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Deck "(VS) Corruption King"

Deck "(VS) Corruption King"
Format: OCG - 48 Cards
created by dawn_schwarz LV9 activity icon envelope icon
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Section: Main Deck (40 cards)
2 x Bone Dance Charger Bone Dance Charger (DMD-08)
  • Collector Number: 22
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Yuri Shinjuro
Card text:

*  Put the top two cards of your deck into the graveyard.

*  Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

2 x Dead Ryusei, Eternal Demonic Dragon Dead Ryusei, Eternal Demonic Dragon (DMR-13)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command Dragon
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Darkness
  • Artist: Yuukoo009
Card text:

* When you put this creature into the battle zone, destroy one of your opponent's creatures.

* Double breaker (This creature breaks 2 shields.)

* When this creature or another creature is destroyed, you may draw a card.

2 x Death Gate, Gate of Hell Death Gate, Gate of Hell (DMD-19)
  • Collector Number: 19
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Destroy one of your opponent's untapped creatures. You may put a non-evolution creature that costs less than the destroyed creature from your graveyard into the battle zone.

4 x Demon Wolf, Howling Moonlight Castle Demon Wolf, Howling Moonlight Castle (DMR-13)
  • Collector Number: 28
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: Kutay
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Choose one of your opponent's creatures in the battle zone. That creature gets -3000 power until the end of the turn. (A creature that has power 0 or less is destroyed.)

* Mana Arms 5 -If you have 5 or more darkness cards in your mana zone, destroy one of your opponent's creatures.

1 x Heavy, Dragon God Heavy, Dragon God (DMC-55)
  • Collector Number: 4
  • Rarity: Super Rare
  • Type: Creature
  • Race: God/Zombie Dragon
  • Power: 5000+
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

When this creature is put into the battle zone, you may destroy 1 of your creatures. If you do, draw a card and your opponent chooses one of his creatures and destroys it.
God Link Death, Destruction God or Metal, Dragon God Left Side
While this creature is linked, all of your opponent's creatures must attack this creature if possible.

4 x Honenbe, Skeletal Guardian Honenbe, Skeletal Guardian (DMR-08)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Creature
  • Race: Guardian
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Okera
Card text:

Blockericon Blocker

*  This creature can't attack.

*  When you put this creature into the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, you may return a creature from your graveyard into your hand.

3 x Hyperspatial Emperor Hole Hyperspatial Emperor Hole (DMD-19)
  • Collector Number: 9
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

* Choose one of your opponent's creatures in the battle zone. That creature gets -2000 power until the end of the turn. (A creature that has power 0 or less is destroyed.)

* Put a Darkness psychic creature that costs 9 or less from your hyperspatial zone into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Romanoff Hole Hyperspatial Romanoff Hole (DMD-19)
  • Collector Number: 17
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: MATSUMOTO EITO
Card text:

* Your opponent chooses one of his creatures in the battle zone and destroys it.

* Put a Darkness psychic creature that costs 10 or less from your hyperspatial zone into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Jenny, the Suicide Doll Jenny, the Suicide Doll (DMD-19)
  • Collector Number: 21
  • Rarity: Common
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: AMON
Card text:

* When you put this creature into the battle zone, you may destroy this creature. If you do, your opponent discards a card at random from his hand.

2 x Necrodragon Abayo Shabayo Necrodragon Abayo Shabayo (Y-12)
  • Collector Number: P75-Y12
  • Rarity: No Rarity
  • Type: Creature
  • Race: Zombie Dragon/Unnoise
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Okera
Card text:

* When you put this creature into the battle zone, you may destroy 1 of your creatures. If you do, your opponent chooses 1 of his creatures and destroys it.

4 x Pork Beef Pork Beef (DMR-13)
  • Collector Number: 56
  • Rarity: Uncommon
  • Type: Creature
  • Race: Funky Knightmare
  • Power: 4000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: 500siki
Card text:

Blockericon Blocker

* This creature can't attack.

* When this creature wins a battle, destroy it.

* When this creature is destroyed, you may draw a card.

