec]
  • Resource: [Sec]
  • Traits: Fighter
  • 4 x Condition Two (BSG)
  • Collector's Number: BSG-016
  • Rarity: Common
  • Card Type: Event
  • Mystic Value / Cylon Threat: 3/2
  • Cost: 2[Sec]
  • Card text:

    Commit target unit.

    4 x Fire Support (BSG)
  • Collector's Number: BSG-027
  • Rarity: Fixed
  • Card Type: Event
  • Mystic Value / Cylon Threat: 2/3
  • Cost: 2[Sec]
  • Traits: Military
  • Card text:

    Target unit gets +2 power.

    4 x Helo, Flight Officer (BSG)
  • Collector's Number: BSG-122
  • Rarity: Uncommon
  • Card Type: Personnel
  • Power: 1
  • Mystic Value / Cylon Threat: 2/1
  • Cost: 3[Sec]
  • Resource: [Sec]
  • Traits: Officer
  • Card text:

    Commit: Target Pilot gets +2 power.

    4 x Raptor 227 (BSG)
  • Collector's Number: BSG-164
  • Rarity: Common
  • Card Type: Ship
  • Power: 1
  • Mystic Value / Cylon Threat: 2/2
  • Cost: 2[Sec]
  • Resource: [Sec]
  • Traits: Scout
  • 4 x Relieved of Duty (BSG)
  • Collector's Number: BSG-091
  • Rarity: Common
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 2/0
  • Traits: Political
  • Card text:
    Resolve: 1 Officer

    Put target alert personnel into its owner's hand.

    4 x Starbuck, Hotshot Pilot (BSG)
  • Collector's Number: BSG-11
  • Rarity: LE
  • Card Type: Personnel
  • Power: 2
  • Mystic Value / Cylon Threat: 2/2
  • Cost: 3[Sec]
  • Resource: [Sec]
  • Traits: Pilot
  • Card text:

    This personnel gets +1 power for each other Pilot you control.

    4 x Stern Leadership (BSG)
  • Collector's Number: BSG-093
  • Rarity: Uncommon
  • Card Type: Mission
  • Mystic Value / Cylon Threat: 4/1
  • Traits: Military
  • Card text:
    Resolve: 1 Officer and 1 Pilot.

    Persistent (Put this mission into your reserve area instead of your discard pile as part of its resolution.)

    All Pilots get +1 power.

    4 x Still No Contact (BSG)
  • Collector's Number: BSG-045
  • Rarity: Rare
  • Card Type: Event
  • Mystic Value / Cylon Threat: 4/3
  • Cost: 2[Sec]
  • Traits: Crisis, Military
  • Card text:

    "Target opponent chooses one -- Commit a personnel he or she controls; or sacrifice a personnel."

    4 x Stims (BSG)
  • Collector's Number: BSG-046
  • Rarity: Rare
  • Card Type: Event
  • Mystic Value / Cylon Threat: 4/1
  • Cost: 1[Sec]
  • Card text:

    Target challenging Pilot gets +4 power. At the end of the that challenge, exhaust that Pilot.

    4 x William Adama, Patriotic Soldier (BSG)
  • Collector's Number: BSG-142
  • Rarity: Fixed
  • Card Type: Personnel
  • Power: 3
  • Mystic Value / Cylon Threat: 1/3
  • Cost: 5[Sec]
  • Resource: [Sec]
  • Traits: Officer
  • Card text:

    Commit: Choose target other unit. If that unit is challenging, it gets +2 power.

     
    Section: Base (1 cards)
    1 x Battlestar Galactica (BSG)
  • Collector's Number: BSG-002
  • Rarity: Uncommon
  • Card Type: Base
  • Power: 7
  • Resource: [Sec]
  • Card text:

    Exhaust: Target challenging unit gets +2 power.

     
     
    Deck Statistics
    Distribution by Card Type
    Base 2 %  
    Event 16  26 %  
    Mission 12  20 %  
    Personnel 20  33 %  
    Ship 12  20 %  
     

    Distribution by Cost
    - 13  21 %  
    1[Sec] 7 %  
    2[Sec] 16  26 %  
    3[Sec] 20  33 %  
    4[Sec] 7 %  
    5[Sec] 7 %  
     

    Distribution by Mystic Value / Cylon Threat
    - 2 %  
    0/4 7 %  
    1/3 7 %  
    2/0 7 %  
    2/1 12  20 %  
    2/2 13 %  
    2/3 7 %  
    3/2 7 %  
    3/3 7 %  
    4/0 7 %  
    4/1 13 %  
    4/3 7 %  
     

    Distribution by Power
    - 28  46 %  
    1 13 %  
    2 16  26 %  
    3 13 %  
    7 2 %  
     

    Distribution by Rarity
    Common 20  33 %  
    Fixed 12  20 %  
    LE 7 %  
    Rare 16  26 %  
    Uncommon 15 %  
     

    Distribution by Resource
    - 28  46 %  
    [Sec] 33  54 %  
     

    Distribution by Traits
    - 15 %  
    Crisis, Military 7 %  
    Cylon, Pilot 7 %  
    Fighter 13 %  
    Military 13 %  
    Officer 13 %  
    Pilot 13 %  
    Political 13 %  
    Scout 7 %  
     



    Rating
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    Discussion about this Deck
    Add your comments
    Author Message
    dare 



    Subject:    Posted: November 16, 2006 07:22 pm Reply with quote  Report content icon

    Before you can play this deck here, you'll need to edit it and assign the cards to sections. The system needs to know which card is your Base and which cards are the rest of your Deck. Otherwise you won't be able to find your base when the game starts.

    Not bad card choices, but likely to get off to a slow start because of the lack of 2-cost Security units in the base set. I'd send Hold the Line (Persuasion blockers) or Rogue Squadron Emtrey (Logistics pilots and supply missions) against it.
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    prohobo 



    Subject:    Posted: November 17, 2006 11:47 am Reply with quote  Report content icon

    Thanks for the comments.

    I made this deck from the Wizkids website (it was a deck they had suggested). I too noticed that they values for bring cards out (COST) was high 3-5 with very little low cards.

    Of course I never played before and needed to start out somewhere. My first game and I got curb stomp pretty hard.

    I will work on making my own deck shortly.

    Regards...
    Back to top  
    dare 



    Subject:    Posted: November 17, 2006 06:14 pm Reply with quote  Report content icon

    When they get around to adding the new Betrayal expansion to this site, you can speed this deck up a bit by switching out Viper 442 and Adama Patriotic Soldier for cheaper units.

    I recommend Raptor 168 for sure (another 2-cost 1-power like Raptor 227). It might be worth including 1-2 Menacing Raiders too (4-cost 3-power with both Sniper and Strafe).
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