2 x Ryusei In The Dark Ryusei In The Dark (DMX-16)
  • Collector Number: 22
  • Rarity: Common
  • Type: Creature
  • Race: Black Command Dragon
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Darkness
  • Artist: Yuukoo009
Card text:

* Non-darkness creatures are put into the battle zone tapped.

* All your darkness creatures get "Slayer"

* Double breaker

* When one of your Dragons is destroyed, if this creature is in your graveyard, you may return this creature from your graveyard to your hand.

2 x Tsumitobatsu, Misfortune Hero Tsumitobatsu, Misfortune Hero (DMR-13)
  • Collector Number: 5
  • Rarity: Very Rare
  • Type: Creature
  • Race: Demon Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Kutay
Card text:

* Mana Arms 7 - When you put this creature into the battle zone, if you have 7 or more darkness cards in your mana zone, each of your opponent's creatures in the battle zone gets -7000 power until the end of the turn.

* Double breaker (This creature breaks 2 shields.)

3 x Ulvorof, Dragon Edge Ulvorof, Dragon Edge (DMD-19)
  • Collector Number: 16
  • Rarity: Rare
  • Type: Creature
  • Race: Funky Knightmare/Draguner
  • Power: 4000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Yuukoo009
Card text:

* When you put this creature into the battle zone, put a darkness dragheart that costs 4 or less or a dragheart that costs 2 or less from your hyperspatial zone into the battle zone. (If it's a weapon, equip it to this creature.)

* Slayer (Whenever this creature battles, destroy the other creature after the battle.)

3 x Urami Hades, Curse Hero Urami Hades, Curse Hero (DMD-19)
  • Collector Number: 6
  • Rarity: No Rarity
  • Type: Creature
  • Race: Demon Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: YOICHI ITO
Card text:

* Mana Arms 7 - When you put this creature into the battle zone, if you have 7 or more darkness cards in your mana zone, put a non-evolution creature other than Urami Hades, Curse Hero from your graveyard into the battle zone..

* Double breaker

 
Section: Hyperspatial Zone (8 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DMD-19)
  • Collector Number: 15
  • Rarity: Common
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Mana Number: 1
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

* When you put this creature into the battle zone, destroy one of your opponent's tapped creatures.

* Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul Bloody Soul

* Whenever this creature attacks, your opponent chooses a card in his hand and discards it, then chooses one of his creatures and destroys it.

* Double breaker (This creature breaks 2 shields.)


Bloodysoul Bloody Soul

1 x Diabolos Double Zeta, Temporal Demon Dragon/Devil Diabolos Double Zeta, Ultimate Awakened Diabolos Double Zeta, Temporal Demon Dragon/Devil Diabolos Double Zeta, Ultimate Awakened (DMD-19)
  • Collector Number: 1
  • Rarity: Victory Rare
  • Type: Psychic Creature
  • Race: Demon Command Dragon
  • Power: 9000/23000
  • Mana Number: 1
  • Cost: 10/20
  • Civilization: Darkness
  • Artist: Acguy
Card text:

Blockericon Blocker

* This creature can't attack.

* Whenever your opponent would choose a creature in the battle zone due to the ability of a creature, he can't choose this one.

* Awaken - At the start of your turn, you may choose 3 of your cards in the battle zone and/or your mana zone and put them into your graveyard. If you do, flip this creature.


* Whenever this creature attacks, destroy one of your opponent's Light creatures, Water creatures, Darkness creatures, Fire creatures, and Nature creatures.

* Quattro breaker (This creature breaks 4 shields.)

* Release (When this creature would leave the battle zone, you may leave it in the battle zone and flip this card to the smaller costing side instead.)

1 x Diabolos, Prison Dragon Edge/Diajigoku, Demon Dragon of Destruction Diabolos, Prison Dragon Edge/Diajigoku, Demon Dragon of Destruction (DMD-19)
  • Collector Number: 2
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Demon Command Dragon
  • Power: /8000
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Darkness
  • Artist: Yuukoo009
Card text:

* When you put this Dragheart into the battle zone, you may return a creature from your graveyard to your hand.

* Dragon Solution - At the start of your turn, you may discard 2 creatures from your hand. If you do, flip this card to the dragheart creature side and untap it.


* Whenever this creature attacks, choose one of your opponent's creatures. That creature gets -1000 power for each card in your graveyard until the end of your turn. (A creature that has power 0 or less is destroyed.)

* Double breaker

1 x Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened (DMD-19)
  • Collector Number: 12
  • Rarity: Common
  • Type: Psychic Creature
  • Race: Demon Command/Zombie Dragon//Demon Command
  • Power: 7000/18000
  • Mana Number: 1
  • Cost: 8/16
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

* Annihilating Soul Recall 4 (Whenever this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following Soulrecall effect.)

Soulrecall Your opponent chooses a card in his hand or battle zone and puts it on the bottom of his deck.

* Double breaker

* Awaken - At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.


Evilsoul Evil Soul

* Each of your opponent's creatures in the battle zone gets -5000 power. (A creature that has power 0 or less is destroyed.)

* Each of your other creatures in the battle zone gets +5000 power.

* Quattro breaker (This creature breaks 4 shields.)

* Release (When this creature would leave the battle zone, you may leave it in the battle zone and flip this card to the smaller costing side instead.)


Evilsoul Evil Soul

1 x Go To Hell, Annihilator Blade/Deathshiraz, Demonic Corrupt King Go To Hell, Annihilator Blade/Deathshiraz, Demonic Corrupt King (DMR-13)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Demon Command Dragon
  • Power: 12000
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Darkness
  • Artist: Yuukoo009
Card text:

* When you put this dragheart into the battle zone, or whenever a creature equipped with this attacks, you may put a Funky Knightmare from your graveyard into the battle zone.

* Dragon Solution - At the end of your turn, you may flip this card to the dragheart creature side and untap it. If you do, destroy 4 of your creatures., flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* When this creature is Dragon Solutioned, destroy one of your opponent's creatures.

* Whenever this creature attacks, you may put a non-evolution darkness creature from your graveyard into the battle zone.

* Triple breaker (This creature breaks 3 shields)

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 45  94 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
 

Distribution by Cost
10/20 bar 2 %  
2 bar 8 %  
3 bar 13 %  
4 bar 13 %  
4/7 bar 4 %  
5 bar 17 %  
5/30 bar 2 %  
6 bar 10 %  
6/30 bar 2 %  
7 bar 15 %  
7/13 bar 2 %  
7/30 bar 2 %  
8 bar 8 %  
8/16 bar 2 %  
 

Distribution by Power
- bar 13  27 %  
/8000 bar 2 %  
1000 bar 8 %  
12000 bar 2 %  
3000 bar 8 %  
4000 bar 19 %  
4000/26000 bar 2 %  
5000+ bar 2 %  
5000/26000 bar 2 %  
5000/9000 bar 2 %  
6000/26000 bar 2 %  
7000 bar 10 %  
7000/18000 bar 2 %  
8000 bar 8 %  
9000/23000 bar 2 %  
 

Distribution by Race
- bar 13  27 %  
Black Command Dragon bar 4 %  
Death Puppet bar 8 %  
Demon Command bar 2 %  
Demon Command Dragon bar 10  21 %  
Demon Command/Zombie Dragon//Demon Command bar 2 %  
Funky Knightmare bar 8 %  
Funky Knightmare/Draguner bar 6 %  
God/Zombie Dragon bar 2 %  
Guardian bar 8 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
Zombie Dragon/Unnoise bar 4 %  
 

Distribution by Rarity
Common bar 18  38 %  
No Rarity bar 10 %  
Rare bar 15 %  
Super Rare bar 6 %  
Uncommon bar 17 %  
Very Rare bar 4 %  
Victory Rare bar 10 %  
 

Distribution by Type
Creature bar 27  56 %  
Dragheart Creature bar 4 %  
Psychic Creature bar 6 %  
Psychic Super Creature bar 6 %  
Spell bar 13  27 %  
 



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